X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fdesigner%2Fmanipulator.cpp;h=5bf02e9760ab2765cc01e0842c111b760b89b429;hb=0b75458245997b9df6da47cc4534341c8426084b;hp=83a093a712d77fb98949c1852fadcd6da15b7f1a;hpb=abc0c5d8d150dafcf61aa522d56b2a36ee662229;p=r2c2.git diff --git a/source/designer/manipulator.cpp b/source/designer/manipulator.cpp index 83a093a..5bf02e9 100644 --- a/source/designer/manipulator.cpp +++ b/source/designer/manipulator.cpp @@ -17,8 +17,8 @@ Manipulator::Manipulator(Designer &d, Input::Mouse &m, Selection &s): mode(NONE), angle(0) { - mouse.signal_button_press.connect(sigc::mem_fun(this, &Manipulator::button_press)); - mouse.signal_axis_motion.connect(sigc::mem_fun(this, &Manipulator::axis_motion)); + mouse.signal_button_press.connect(sigc::bind_return(sigc::mem_fun(this, &Manipulator::button_press), false)); + mouse.signal_axis_motion.connect(sigc::bind_return(sigc::mem_fun(this, &Manipulator::axis_motion), false)); selection.signal_changed.connect(sigc::mem_fun(this, &Manipulator::selection_changed)); } @@ -58,7 +58,7 @@ bool Manipulator::start_extend() cancel(); bool ok = false; - const set &stracks = selection.get_tracks(); + const set &stracks = selection.get_objects(); for(set::const_iterator i=stracks.begin(); (!ok && i!=stracks.end()); ++i) { const vector &links = (*i)->get_links(); @@ -79,23 +79,16 @@ void Manipulator::duplicate() if(mode) cancel(); - list new_tracks; - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) + list new_objs; + for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) { - Track *track = new Track(designer.get_layout(), i->track->get_type()); - track->set_position(i->track->get_position()); - track->set_rotation(i->track->get_rotation()); - new_tracks.push_back(track); + Object *obj = i->object->clone(&designer.get_layout()); + for(list::iterator j=new_objs.begin(); j!=new_objs.end(); ++j) + obj->link_to(**j); + new_objs.push_back(obj); } - selection.clear(); - for(list::iterator i=new_tracks.begin(); i!=new_tracks.end(); ++i) - { - selection.add_track(*i); - for(list::iterator j=i; j!=new_tracks.end(); ++j) - if(j!=i) - (*i)->snap_to(**j, true); - } + selection.replace(new_objs.begin(), new_objs.end()); } void Manipulator::flatten() @@ -103,24 +96,30 @@ void Manipulator::flatten() if(mode) cancel(); - if(tracks.empty()) return; + if(objects.empty()) + return; float z = 0; - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) - z += i->track->get_position().z+i->track->get_slope()/2; - z /= tracks.size(); + for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) + { + z += i->object->get_position().z; + if(Track *track = dynamic_cast(i->object)) + z += track->get_slope()/2; + } + z /= static_cast(objects.size()); - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) + for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) { - Vector p = i->track->get_position(); - i->track->set_position(Vector(p.x, p.y, z)); - i->track->set_slope(0); + Vector p = i->object->get_position(); + i->object->set_position(Vector(p.x, p.y, z)); + if(Track *track = dynamic_cast(i->object)) + track->set_slope(0); } for(set::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) (*i)->check_slope(); - update_tracks(); + update_objects(); } void Manipulator::even_slope(bool smooth) @@ -131,13 +130,14 @@ void Manipulator::even_slope(bool smooth) if(neighbors.size()!=2) return; - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) - if(i->track->get_type().get_endpoints().size()!=2) + for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) + if(i->object->get_n_link_slots()!=2) return; list tracks2; - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) - tracks2.push_back(i->track); + for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) + if(Track *track = dynamic_cast(i->object)) + tracks2.push_back(track); float total_len = 0; @@ -168,11 +168,11 @@ void Manipulator::even_slope(bool smooth) } set::iterator nb = neighbors.begin(); - int epi = (*nb)->get_endpoint_by_link(*order.front().track); - float start_z = (*nb)->get_endpoint_position(epi).z; + int epi = (*nb)->get_link_slot(*order.front().track); + float start_z = (*nb)->get_snap_node(epi).position.z; ++nb; - epi = (*nb)->get_endpoint_by_link(*order.back().track); - float end_z = (*nb)->get_endpoint_position(epi).z; + epi = (*nb)->get_link_slot(*order.back().track); + float end_z = (*nb)->get_snap_node(epi).position.z; if(smooth) { @@ -207,12 +207,20 @@ void Manipulator::even_slope(bool smooth) for(set::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) (*i)->check_slope(); - update_tracks(); + update_objects(); } void Manipulator::connect() { - if(tracks.size()!=2) + if(objects.size()!=2) + { + signal_status.emit("Exactly two tracks must be selected"); + return; + } + + Track *track1 = dynamic_cast(objects.front().object); + Track *track2 = dynamic_cast(objects.back().object); + if(!track1 || !track2) { signal_status.emit("Exactly two tracks must be selected"); return; @@ -220,10 +228,7 @@ void Manipulator::connect() float limit = designer.get_layout().get_catalogue().get_gauge()/10; - Track *track1 = tracks.front().track; - Vector pos1; - float dir1; - Track *track2 = tracks.back().track; + Snap sn1; bool ok = false; float gap = 0; for(unsigned i=0; iget_type().get_endpoints().size(); ++i) @@ -231,22 +236,20 @@ void Manipulator::connect() if(track1->get_link(i)) continue; - pos1 = track1->get_endpoint_position(i); - dir1 = track1->get_endpoint_direction(i); + sn1 = track1->get_snap_node(i); for(unsigned j=0; jget_type().get_endpoints().size(); ++j) { if(track2->get_link(j)) continue; - Vector pos2 = track2->get_endpoint_position(j); - float dir2 = track2->get_endpoint_direction(j); + Snap sn2 = track2->get_snap_node(j); - float dz = pos2.z-pos1.z; + float dz = sn2.position.z-sn1.position.z; if(abs(dz)>0.02) continue; - float adiff = dir1+M_PI-dir2; + float adiff = sn1.rotation+M_PI-sn2.rotation; while(adiff<-M_PI) adiff += M_PI*2; while(adiff>M_PI) @@ -254,10 +257,10 @@ void Manipulator::connect() if(abs(adiff)>0.01) continue; - float c = cos(dir1); - float s = sin(dir1); - float dx = pos2.x-pos1.x; - float dy = pos2.y-pos1.y; + float c = cos(sn1.rotation); + float s = sin(sn1.rotation); + float dx = sn2.position.x-sn1.position.x; + float dy = sn2.position.y-sn1.position.y; if(abs(dx*s-dy*c)>limit) continue; @@ -278,7 +281,7 @@ void Manipulator::connect() return; } - vector trks = create_straight(pos1, dir1, gap, limit); + vector trks = create_straight(sn1.position, sn1.rotation, gap, limit); if(trks.empty()) { @@ -286,8 +289,8 @@ void Manipulator::connect() return; } - trks.front()->snap_to(*track1, true); - trks.back()->snap_to(*track2, true); + trks.front()->link_to(*track1); + trks.back()->link_to(*track2); selection.replace(trks.begin(), trks.end()); } @@ -298,10 +301,10 @@ void Manipulator::cancel() return; mode = NONE; - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) + for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) { - i->track->set_position(Vector(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z)); - i->track->set_rotation(i->rot); + i->object->set_position(Vector(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z)); + i->object->set_rotation(i->rot); } for(set::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) @@ -332,20 +335,20 @@ void Manipulator::button_press(unsigned btn) if(m!=EXTEND) { for(set::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) - for(vector::iterator j=tracks.begin(); j!=tracks.end(); ++j) - j->track->break_link(**i); + for(vector::iterator j=objects.begin(); j!=objects.end(); ++j) + j->object->break_link(**i); } const set <racks = designer.get_layout().get_tracks(); for(set::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i) { bool ok = true; - for(vector::iterator j=tracks.begin(); (j!=tracks.end() && ok); ++j) - ok = (j->track!=*i); + for(vector::iterator j=objects.begin(); (j!=objects.end() && ok); ++j) + ok = (j->object!=*i); if(!ok) continue; - for(vector::iterator j=tracks.begin(); j!=tracks.end(); ++j) - j->track->snap_to(**i, true); + for(vector::iterator j=objects.begin(); j!=objects.end(); ++j) + j->object->link_to(**i); } if(m==EXTEND) @@ -355,7 +358,7 @@ void Manipulator::button_press(unsigned btn) } else { - update_tracks(); + update_objects(); update_neighbors(); } @@ -375,42 +378,43 @@ void Manipulator::axis_motion(unsigned axis, float value, float) { Vector delta(gpointer.x-move_origin.x, gpointer.y-move_origin.y, 0); Vector offset(center.x+delta.x, center.y+delta.y, center.z); - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) + for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) { - i->track->set_position(Vector(offset.x+i->pos.x, offset.y+i->pos.y, offset.z+i->pos.z)); - i->track->set_rotation(i->rot); + i->object->set_position(Vector(offset.x+i->pos.x, offset.y+i->pos.y, offset.z+i->pos.z)); + i->object->set_rotation(i->rot); } const set <racks = designer.get_layout().get_tracks(); float limit = max(designer.get_layout().get_catalogue().get_gauge(), designer.get_camera_controller().get_view_scale()/100.0f); - MTrack *snapped = 0; + MObject *snapped = 0; for(set::const_iterator i=ltracks.begin(); (i!=ltracks.end() && !snapped); ++i) { bool ok = true; - for(vector::iterator j=tracks.begin(); (j!=tracks.end() && ok); ++j) - ok = (j->track!=*i); - if(!ok) continue; + for(vector::iterator j=objects.begin(); (j!=objects.end() && ok); ++j) + ok = (j->object!=*i); + if(!ok) + continue; - for(vector::iterator j=tracks.begin(); (j!=tracks.end() && !snapped); ++j) - if(j->track->snap_to(**i, false, limit)) + for(vector::iterator j=objects.begin(); (j!=objects.end() && !snapped); ++j) + if(j->object->snap_to(**i, limit)) snapped = &*j; } if(snapped) { - float da = snapped->track->get_rotation()-snapped->rot; + float da = snapped->object->get_rotation()-snapped->rot; float c = cos(da); float s = sin(da); - const Vector &sp = snapped->track->get_position(); - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) + const Vector &sp = snapped->object->get_position(); + for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) { if(&*i==snapped) continue; Vector dp(i->pos.x-snapped->pos.x, i->pos.y-snapped->pos.y, 0); - i->track->set_position(Vector(sp.x+c*dp.x-s*dp.y, sp.y+s*dp.x+c*dp.y, sp.z+i->pos.z-snapped->pos.z)); - i->track->set_rotation(i->rot+da); + i->object->set_position(Vector(sp.x+c*dp.x-s*dp.y, sp.y+s*dp.x+c*dp.y, sp.z+i->pos.z-snapped->pos.z)); + i->object->set_rotation(i->rot+da); } } } @@ -420,12 +424,12 @@ void Manipulator::axis_motion(unsigned axis, float value, float) angle += a-rot_origin; rot_origin = a; - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) + for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) { float c = cos(angle); float s = sin(angle); - i->track->set_position(Vector(center.x+c*i->pos.x-s*i->pos.y, center.y+s*i->pos.x+c*i->pos.y, center.z+i->pos.z)); - i->track->set_rotation(angle+i->rot); + i->object->set_position(Vector(center.x+c*i->pos.x-s*i->pos.y, center.y+s*i->pos.x+c*i->pos.y, center.z+i->pos.z)); + i->object->set_rotation(angle+i->rot); } } else if(mode==ELEVATE && axis==1) @@ -434,8 +438,8 @@ void Manipulator::axis_motion(unsigned axis, float value, float) signal_status.emit(format("Elevation: %+.0fmm (%.0fmm)", dz*1000, (center.z+dz)*1000)); - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) - i->track->set_position(Vector(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z+dz)); + for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) + i->object->set_position(Vector(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z+dz)); for(set::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) (*i)->check_slope(); @@ -445,27 +449,26 @@ void Manipulator::axis_motion(unsigned axis, float value, float) Vector pos; float dir = 0; float length = 0; - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) + for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) { - unsigned n_endpoints = i->track->get_type().get_endpoints().size(); - for(unsigned j=0; jobject->get_n_link_slots(); + for(unsigned j=0; jtrack->get_link(j)) + if(i->object->get_link(j)) continue; - Vector ep_pos = i->track->get_endpoint_position(j); - float ep_dir = i->track->get_endpoint_direction(j); - float c = cos(ep_dir); - float s = sin(ep_dir); - float dx = gpointer.x-ep_pos.x; - float dy = gpointer.y-ep_pos.y; + Snap sn = i->object->get_snap_node(j); + float c = cos(sn.rotation); + float s = sin(sn.rotation); + float dx = gpointer.x-sn.position.x; + float dy = gpointer.y-sn.position.y; float len = dx*c+dy*s; if(len &stracks = selection.get_tracks(); - tracks.insert(tracks.end(), stracks.begin(), stracks.end()); + objects.clear(); + set pending = selection.get_objects(); + while(!pending.empty()) + { + for(set::iterator i=pending.begin(); i!=pending.end(); ) + { + if((*i)->get_parent() && pending.count((*i)->get_parent())) + ++i; + else + { + objects.push_back(*i); + pending.erase(i++); + } + } + } update_neighbors(); - update_tracks(); + update_objects(); } -void Manipulator::update_tracks() +void Manipulator::update_objects() { Vector minp, maxp; - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) + for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) { - unsigned n_endpoints = i->track->get_type().get_endpoints().size(); - for(unsigned j=0; j(i->object)) { - Vector p = i->track->get_endpoint_position(j); - if(i==tracks.begin() && j==0) - minp = maxp = p; - else + unsigned n_endpoints = track->get_type().get_endpoints().size(); + for(unsigned j=0; jget_snap_node(j).position; + if(i==objects.begin() && j==0) + minp = maxp = p; + else + { + minp.x = min(minp.x, p.x); + maxp.x = max(maxp.x, p.x); + minp.y = min(minp.y, p.y); + maxp.y = max(maxp.y, p.y); + minp.z = min(minp.z, p.z); + } } } + else + { + const Vector &p = i->object->get_position(); + minp.x = min(minp.x, p.x); + maxp.x = max(maxp.x, p.x); + minp.y = min(minp.y, p.y); + maxp.y = max(maxp.y, p.y); + minp.z = min(minp.z, p.z); + } } center = Vector((minp.x+maxp.x)/2, (minp.y+maxp.y)/2, minp.z); - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) + for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) { - const Vector &tp = i->track->get_position(); - i->pos = Vector(tp.x-center.x, tp.y-center.y, tp.z-center.z); - i->rot = i->track->get_rotation(); + const Vector &p = i->object->get_position(); + i->pos = Vector(p.x-center.x, p.y-center.y, p.z-center.z); + i->rot = i->object->get_rotation(); } } void Manipulator::update_neighbors() { neighbors.clear(); - for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) + for(vector::iterator i=objects.begin(); i!=objects.end(); ++i) { - const vector &links = i->track->get_links(); + Track *track = dynamic_cast(i->object); + if(!track) + continue; + + const vector &links = track->get_links(); for(vector::const_iterator j=links.begin(); j!=links.end(); ++j) { if(!*j) @@ -560,8 +592,8 @@ void Manipulator::update_neighbors() continue; bool ok = true; - for(vector::iterator k=tracks.begin(); (k!=tracks.end() && ok); ++k) - ok = (k->track!=*j); + for(vector::iterator k=objects.begin(); (k!=objects.end() && ok); ++k) + ok = (k->object!=*j); if(ok) neighbors.insert(*j); @@ -654,7 +686,7 @@ vector Manipulator::create_straight(const R2C2::Vector &start, float di track->set_rotation(dir); if(!trks.empty()) - track->snap_to(*trks.back(), true); + track->link_to(*trks.back()); trks.push_back(track); pos.x += c**i; @@ -666,8 +698,8 @@ vector Manipulator::create_straight(const R2C2::Vector &start, float di } -Manipulator::MTrack::MTrack(Track *t): - track(t), - pos(track->get_position()), - rot(track->get_rotation()) +Manipulator::MObject::MObject(Object *o): + object(o), + pos(object->get_position()), + rot(object->get_rotation()) { }