X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fdesigner%2Fmanipulator.cpp;h=f4e75e7f40d2a512c24549af65b65f085e9f7a59;hb=f42183985c65e1e12f19e9246dee90b8e7e44a34;hp=cbeb982198a81687f28b432a2a2a40e63640ea91;hpb=6c61179fe09af2f5366d50f10aadbf5f83438087;p=r2c2.git diff --git a/source/designer/manipulator.cpp b/source/designer/manipulator.cpp index cbeb982..f4e75e7 100644 --- a/source/designer/manipulator.cpp +++ b/source/designer/manipulator.cpp @@ -1,7 +1,16 @@ +/* $Id$ + +This file is part of the MSP Märklin suite +Copyright © 2006-2008 Mikkosoft Productions, Mikko Rasa +Distributed under the GPL +*/ + #include #include #include +#include #include "3d/layout.h" +#include "libmarklin/tracktype.h" #include "designer.h" #include "manipulator.h" #include "selection.h" @@ -10,8 +19,6 @@ using namespace std; using namespace Marklin; using namespace Msp; -#include - Manipulator::Manipulator(Designer &d): designer(d), selection(0), @@ -24,9 +31,9 @@ void Manipulator::set_selection(Selection *s) { selection_changed_conn.disconnect(); - selection=s; + selection = s; if(selection) - selection_changed_conn=selection->signal_changed.connect(sigc::mem_fun(this, &Manipulator::selection_changed)); + selection_changed_conn = selection->signal_changed.connect(sigc::mem_fun(this, &Manipulator::selection_changed)); selection_changed(); } @@ -36,9 +43,9 @@ void Manipulator::start_move() if(mode) cancel(); - move_origin=gpointer; + move_origin = gpointer; - mode=MOVE; + mode = MOVE; } void Manipulator::start_rotate() @@ -46,9 +53,9 @@ void Manipulator::start_rotate() if(mode) cancel(); - rot_origin=atan2(gpointer.y-center.y, gpointer.x-center.x); + rot_origin = atan2(gpointer.y-center.y, gpointer.x-center.x); - mode=ROTATE; + mode = ROTATE; } void Manipulator::start_elevate() @@ -56,9 +63,9 @@ void Manipulator::start_elevate() if(mode) cancel(); - elev_origin=pointer_y; + elev_origin = pointer_y; - mode=ELEVATE; + mode = ELEVATE; } void Manipulator::duplicate() @@ -66,19 +73,19 @@ void Manipulator::duplicate() if(mode) cancel(); - TrackSeq new_tracks; - for(MTrackSeq::iterator i=tracks.begin(); i!=tracks.end(); ++i) + list new_tracks; + for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) { - Track *track=i->track->copy(); - designer.get_layout()->add_track(track); + Track *track = i->track->copy(); + designer.get_layout()->add_track(*track); new_tracks.push_back(track); } selection->clear(); - for(TrackSeq::iterator i=new_tracks.begin(); i!=new_tracks.end(); ++i) + for(list::iterator i=new_tracks.begin(); i!=new_tracks.end(); ++i) { selection->add_track(*i); - for(TrackSeq::iterator j=i; j!=new_tracks.end(); ++j) + for(list::iterator j=i; j!=new_tracks.end(); ++j) if(j!=i) (*i)->snap_to(**j, true); } @@ -91,19 +98,19 @@ void Manipulator::flatten() if(tracks.empty()) return; - float z=0; - for(MTrackSeq::iterator i=tracks.begin(); i!=tracks.end(); ++i) - z+=i->track->get_position().z+i->track->get_slope()/2; - z/=tracks.size(); + float z = 0; + for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) + z += i->track->get_position().z+i->track->get_slope()/2; + z /= tracks.size(); - for(MTrackSeq::iterator i=tracks.begin(); i!=tracks.end(); ++i) + for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) { - Point p=i->track->get_position(); + Point p = i->track->get_position(); i->track->set_position(Point(p.x, p.y, z)); i->track->set_slope(0); } - for(TrackSeq::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) + for(set::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) (*i)->check_slope(); update_wrap(); @@ -117,78 +124,80 @@ void Manipulator::even_slope(bool smooth) if(neighbors.size()!=2) return; - for(MTrackSeq::iterator i=tracks.begin(); i!=tracks.end(); ++i) - if(i->track->get_endpoints().size()!=2) + for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) + if(i->track->get_type().get_endpoints().size()!=2) return; - TrackSeq tracks2; - for(MTrackSeq::iterator i=tracks.begin(); i!=tracks.end(); ++i) + list tracks2; + for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) tracks2.push_back(i->track); - float total_len=0; + float total_len = 0; - TrackOrderSeq order; - Track *cur=neighbors.front(); + list order; + Track *cur = *neighbors.begin(); while(tracks2.size()) { - bool rev=false; - for(TrackSeq::iterator i=tracks2.begin(); i!=tracks2.end(); ++i) + bool rev = false; + for(list::iterator i=tracks2.begin(); i!=tracks2.end(); ++i) { - const Track::EndpointSeq &epl=(*i)->get_endpoints(); - if(epl.front().link==cur) + const vector &links = (*i)->get_links(); + if(links[0]==cur) { - cur=*i; + cur = *i; tracks2.erase(i); break; } - else if(epl.back().link==cur) + else if(links[1]==cur) { - cur=*i; - rev=true; + cur = *i; + rev = true; tracks2.erase(i); break; } } order.push_back(TrackOrder(cur, rev)); - total_len+=cur->get_length(); + total_len += cur->get_type().get_total_length(); } - const Track::Endpoint *ep=neighbors.front()->get_endpoint_by_link(order.front().track); - float start_z=neighbors.front()->get_position().z+ep->pos.z; - ep=neighbors.back()->get_endpoint_by_link(order.back().track); - float end_z=neighbors.back()->get_position().z+ep->pos.z; + set::iterator nb = neighbors.begin(); + int epi = (*nb)->get_endpoint_by_link(*order.front().track); + float start_z = (*nb)->get_endpoint_position(epi).z; + ++nb; + epi = (*nb)->get_endpoint_by_link(*order.back().track); + float end_z = (*nb)->get_endpoint_position(epi).z; if(smooth) { - float dir=(end_z>start_z)?1:-1; - float cur_slope=0; + float dir = (end_z>start_z)?1:-1; + float cur_slope = 0; while((end_z-start_z)*dir/total_len>cur_slope+0.025 && order.size()>2) { - cur_slope+=0.025; + cur_slope += 0.025; - float dz=order.front().track->get_length()*dir*cur_slope; + float dz = order.front().track->get_type().get_total_length()*dir*cur_slope; set_slope(order.front(), start_z, dz); - start_z+=dz; - total_len-=order.front().track->get_length(); + start_z += dz; + total_len -= order.front().track->get_type().get_total_length(); order.erase(order.begin()); - dz=order.back().track->get_length()*dir*cur_slope; + dz = order.back().track->get_type().get_total_length()*dir*cur_slope; set_slope(order.back(), end_z-dz, dz); - end_z-=dz; - total_len-=order.back().track->get_length(); + end_z -= dz; + total_len -= order.back().track->get_type().get_total_length(); order.erase(--order.end()); } } - float cur_z=start_z; - for(TrackOrderSeq::iterator i=order.begin(); i!=order.end(); ++i) + float cur_z = start_z; + for(list::iterator i=order.begin(); i!=order.end(); ++i) { - float dz=i->track->get_length()*(end_z-start_z)/total_len; + float dz = i->track->get_type().get_total_length()*(end_z-start_z)/total_len; set_slope(*i, cur_z, dz); - cur_z+=dz; + cur_z += dz; } - for(TrackSeq::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) + for(set::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) (*i)->check_slope(); update_wrap(); @@ -198,20 +207,20 @@ void Manipulator::cancel() { if(!mode) return; - mode=NONE; + mode = NONE; - wrap_pos=center; - for(MTrackSeq::iterator i=tracks.begin(); i!=tracks.end(); ++i) + wrap_pos = center; + for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) { i->track->set_position(Point(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z)); i->track->set_rotation(i->rot); } - for(TrackSeq::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) + for(set::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) (*i)->check_slope(); - angle=0; - //snapped=0; + angle = 0; + wrap_rot = 0; signal_done.emit(false); } @@ -222,26 +231,29 @@ void Manipulator::button_press(int, int, float, float, unsigned btn) cancel(); else if(mode) { - mode=NONE; + mode = NONE; update_wrap(); - //snapped=0; + angle = 0; - for(TrackSeq::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) - for(MTrackSeq::iterator j=tracks.begin(); j!=tracks.end(); ++j) + for(set::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) + for(vector::iterator j=tracks.begin(); j!=tracks.end(); ++j) j->track->break_link(**i); - const TrackSeq <racks=designer.get_layout()->get_tracks(); - for(TrackSeq::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i) + const set <racks = designer.get_layout()->get_tracks(); + for(set::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i) { - bool ok=true; - for(MTrackSeq::iterator j=tracks.begin(); (j!=tracks.end() && ok); ++j) - ok=(j->track!=*i); + bool ok = true; + for(vector::iterator j=tracks.begin(); (j!=tracks.end() && ok); ++j) + ok = (j->track!=*i); if(!ok) continue; - for(MTrackSeq::iterator j=tracks.begin(); j!=tracks.end(); ++j) + for(vector::iterator j=tracks.begin(); j!=tracks.end(); ++j) j->track->snap_to(**i, true); } + for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) + i->rot = i->track->get_rotation(); + update_neighbors(); signal_done.emit(true); @@ -250,41 +262,41 @@ void Manipulator::button_press(int, int, float, float, unsigned btn) void Manipulator::pointer_motion(int, int y, float gx, float gy) { - pointer_y=y; - gpointer=Point(gx, gy, 0); + pointer_y = y; + gpointer = Point(gx, gy, 0); if(mode==MOVE) { Point delta(gpointer.x-move_origin.x, gpointer.y-move_origin.y, 0); - wrap_pos=Point(center.x+delta.x, center.y+delta.y, center.z); - for(MTrackSeq::iterator i=tracks.begin(); i!=tracks.end(); ++i) + wrap_pos = Point(center.x+delta.x, center.y+delta.y, center.z); + for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) { i->track->set_position(Point(wrap_pos.x+i->pos.x, wrap_pos.y+i->pos.y, wrap_pos.z+i->pos.z)); i->track->set_rotation(i->rot); } - const TrackSeq <racks=designer.get_layout()->get_tracks(); - MTrack *snapped=0; - for(TrackSeq::const_iterator i=ltracks.begin(); (i!=ltracks.end() && !snapped); ++i) + const set <racks = designer.get_layout()->get_tracks(); + MTrack *snapped = 0; + for(set::const_iterator i=ltracks.begin(); (i!=ltracks.end() && !snapped); ++i) { - bool ok=true; - for(MTrackSeq::iterator j=tracks.begin(); (j!=tracks.end() && ok); ++j) - ok=(j->track!=*i); + bool ok = true; + for(vector::iterator j=tracks.begin(); (j!=tracks.end() && ok); ++j) + ok = (j->track!=*i); if(!ok) continue; - for(MTrackSeq::iterator j=tracks.begin(); (j!=tracks.end() && !snapped); ++j) + for(vector::iterator j=tracks.begin(); (j!=tracks.end() && !snapped); ++j) if(j->track->snap_to(**i, false)) - snapped=&*j; + snapped = &*j; } if(snapped) { - float da=snapped->track->get_rotation()-snapped->rot; - float c=cos(da); - float s=sin(da); - const Point &sp=snapped->track->get_position(); - for(MTrackSeq::iterator i=tracks.begin(); i!=tracks.end(); ++i) + float da = snapped->track->get_rotation()-snapped->rot; + float c = cos(da); + float s = sin(da); + const Point &sp = snapped->track->get_position(); + for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) { if(&*i==snapped) continue; @@ -297,33 +309,30 @@ void Manipulator::pointer_motion(int, int y, float gx, float gy) } else if(mode==ROTATE) { - float a=atan2(gpointer.y-center.y, gpointer.x-center.x); - angle+=a-rot_origin; - rot_origin=a; + float a = atan2(gpointer.y-center.y, gpointer.x-center.x); + angle += a-rot_origin; + rot_origin = a; - wrap_rot=angle; - for(MTrackSeq::iterator i=tracks.begin(); i!=tracks.end(); ++i) + wrap_rot = angle; + for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) { - float c=cos(angle); - float s=sin(angle); + float c = cos(angle); + float s = sin(angle); i->track->set_position(Point(center.x+c*i->pos.x-s*i->pos.y, center.y+s*i->pos.x+c*i->pos.y, center.z*i->pos.z)); i->track->set_rotation(angle+i->rot); } } else if(mode==ELEVATE) { - float dz=(y-elev_origin)/1000.; + float dz = (y-elev_origin)/1000.; - ostringstream ss; - ss.precision(3); - ss<<"Elevation: "<::iterator i=tracks.begin(); i!=tracks.end(); ++i) i->track->set_position(Point(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z+dz)); - for(TrackSeq::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) + for(set::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) (*i)->check_slope(); } } @@ -365,7 +374,7 @@ void Manipulator::selection_changed() tracks.clear(); if(selection) { - const Selection::TrackSet &stracks=selection->get_tracks(); + const set &stracks = selection->get_tracks(); tracks.insert(tracks.end(), stracks.begin(), stracks.end()); } @@ -376,90 +385,90 @@ void Manipulator::selection_changed() void Manipulator::update_wrap() { wrap.clear(); - float min_x=0,max_x=0; - float min_y=0,max_y=0; - for(MTrackSeq::iterator i=tracks.begin(); i!=tracks.end(); ++i) + float min_x = 0, max_x = 0; + float min_y = 0, max_y = 0; + for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) { - Track3D *t3d=designer.get_layout_3d()->get_track(i->track); + Track3D &t3d = designer.get_layout_3d()->get_track(*i->track); TrackWrap tw; - float min_area=100; + float min_area = 100; for(float a=0; aget_bounds(a, minp, maxp); - float area=(maxp.x-minp.x)*(maxp.y-minp.y); + Point minp, maxp; + t3d.get_bounds(a, minp, maxp); + float area = (maxp.x-minp.x)*(maxp.y-minp.y); if(area::iterator i=tracks.begin(); i!=tracks.end(); ++i) { - const Point &tp=i->track->get_position(); - i->pos=Point(tp.x-center.x, tp.y-center.y, tp.z); + const Point &tp = i->track->get_position(); + i->pos = Point(tp.x-center.x, tp.y-center.y, tp.z); } for(list::iterator i=wrap.begin(); i!=wrap.end(); ++i) { - i->pos.x-=center.x; - i->pos.y-=center.y; + i->pos.x -= center.x; + i->pos.y -= center.y; } } void Manipulator::update_neighbors() { neighbors.clear(); - for(MTrackSeq::iterator i=tracks.begin(); i!=tracks.end(); ++i) + for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) { - const Track::EndpointSeq &epl=i->track->get_endpoints(); - for(Track::EndpointSeq::const_iterator j=epl.begin(); j!=epl.end(); ++j) + const vector &links = i->track->get_links(); + for(vector::const_iterator j=links.begin(); j!=links.end(); ++j) { - if(!j->link) + if(!*j) continue; - if(find(neighbors.begin(), neighbors.end(), j->link)!=neighbors.end()) + if(neighbors.count(*j)) continue; - bool ok=true; - for(MTrackSeq::iterator k=tracks.begin(); (k!=tracks.end() && ok); ++k) - ok=(k->track!=j->link); + bool ok = true; + for(vector::iterator k=tracks.begin(); (k!=tracks.end() && ok); ++k) + ok = (k->track!=*j); if(ok) - neighbors.push_back(j->link); + neighbors.insert(*j); } } } void Manipulator::set_slope(TrackOrder &track, float z, float dz) { - const Point &p=track.track->get_position(); + const Point &p = track.track->get_position(); if(track.rev) { track.track->set_position(Point(p.x, p.y, z+dz));