X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fdialog.h;h=cc5ed41d1cfa6a4d967b376a71114ec6f8636b59;hb=b4d0a86b77fb5146f5a4f6c76690c16204210f1a;hp=eb2d17620117675781b605657e51d73080a79a38;hpb=2bdaf4955fdb94e73704adcdcf0adc2b353f0ff0;p=libs%2Fgltk.git diff --git a/source/dialog.h b/source/dialog.h index eb2d176..cc5ed41 100644 --- a/source/dialog.h +++ b/source/dialog.h @@ -1,13 +1,7 @@ -/* $Id$ - -This file is part of libmspgltk -Copyright © 2010-2011 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GLTK_DIALOG_H_ #define MSP_GLTK_DIALOG_H_ +#include "mspgltk_api.h" #include "panel.h" namespace Msp { @@ -17,25 +11,32 @@ class Button; /** A Dialog is used for temporary interaction with the user. When any of the -Dialog's action buttons are clicked, it will emit a signal and delete itself. +Dialog's action buttons are clicked, it will emit a signal and hide itself. */ -class Dialog: public Panel +class MSPGLTK_API Dialog: public Panel { public: - sigc::signal signal_response; + class MSPGLTK_API Loader: public DataFile::DerivedObjectLoader + { + public: + Loader(Dialog &, WidgetMap &); -private: - bool stale; + private: + void action_button(const std::string &, int); + }; -public: - Dialog(); + sigc::signal signal_response; + + const char *get_class() const override { return "dialog"; } /** Adds an action button to the dialog. Pressing the button will invoke response handlers and delete the dialog. */ void add_button(Button &, int); - virtual void button_release(int, int, unsigned); - virtual void key_release(unsigned, unsigned); + /** Sets the modality of the dialog. When modal, the user can't navigate + away from the dialog. */ + void set_modal(bool); + protected: void response(int); @@ -43,6 +44,40 @@ protected: virtual void on_response(int) { } }; + +/** +A dialog which automatically deletes itself after being responded to. +*/ +template +class MSPGLTK_API AutoDialog: public D +{ +private: + struct StaleChecker + { + AutoDialog *dialog; + + StaleChecker(AutoDialog &d): dialog(&d) { } + ~StaleChecker() { if(dialog->stale) delete dialog; } + }; + + bool stale = false; + + template + AutoDialog(Args &&... args): D(std::forward(args)...) { } + +public: + // Ensure that AutoDialog is always created with new. + template + static AutoDialog *create(Args &&... args) { return new AutoDialog(std::forward(args)...); } + + void button_release(int x, int y, unsigned b) override { StaleChecker sc(*this); D::button_release(x, y, b); } + bool key_release(unsigned k, unsigned m) override { StaleChecker sc(*this); return D::key_release(k, m); } + bool navigate(Navigation n) override { StaleChecker sc(*this); return D::navigate(n); } + +protected: + void on_response(int c) override { D::on_response(c); stale = true; } +}; + } // namespace GLtk } // namespace Msp