X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fdesigner%2Fmanipulator.cpp;h=77269228b88567f92dc9575dd1a49ce7c955f98a;hb=d84f187ca34a6ab2f8c37d85fa13d5c113714344;hp=c07003e4eae3f13617029ee23f02f1ce31ee1e69;hpb=1d735b80482317fd930eb47ca255ab9f1f120a7d;p=r2c2.git diff --git a/source/designer/manipulator.cpp b/source/designer/manipulator.cpp index c07003e..7726922 100644 --- a/source/designer/manipulator.cpp +++ b/source/designer/manipulator.cpp @@ -1,482 +1,91 @@ #include #include -#include -#include "3d/layout.h" -#include "libmarklin/tracktype.h" +#include +#include "libr2c2/tracktype.h" #include "designer.h" #include "manipulator.h" #include "selection.h" using namespace std; -using namespace Marklin; +using namespace R2C2; using namespace Msp; -#include - -Manipulator::Manipulator(Designer &d): - designer(d), - selection(0), - wrap_rot(0), - mode(NONE), - angle(0) -{ } - -void Manipulator::set_selection(Selection *s) -{ - selection_changed_conn.disconnect(); - - selection=s; - if(selection) - selection_changed_conn=selection->signal_changed.connect(sigc::mem_fun(this, &Manipulator::selection_changed)); - - selection_changed(); -} - -void Manipulator::start_move() -{ - if(mode) - cancel(); - - move_origin=gpointer; - - mode=MOVE; -} - -void Manipulator::start_rotate() -{ - if(mode) - cancel(); - - rot_origin=atan2(gpointer.y-center.y, gpointer.x-center.x); - - mode=ROTATE; -} - -void Manipulator::start_elevate() -{ - if(mode) - cancel(); - - elev_origin=pointer_y; - - mode=ELEVATE; -} - -void Manipulator::duplicate() -{ - if(mode) - cancel(); - - list new_tracks; - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) - { - Track *track=i->track->copy(); - designer.get_layout()->add_track(*track); - new_tracks.push_back(track); - } - - selection->clear(); - for(list::iterator i=new_tracks.begin(); i!=new_tracks.end(); ++i) - { - selection->add_track(*i); - for(list::iterator j=i; j!=new_tracks.end(); ++j) - if(j!=i) - (*i)->snap_to(**j, true); - } -} - -void Manipulator::flatten() -{ - if(mode) - cancel(); - - if(tracks.empty()) return; - - float z=0; - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) - z+=i->track->get_position().z+i->track->get_slope()/2; - z/=tracks.size(); - - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) - { - Point p=i->track->get_position(); - i->track->set_position(Point(p.x, p.y, z)); - i->track->set_slope(0); - } - - for(set::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) - (*i)->check_slope(); - - update_wrap(); -} - -void Manipulator::even_slope(bool smooth) +Manipulator::Manipulator(Designer &d, Input::Keyboard &k, Input::Mouse &m, const set &objs): + Tool(d, k, m) { - if(mode) - cancel(); - - if(neighbors.size()!=2) - return; - - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) - if(i->track->get_type().get_endpoints().size()!=2) - return; - - list tracks2; - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) - tracks2.push_back(i->track); - - float total_len=0; - - list order; - Track *cur=*neighbors.begin(); - while(tracks2.size()) + set pending = objs; + while(!pending.empty()) { - bool rev=false; - for(list::iterator i=tracks2.begin(); i!=tracks2.end(); ++i) + for(set::iterator i=pending.begin(); i!=pending.end(); ) { - const vector &links=(*i)->get_links(); - if(links[0]==cur) + if((*i)->get_parent() && pending.count((*i)->get_parent())) + ++i; + else { - cur=*i; - tracks2.erase(i); - break; + objects.push_back(*i); + pending.erase(i++); } - else if(links[1]==cur) - { - cur=*i; - rev=true; - tracks2.erase(i); - break; - } - } - order.push_back(TrackOrder(cur, rev)); - total_len+=cur->get_type().get_total_length(); - } - - set::iterator nb=neighbors.begin(); - int epi=(*nb)->get_endpoint_by_link(*order.front().track); - float start_z=(*nb)->get_endpoint_position(epi).z; - ++nb; - epi=(*nb)->get_endpoint_by_link(*order.back().track); - float end_z=(*nb)->get_endpoint_position(epi).z; - - if(smooth) - { - float dir=(end_z>start_z)?1:-1; - float cur_slope=0; - while((end_z-start_z)*dir/total_len>cur_slope+0.025 && order.size()>2) - { - cur_slope+=0.025; - - float dz=order.front().track->get_type().get_total_length()*dir*cur_slope; - set_slope(order.front(), start_z, dz); - start_z+=dz; - total_len-=order.front().track->get_type().get_total_length(); - order.erase(order.begin()); - - dz=order.back().track->get_type().get_total_length()*dir*cur_slope; - set_slope(order.back(), end_z-dz, dz); - end_z-=dz; - total_len-=order.back().track->get_type().get_total_length(); - order.erase(--order.end()); } } - float cur_z=start_z; - for(list::iterator i=order.begin(); i!=order.end(); ++i) - { - float dz=i->track->get_type().get_total_length()*(end_z-start_z)/total_len; - set_slope(*i, cur_z, dz); - cur_z+=dz; - } - - for(set::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) - (*i)->check_slope(); - - update_wrap(); -} - -void Manipulator::cancel() -{ - if(!mode) - return; - mode=NONE; - - wrap_pos=center; - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) - { - i->track->set_position(Point(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z)); - i->track->set_rotation(i->rot); - } - - for(set::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) - (*i)->check_slope(); + Geometry::BoundingBox bbox; + for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) + bbox = bbox|i->object->get_bounding_box(); - angle=0; - //snapped=0; + const Vector &minp = bbox.get_minimum_point(); + const Vector &maxp = bbox.get_maximum_point(); - signal_done.emit(false); -} - -void Manipulator::button_press(int, int, float, float, unsigned btn) -{ - if(btn==3) - cancel(); - else if(mode) + center = (minp+maxp)/2.0f; + center.z = minp.z; + for(ObjectArray::iterator i=objects.begin(); i!=objects.end(); ++i) { - mode=NONE; - update_wrap(); - //snapped=0; - - for(set::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) - for(vector::iterator j=tracks.begin(); j!=tracks.end(); ++j) - j->track->break_link(**i); - - const set <racks=designer.get_layout()->get_tracks(); - for(set::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i) - { - bool ok=true; - for(vector::iterator j=tracks.begin(); (j!=tracks.end() && ok); ++j) - ok=(j->track!=*i); - if(!ok) continue; - - for(vector::iterator j=tracks.begin(); j!=tracks.end(); ++j) - j->track->snap_to(**i, true); - } - - update_neighbors(); - - signal_done.emit(true); + i->original_position = i->object->get_position()-center; + i->original_rotation = i->object->get_rotation(); } } -void Manipulator::pointer_motion(int, int y, float gx, float gy) +Manipulator::~Manipulator() { - pointer_y=y; - gpointer=Point(gx, gy, 0); - - if(mode==MOVE) - { - Point delta(gpointer.x-move_origin.x, gpointer.y-move_origin.y, 0); - - wrap_pos=Point(center.x+delta.x, center.y+delta.y, center.z); - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) - { - i->track->set_position(Point(wrap_pos.x+i->pos.x, wrap_pos.y+i->pos.y, wrap_pos.z+i->pos.z)); - i->track->set_rotation(i->rot); - } - - const set <racks=designer.get_layout()->get_tracks(); - MTrack *snapped=0; - for(set::const_iterator i=ltracks.begin(); (i!=ltracks.end() && !snapped); ++i) - { - bool ok=true; - for(vector::iterator j=tracks.begin(); (j!=tracks.end() && ok); ++j) - ok=(j->track!=*i); - if(!ok) continue; - - for(vector::iterator j=tracks.begin(); (j!=tracks.end() && !snapped); ++j) - if(j->track->snap_to(**i, false)) - snapped=&*j; - } - - if(snapped) - { - float da=snapped->track->get_rotation()-snapped->rot; - float c=cos(da); - float s=sin(da); - const Point &sp=snapped->track->get_position(); - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) - { - if(&*i==snapped) - continue; - - Point dp(i->pos.x-snapped->pos.x, i->pos.y-snapped->pos.y, 0); - i->track->set_position(Point(sp.x+c*dp.x-s*dp.y, sp.y+s*dp.x+c*dp.y, sp.z)); - i->track->set_rotation(i->rot+da); - } - } - } - else if(mode==ROTATE) + if(!accepted) { - float a=atan2(gpointer.y-center.y, gpointer.x-center.x); - angle+=a-rot_origin; - rot_origin=a; - - wrap_rot=angle; - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) + for(ObjectArray::iterator i=objects.begin(); i!=objects.end(); ++i) { - float c=cos(angle); - float s=sin(angle); - i->track->set_position(Point(center.x+c*i->pos.x-s*i->pos.y, center.y+s*i->pos.x+c*i->pos.y, center.z*i->pos.z)); - i->track->set_rotation(angle+i->rot); + i->object->set_position(center+i->original_position); + i->object->set_rotation(i->original_rotation); } } - else if(mode==ELEVATE) - { - float dz=(y-elev_origin)/1000.; - - ostringstream ss; - ss.precision(3); - ss<<"Elevation: "<::iterator i=tracks.begin(); i!=tracks.end(); ++i) - i->track->set_position(Point(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z+dz)); - - for(set::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) - (*i)->check_slope(); - } -} - -void Manipulator::render() -{ - glPushMatrix(); - glTranslatef(wrap_pos.x, wrap_pos.y, wrap_pos.z); - glRotatef(wrap_rot*180/M_PI, 0, 0, 1); - - glLineWidth(2); - glColor4f(0, 1, 0, 0.5); - for(list::iterator i=wrap.begin(); i!=wrap.end(); ++i) - { - glPushMatrix(); - glTranslatef(i->pos.x, i->pos.y, i->pos.z); - glRotatef(i->rot*180/M_PI, 0, 0, 1); - - glBegin(GL_LINE_LOOP); - glVertex2f(-i->width/2, -i->height/2); - glVertex2f(i->width/2, -i->height/2); - glVertex2f(i->width/2, i->height/2); - glVertex2f(-i->width/2, i->height/2); - glEnd(); - - glPopMatrix(); - } - - glPopMatrix(); -} - -/*** private ***/ - -void Manipulator::selection_changed() -{ - if(mode) - cancel(); - - tracks.clear(); - if(selection) - { - const set &stracks=selection->get_tracks(); - tracks.insert(tracks.end(), stracks.begin(), stracks.end()); - } - - update_neighbors(); - update_wrap(); } -void Manipulator::update_wrap() +void Manipulator::finish() { - wrap.clear(); - float min_x=0, max_x=0; - float min_y=0, max_y=0; - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) - { - Track3D &t3d=designer.get_layout_3d()->get_track(*i->track); - - TrackWrap tw; - float min_area=100; - for(float a=0; a::iterator i=tracks.begin(); i!=tracks.end(); ++i) + set object_set; + for(ObjectArray::iterator i=objects.begin(); i!=objects.end(); ++i) + object_set.insert(i->object); + for(ObjectArray::iterator i=objects.begin(); i!=objects.end(); ++i) { - const Point &tp=i->track->get_position(); - i->pos=Point(tp.x-center.x, tp.y-center.y, tp.z); + unsigned nls = i->object->get_n_link_slots(); + for(unsigned j=0; jobject->get_link(j)) + if(!object_set.count(link)) + i->object->break_link(j); } - for(list::iterator i=wrap.begin(); i!=wrap.end(); ++i) - { - i->pos.x-=center.x; - i->pos.y-=center.y; - } -} -void Manipulator::update_neighbors() -{ - neighbors.clear(); - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) + const set <racks = designer.get_layout().get_all(); + for(set::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i) { - const vector &links=i->track->get_links(); - for(vector::const_iterator j=links.begin(); j!=links.end(); ++j) - { - if(!*j) - continue; - if(neighbors.count(*j)) - continue; - - bool ok=true; - for(vector::iterator k=tracks.begin(); (k!=tracks.end() && ok); ++k) - ok=(k->track!=*j); + bool ok = true; + for(vector::iterator j=objects.begin(); (j!=objects.end() && ok); ++j) + ok = (j->object!=*i); + if(!ok) continue; - if(ok) - neighbors.insert(*j); - } + for(vector::iterator j=objects.begin(); j!=objects.end(); ++j) + j->object->link_to(**i); } } -void Manipulator::set_slope(TrackOrder &track, float z, float dz) -{ - const Point &p=track.track->get_position(); - if(track.rev) - { - track.track->set_position(Point(p.x, p.y, z+dz)); - track.track->set_slope(-dz); - } - else - { - track.track->set_position(Point(p.x, p.y, z)); - track.track->set_slope(dz); - } -} -Manipulator::MTrack::MTrack(Track *t): - track(t), - pos(track->get_position()), - rot(track->get_rotation()) +Manipulator::MObject::MObject(Object *o): + object(o), + original_position(object->get_position()), + original_rotation(object->get_rotation()) { }