X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fdialog.h;h=6f3556586939eeabf882a3661d8063d41dcd8d03;hb=b59fab7e533ef96d72c92b224d4f24718bc6b0a1;hp=89065dcf050861542f52548bdeb28af77dd2a22e;hpb=91997dd3189b93a67179822ec2fed5f2a7bddb74;p=libs%2Fgltk.git diff --git a/source/dialog.h b/source/dialog.h index 89065dc..6f35565 100644 --- a/source/dialog.h +++ b/source/dialog.h @@ -1,13 +1,7 @@ -/* $Id$ - -This file is part of libmspgltk -Copyright © 2010 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GLTK_DIALOG_H_ #define MSP_GLTK_DIALOG_H_ +#include "mspgltk_api.h" #include "panel.h" namespace Msp { @@ -19,24 +13,40 @@ class Button; A Dialog is used for temporary interaction with the user. When any of the Dialog's action buttons are clicked, it will emit a signal and delete itself. */ -class Dialog: public Panel +class MSPGLTK_API Dialog: public Panel { -private: - bool stale; - public: + class MSPGLTK_API Loader: public DataFile::DerivedObjectLoader + { + public: + Loader(Dialog &, WidgetMap &); + + private: + void action_button(const std::string &, int); + }; + sigc::signal signal_response; - Dialog(); +private: + bool stale = false; + +public: + const char *get_class() const override { return "dialog"; } /** Adds an action button to the dialog. Pressing the button will invoke response handlers and delete the dialog. */ void add_button(Button &, int); - virtual void button_release(int, int, unsigned); - virtual void key_release(unsigned, unsigned); + /** Sets the modality of the dialog. When modal, the user can't navigate + away from the dialog. */ + void set_modal(bool); + + void button_release(int, int, unsigned) override; + bool key_release(unsigned, unsigned) override; + bool navigate(Navigation) override; protected: void response(int); + void check_stale(); /** Called when an action button is pressed. */ virtual void on_response(int) { }