X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fdialog.h;h=285478ebb570ddead2d12deae299805dd595ecee;hb=d10d1de6d17c285c63d7b3cea549017aaa1ddb01;hp=1365f3a599a8b374ea41f64ab397e8a6102a2bb8;hpb=2b70e8801c43875ed3f4135bdd0141265cff0312;p=libs%2Fgltk.git diff --git a/source/dialog.h b/source/dialog.h index 1365f3a..285478e 100644 --- a/source/dialog.h +++ b/source/dialog.h @@ -1,6 +1,7 @@ #ifndef MSP_GLTK_DIALOG_H_ #define MSP_GLTK_DIALOG_H_ +#include "mspgltk_api.h" #include "panel.h" namespace Msp { @@ -12,25 +13,39 @@ class Button; A Dialog is used for temporary interaction with the user. When any of the Dialog's action buttons are clicked, it will emit a signal and delete itself. */ -class Dialog: public Panel +class MSPGLTK_API Dialog: public Panel { public: + class MSPGLTK_API Loader: public DataFile::DerivedObjectLoader + { + public: + Loader(Dialog &, WidgetMap &); + private: + void action_button(const std::string &, int); + }; + sigc::signal signal_response; private: - bool stale; + bool stale = false; public: - Dialog(); + const char *get_class() const override { return "dialog"; } /** Adds an action button to the dialog. Pressing the button will invoke response handlers and delete the dialog. */ void add_button(Button &, int); - virtual void button_release(int, int, unsigned); - virtual void key_release(unsigned, unsigned); + /** Sets the modality of the dialog. When modal, the user can't navigate + away from the dialog. */ + void set_modal(bool); + + void button_release(int, int, unsigned) override; + bool key_release(unsigned, unsigned) override; + bool navigate(Navigation) override; protected: void response(int); + void check_stale(); /** Called when an action button is pressed. */ virtual void on_response(int) { }