X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fdesigner%2Fmanipulator.cpp;h=77269228b88567f92dc9575dd1a49ce7c955f98a;hb=d84f187ca34a6ab2f8c37d85fa13d5c113714344;hp=6aca114aa5538ecfbceebf5ab328009c4b5a675b;hpb=b88d3630a0e3fdd763db018bbe5dbfe3180a95f2;p=r2c2.git diff --git a/source/designer/manipulator.cpp b/source/designer/manipulator.cpp index 6aca114..7726922 100644 --- a/source/designer/manipulator.cpp +++ b/source/designer/manipulator.cpp @@ -10,520 +10,10 @@ using namespace std; using namespace R2C2; using namespace Msp; -Manipulator::Manipulator(Designer &d, Input::Mouse &m, Selection &s): - designer(d), - mouse(m), - selection(s), - mode(NONE), - angle(0) +Manipulator::Manipulator(Designer &d, Input::Keyboard &k, Input::Mouse &m, const set &objs): + Tool(d, k, m) { - mouse.signal_button_press.connect(sigc::bind_return(sigc::mem_fun(this, &Manipulator::button_press), false)); - mouse.signal_axis_motion.connect(sigc::bind_return(sigc::mem_fun(this, &Manipulator::axis_motion), false)); - selection.signal_changed.connect(sigc::mem_fun(this, &Manipulator::selection_changed)); -} - -void Manipulator::start_move() -{ - if(mode) - cancel(); - - move_origin = gpointer; - - mode = MOVE; -} - -void Manipulator::start_rotate() -{ - if(mode) - cancel(); - - rot_origin = atan2(gpointer.y-center.y, gpointer.x-center.x); - - mode = ROTATE; -} - -void Manipulator::start_elevate() -{ - if(mode) - cancel(); - - mode = ELEVATE; - - elev_origin = pointer.y; -} - -bool Manipulator::start_extend() -{ - if(mode) - cancel(); - - bool ok = false; - const set &stracks = selection.get_objects(); - for(set::const_iterator i=stracks.begin(); (!ok && i!=stracks.end()); ++i) - { - const vector &links = (*i)->get_links(); - for(vector::const_iterator j=links.begin(); (!ok && j!=links.end()); ++j) - ok = !*j; - } - - if(ok) - mode = EXTEND; - else - signal_status.emit("No free endpoints"); - - return ok; -} - -void Manipulator::duplicate() -{ - if(mode) - cancel(); - - list new_objs; - for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) - { - Object *obj = i->object->clone(&designer.get_layout()); - if(Track *track = dynamic_cast(obj)) - { - for(list::iterator j=new_objs.begin(); j!=new_objs.end(); ++j) - if(Track *track2 = dynamic_cast(*j)) - track->snap_to(*track2, true); - } - new_objs.push_back(obj); - } - - selection.replace(new_objs.begin(), new_objs.end()); -} - -void Manipulator::flatten() -{ - if(mode) - cancel(); - - if(objects.empty()) - return; - - float z = 0; - for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) - { - z += i->object->get_position().z; - if(Track *track = dynamic_cast(i->object)) - z += track->get_slope()/2; - } - z /= static_cast(objects.size()); - - for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) - { - Vector p = i->object->get_position(); - i->object->set_position(Vector(p.x, p.y, z)); - if(Track *track = dynamic_cast(i->object)) - track->set_slope(0); - } - - for(set::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) - (*i)->check_slope(); - - update_objects(); -} - -void Manipulator::even_slope(bool smooth) -{ - if(mode) - cancel(); - - if(neighbors.size()!=2) - return; - - for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) - if(Track *track = dynamic_cast(i->object)) - if(track->get_type().get_endpoints().size()!=2) - return; - - list tracks2; - for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) - if(Track *track = dynamic_cast(i->object)) - tracks2.push_back(track); - - float total_len = 0; - - list order; - Track *cur = *neighbors.begin(); - while(tracks2.size()) - { - bool rev = false; - for(list::iterator i=tracks2.begin(); i!=tracks2.end(); ++i) - { - const vector &links = (*i)->get_links(); - if(links[0]==cur) - { - cur = *i; - tracks2.erase(i); - break; - } - else if(links[1]==cur) - { - cur = *i; - rev = true; - tracks2.erase(i); - break; - } - } - order.push_back(TrackOrder(cur, rev)); - total_len += cur->get_type().get_total_length(); - } - - set::iterator nb = neighbors.begin(); - int epi = (*nb)->get_endpoint_by_link(*order.front().track); - float start_z = (*nb)->get_snap_node(epi).position.z; - ++nb; - epi = (*nb)->get_endpoint_by_link(*order.back().track); - float end_z = (*nb)->get_snap_node(epi).position.z; - - if(smooth) - { - float dir = (end_z>start_z)?1:-1; - float cur_slope = 0; - while((end_z-start_z)*dir/total_len>cur_slope+0.025 && order.size()>2) - { - cur_slope += 0.025; - - float dz = order.front().track->get_type().get_total_length()*dir*cur_slope; - set_slope(order.front(), start_z, dz); - start_z += dz; - total_len -= order.front().track->get_type().get_total_length(); - order.erase(order.begin()); - - dz = order.back().track->get_type().get_total_length()*dir*cur_slope; - set_slope(order.back(), end_z-dz, dz); - end_z -= dz; - total_len -= order.back().track->get_type().get_total_length(); - order.erase(--order.end()); - } - } - - float cur_z = start_z; - for(list::iterator i=order.begin(); i!=order.end(); ++i) - { - float dz = i->track->get_type().get_total_length()*(end_z-start_z)/total_len; - set_slope(*i, cur_z, dz); - cur_z += dz; - } - - for(set::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) - (*i)->check_slope(); - - update_objects(); -} - -void Manipulator::connect() -{ - if(objects.size()!=2) - { - signal_status.emit("Exactly two tracks must be selected"); - return; - } - - Track *track1 = dynamic_cast(objects.front().object); - Track *track2 = dynamic_cast(objects.back().object); - if(!track1 || !track2) - { - signal_status.emit("Exactly two tracks must be selected"); - return; - } - - float limit = designer.get_layout().get_catalogue().get_gauge()/10; - - Snap sn1; - bool ok = false; - float gap = 0; - for(unsigned i=0; iget_type().get_endpoints().size(); ++i) - { - if(track1->get_link(i)) - continue; - - sn1 = track1->get_snap_node(i); - - for(unsigned j=0; jget_type().get_endpoints().size(); ++j) - { - if(track2->get_link(j)) - continue; - - Snap sn2 = track2->get_snap_node(j); - - float dz = sn2.position.z-sn1.position.z; - if(abs(dz)>0.02) - continue; - - float adiff = sn1.rotation+M_PI-sn2.rotation; - while(adiff<-M_PI) - adiff += M_PI*2; - while(adiff>M_PI) - adiff -= M_PI*2; - if(abs(adiff)>0.01) - continue; - - float c = cos(sn1.rotation); - float s = sin(sn1.rotation); - float dx = sn2.position.x-sn1.position.x; - float dy = sn2.position.y-sn1.position.y; - if(abs(dx*s-dy*c)>limit) - continue; - - gap = dx*c+dy*s; - if(gap<0) - continue; - - ok = true; - } - - if(ok) - break; - } - - if(!ok) - { - signal_status.emit("No aligned endpoints found"); - return; - } - - vector trks = create_straight(sn1.position, sn1.rotation, gap, limit); - - if(trks.empty()) - { - signal_status.emit("No connection possible"); - return; - } - - trks.front()->snap_to(*track1, true); - trks.back()->snap_to(*track2, true); - - selection.replace(trks.begin(), trks.end()); -} - -void Manipulator::cancel() -{ - if(!mode) - return; - mode = NONE; - - for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) - { - i->object->set_position(Vector(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z)); - i->object->set_rotation(i->rot); - } - - for(set::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) - (*i)->check_slope(); - - for(vector::iterator i=extend_tracks.begin(); i!=extend_tracks.end(); ++i) - delete *i; - extend_tracks.clear(); - - angle = 0; - - signal_done.emit(false); -} - -void Manipulator::button_press(unsigned btn) -{ - if(!mode) - return; - - if(btn==3) - cancel(); - else if(btn==1) - { - Mode m = mode; - mode = NONE; - angle = 0; - - if(m!=EXTEND) - { - for(set::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) - for(vector::iterator j=objects.begin(); j!=objects.end(); ++j) - if(Track *track = dynamic_cast(j->object)) - track->break_link(**i); - } - - const set <racks = designer.get_layout().get_tracks(); - for(set::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i) - { - bool ok = true; - for(vector::iterator j=objects.begin(); (j!=objects.end() && ok); ++j) - ok = (j->object!=*i); - if(!ok) continue; - - for(vector::iterator j=objects.begin(); j!=objects.end(); ++j) - if(Track *track = dynamic_cast(j->object)) - track->snap_to(**i, true); - } - - if(m==EXTEND) - { - selection.replace(extend_tracks.begin(), extend_tracks.end()); - extend_tracks.clear(); - } - else - { - update_objects(); - update_neighbors(); - } - - signal_done.emit(true); - } -} - -void Manipulator::axis_motion(unsigned axis, float value, float) -{ - if(axis==0) - pointer.x = value; - else if(axis==1) - pointer.y = value; - gpointer = designer.map_pointer_to_ground(pointer); - - if(mode==MOVE) - { - Vector delta(gpointer.x-move_origin.x, gpointer.y-move_origin.y, 0); - Vector offset(center.x+delta.x, center.y+delta.y, center.z); - for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) - { - i->object->set_position(Vector(offset.x+i->pos.x, offset.y+i->pos.y, offset.z+i->pos.z)); - i->object->set_rotation(i->rot); - } - - const set <racks = designer.get_layout().get_tracks(); - float limit = max(designer.get_layout().get_catalogue().get_gauge(), - designer.get_camera_controller().get_view_scale()/100.0f); - MObject *snapped = 0; - for(set::const_iterator i=ltracks.begin(); (i!=ltracks.end() && !snapped); ++i) - { - bool ok = true; - for(vector::iterator j=objects.begin(); (j!=objects.end() && ok); ++j) - ok = (j->object!=*i); - if(!ok) - continue; - - for(vector::iterator j=objects.begin(); (j!=objects.end() && !snapped); ++j) - if(Track *track = dynamic_cast(j->object)) - if(track->snap_to(**i, false, limit)) - snapped = &*j; - } - - if(snapped) - { - float da = snapped->object->get_rotation()-snapped->rot; - float c = cos(da); - float s = sin(da); - const Vector &sp = snapped->object->get_position(); - for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) - { - if(&*i==snapped) - continue; - - Vector dp(i->pos.x-snapped->pos.x, i->pos.y-snapped->pos.y, 0); - i->object->set_position(Vector(sp.x+c*dp.x-s*dp.y, sp.y+s*dp.x+c*dp.y, sp.z+i->pos.z-snapped->pos.z)); - i->object->set_rotation(i->rot+da); - } - } - } - else if(mode==ROTATE) - { - float a = atan2(gpointer.y-center.y, gpointer.x-center.x); - angle += a-rot_origin; - rot_origin = a; - - for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) - { - float c = cos(angle); - float s = sin(angle); - i->object->set_position(Vector(center.x+c*i->pos.x-s*i->pos.y, center.y+s*i->pos.x+c*i->pos.y, center.z+i->pos.z)); - i->object->set_rotation(angle+i->rot); - } - } - else if(mode==ELEVATE && axis==1) - { - float dz = pointer.y-elev_origin; - - signal_status.emit(format("Elevation: %+.0fmm (%.0fmm)", dz*1000, (center.z+dz)*1000)); - - for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) - i->object->set_position(Vector(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z+dz)); - - for(set::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) - (*i)->check_slope(); - } - else if(mode==EXTEND) - { - Vector pos; - float dir = 0; - float length = 0; - for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) - { - Track *track = dynamic_cast(i->object); - if(!track) - continue; - - unsigned n_endpoints = track->get_type().get_endpoints().size(); - for(unsigned j=0; jget_link(j)) - continue; - - Snap sn = track->get_snap_node(j); - float c = cos(sn.rotation); - float s = sin(sn.rotation); - float dx = gpointer.x-sn.position.x; - float dy = gpointer.y-sn.position.y; - - float len = dx*c+dy*s; - if(len trks = create_straight(pos, dir, length, max(length/500, 0.001f)); - - if(!trks.empty()) - { - for(vector::iterator i=extend_tracks.begin(); i!=extend_tracks.end(); ++i) - delete *i; - extend_tracks = trks; - - map counts; - length = 0; - for(vector::iterator i=extend_tracks.begin(); i!=extend_tracks.end(); ++i) - { - length += (*i)->get_type().get_total_length(); - ++counts[(*i)->get_type().get_article_number()]; - } - - string detail; - for(map::const_iterator i=counts.begin(); i!=counts.end(); ++i) - { - if(!detail.empty()) - detail += ", "; - detail += format("%dx %s", i->second, i->first); - } - - signal_status.emit(format("Extend: %.0fmm (%s)", length*1000, detail)); - } - } - } -} - -void Manipulator::selection_changed() -{ - if(mode) - cancel(); - - objects.clear(); - set pending = selection.get_objects(); + set pending = objs; while(!pending.empty()) { for(set::iterator i=pending.begin(); i!=pending.end(); ) @@ -538,180 +28,64 @@ void Manipulator::selection_changed() } } - update_neighbors(); - update_objects(); -} - -void Manipulator::update_objects() -{ - Vector minp, maxp; + Geometry::BoundingBox bbox; for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) - { - // XXX Use generic bounding box when it is implemented - if(Track *track = dynamic_cast(i->object)) - { - unsigned n_endpoints = track->get_type().get_endpoints().size(); - for(unsigned j=0; jget_snap_node(j).position; - if(i==objects.begin() && j==0) - minp = maxp = p; - else - { - minp.x = min(minp.x, p.x); - maxp.x = max(maxp.x, p.x); - minp.y = min(minp.y, p.y); - maxp.y = max(maxp.y, p.y); - minp.z = min(minp.z, p.z); - } - } - } - else - { - const Vector &p = i->object->get_position(); - minp.x = min(minp.x, p.x); - maxp.x = max(maxp.x, p.x); - minp.y = min(minp.y, p.y); - maxp.y = max(maxp.y, p.y); - minp.z = min(minp.z, p.z); - } - } + bbox = bbox|i->object->get_bounding_box(); - center = Vector((minp.x+maxp.x)/2, (minp.y+maxp.y)/2, minp.z); - for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) + const Vector &minp = bbox.get_minimum_point(); + const Vector &maxp = bbox.get_maximum_point(); + + center = (minp+maxp)/2.0f; + center.z = minp.z; + for(ObjectArray::iterator i=objects.begin(); i!=objects.end(); ++i) { - const Vector &p = i->object->get_position(); - i->pos = Vector(p.x-center.x, p.y-center.y, p.z-center.z); - i->rot = i->object->get_rotation(); + i->original_position = i->object->get_position()-center; + i->original_rotation = i->object->get_rotation(); } } -void Manipulator::update_neighbors() +Manipulator::~Manipulator() { - neighbors.clear(); - for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) + if(!accepted) { - Track *track = dynamic_cast(i->object); - if(!track) - continue; - - const vector &links = track->get_links(); - for(vector::const_iterator j=links.begin(); j!=links.end(); ++j) + for(ObjectArray::iterator i=objects.begin(); i!=objects.end(); ++i) { - if(!*j) - continue; - if(neighbors.count(*j)) - continue; - - bool ok = true; - for(vector::iterator k=objects.begin(); (k!=objects.end() && ok); ++k) - ok = (k->object!=*j); - - if(ok) - neighbors.insert(*j); + i->object->set_position(center+i->original_position); + i->object->set_rotation(i->original_rotation); } } } -void Manipulator::set_slope(TrackOrder &track, float z, float dz) +void Manipulator::finish() { - const Vector &p = track.track->get_position(); - if(track.rev) - { - track.track->set_position(Vector(p.x, p.y, z+dz)); - track.track->set_slope(-dz); - } - else + set object_set; + for(ObjectArray::iterator i=objects.begin(); i!=objects.end(); ++i) + object_set.insert(i->object); + for(ObjectArray::iterator i=objects.begin(); i!=objects.end(); ++i) { - track.track->set_position(Vector(p.x, p.y, z)); - track.track->set_slope(dz); + unsigned nls = i->object->get_n_link_slots(); + for(unsigned j=0; jobject->get_link(j)) + if(!object_set.count(link)) + i->object->break_link(j); } -} -vector Manipulator::create_straight(const R2C2::Vector &start, float dir, float length, float limit) -{ - const Catalogue::TrackMap &track_types = designer.get_catalogue().get_tracks(); - std::map types_by_length; - unsigned preference = 0; - for(Catalogue::TrackMap::const_iterator i=track_types.begin(); i!=track_types.end(); ++i) + const set <racks = designer.get_layout().get_all(); + for(set::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i) { - const vector &parts = i->second->get_parts(); - if(parts.size()!=1) - continue; - if(parts.front().is_curved() || parts.front().is_dead_end()) - continue; + bool ok = true; + for(vector::iterator j=objects.begin(); (j!=objects.end() && ok); ++j) + ok = (j->object!=*i); + if(!ok) continue; - types_by_length[parts.front().get_length()] = i->second; - preference = max(preference, i->second->get_autofit_preference()); + for(vector::iterator j=objects.begin(); j!=objects.end(); ++j) + j->object->link_to(**i); } - - vector lengths; - float removed = 0; - while(length>limit) - { - bool found = false; - for(map::iterator i=types_by_length.end(); i!=types_by_length.begin(); ) - { - --i; - if(i->second->get_autofit_preference()firstfirst((length+limit)/i->first); - lengths.insert(lengths.end(), n, i->first); - length -= n*i->first; - found = true; - break; - } - } - - if(found) - continue; - - if(lengths.empty()) - { - if(preference>0) - { - --preference; - removed = 0; - continue; - } - break; - } - - length += lengths.back(); - removed = lengths.back(); - lengths.pop_back(); - } - - vector trks; - - if(!lengths.empty()) - { - Vector pos = start; - float c = cos(dir); - float s = sin(dir); - for(vector::iterator i=lengths.begin(); i!=lengths.end(); ++i) - { - Track *track = new Track(designer.get_layout(), *get_item(types_by_length, *i)); - track->set_position(pos); - track->set_rotation(dir); - - if(!trks.empty()) - track->snap_to(*trks.back(), true); - trks.push_back(track); - - pos.x += c**i; - pos.y += s**i; - } - } - - return trks; } Manipulator::MObject::MObject(Object *o): object(o), - pos(object->get_position()), - rot(object->get_rotation()) + original_position(object->get_position()), + original_rotation(object->get_rotation()) { }