X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fdialog.h;h=6209ab29c4fa42ebe00678ffb170a8b4b0206da4;hb=HEAD;hp=1925c61ee740460cb9897791fdaf6bef8559ed34;hpb=8c24649c40829dd1ce78ca4bbcae0913574ab292;p=libs%2Fgltk.git diff --git a/source/dialog.h b/source/dialog.h index 1925c61..6209ab2 100644 --- a/source/dialog.h +++ b/source/dialog.h @@ -1,6 +1,7 @@ #ifndef MSP_GLTK_DIALOG_H_ #define MSP_GLTK_DIALOG_H_ +#include "mspgltk_api.h" #include "panel.h" namespace Msp { @@ -10,40 +11,78 @@ class Button; /** A Dialog is used for temporary interaction with the user. When any of the -Dialog's action buttons are clicked, it will emit a signal and delete itself. +Dialog's action buttons are clicked, it will emit a signal and hide itself. */ -class Dialog: public Panel +class MSPGLTK_API Dialog: public Panel { public: - class Loader: public DataFile::DerivedObjectLoader + class MSPGLTK_API Loader: public DataFile::DerivedObjectLoader { public: Loader(Dialog &, WidgetMap &); + private: void action_button(const std::string &, int); }; sigc::signal signal_response; -private: - bool stale; - -public: - Dialog(); + const char *get_class() const override { return "dialog"; } /** Adds an action button to the dialog. Pressing the button will invoke response handlers and delete the dialog. */ void add_button(Button &, int); - virtual void button_release(int, int, unsigned); - virtual void key_release(unsigned, unsigned); + void add_button(std::unique_ptr