X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fdesigner%2Fmanipulator.h;h=d39735fb86fedf40a2e561b838a269a45741d84d;hb=64d23de66c33d0f77454c3db2e40cccc18f7851b;hp=965c21f51199d3b4461ae9609e7c17c9c0fef7e8;hpb=d15ac13f2e170f155b4bbd124df48400c339b644;p=r2c2.git diff --git a/source/designer/manipulator.h b/source/designer/manipulator.h index 965c21f..d39735f 100644 --- a/source/designer/manipulator.h +++ b/source/designer/manipulator.h @@ -2,6 +2,7 @@ #define MANIPULATOR_H_ #include +#include "libr2c2/geometry.h" class Designer; class Selection; @@ -18,13 +19,13 @@ private: EXTEND }; - struct MTrack + struct MObject { - R2C2::Track *track; + R2C2::Object *object; R2C2::Vector pos; - float rot; + R2C2::Angle rot; - MTrack(R2C2::Track *); + MObject(R2C2::Object *); }; struct TrackOrder @@ -41,23 +42,23 @@ public: private: Designer &designer; - Msp::Graphics::EventSource &event_source; + Msp::Input::Mouse &mouse; Selection &selection; - std::vector tracks; + std::vector objects; R2C2::Vector center; + R2C2::Vector pointer; R2C2::Vector gpointer; - int pointer_y; Mode mode; R2C2::Vector move_origin; - float angle; - float rot_origin; - int elev_origin; - std::set neighbors; + R2C2::Angle angle; + R2C2::Angle rot_origin; + float elev_origin; + std::set neighbors; std::vector extend_tracks; public: - Manipulator(Designer &, Msp::Graphics::EventSource &, Selection &); + Manipulator(Designer &, Msp::Input::Mouse &, Selection &); void start_move(); void start_rotate(); @@ -69,13 +70,13 @@ public: void connect(); void cancel(); private: - void button_press(int, int, unsigned, unsigned); - void pointer_motion(int, int); + void button_press(unsigned); + void axis_motion(unsigned, float, float); void selection_changed(); - void update_tracks(); + void update_objects(); void update_neighbors(); - void set_slope(TrackOrder &, float, float); - std::vector create_straight(const R2C2::Vector &, float, float, float); + void set_slope(TrackOrder &, float, const R2C2::Angle &); + std::vector create_straight(const R2C2::Vector &, const R2C2::Angle &, float, float); }; #endif