X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fdesigner%2Fmanipulator.cpp;h=359fbbb5e0b8d05feb884ac4ada0fb3707ebaceb;hb=f8a7788cee0261babfc4c804a58515aad6dfbc3d;hp=e9d6b955f05619e678223200398a8ea8db3b0c85;hpb=f4c6c924dcf439a6a68d2761fab196eaab165916;p=r2c2.git diff --git a/source/designer/manipulator.cpp b/source/designer/manipulator.cpp index e9d6b95..359fbbb 100644 --- a/source/designer/manipulator.cpp +++ b/source/designer/manipulator.cpp @@ -1,6 +1,6 @@ /* $Id$ -This file is part of the MSP Märklin suite +This file is part of R²C² Copyright © 2006-2010 Mikkosoft Productions, Mikko Rasa Distributed under the GPL */ @@ -8,13 +8,13 @@ Distributed under the GPL #include #include #include -#include "libmarklin/tracktype.h" +#include "libr2c2/tracktype.h" #include "designer.h" #include "manipulator.h" #include "selection.h" using namespace std; -using namespace Marklin; +using namespace R2C2; using namespace Msp; Manipulator::Manipulator(Designer &d, Graphics::EventSource &es, Selection &s): @@ -59,12 +59,26 @@ void Manipulator::start_elevate() mode = ELEVATE; } -void Manipulator::start_extend() +bool Manipulator::start_extend() { if(mode) cancel(); - mode = EXTEND; + bool ok = false; + const set &stracks = selection.get_tracks(); + for(set::const_iterator i=stracks.begin(); (!ok && i!=stracks.end()); ++i) + { + const vector &links = (*i)->get_links(); + for(vector::const_iterator j=links.begin(); (!ok && j!=links.end()); ++j) + ok = !*j; + } + + if(ok) + mode = EXTEND; + else + signal_status.emit("No free endpoints"); + + return ok; } void Manipulator::duplicate() @@ -105,8 +119,8 @@ void Manipulator::flatten() for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) { - Point p = i->track->get_position(); - i->track->set_position(Point(p.x, p.y, z)); + Vector p = i->track->get_position(); + i->track->set_position(Vector(p.x, p.y, z)); i->track->set_slope(0); } @@ -211,10 +225,10 @@ void Manipulator::connect() return; } - float limit = 0.001; + float limit = designer.get_layout().get_catalogue().get_gauge()/10; Track *track1 = tracks.front().track; - Point pos1; + Vector pos1; float dir1; Track *track2 = tracks.back().track; bool ok = false; @@ -232,7 +246,7 @@ void Manipulator::connect() if(track2->get_link(j)) continue; - Point pos2 = track2->get_endpoint_position(j); + Vector pos2 = track2->get_endpoint_position(j); float dir2 = track2->get_endpoint_direction(j); float dz = pos2.z-pos1.z; @@ -293,7 +307,7 @@ void Manipulator::cancel() for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) { - i->track->set_position(Point(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z)); + i->track->set_position(Vector(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z)); i->track->set_rotation(i->rot); } @@ -358,20 +372,22 @@ void Manipulator::button_press(int, int, unsigned btn, unsigned) void Manipulator::pointer_motion(int x, int y) { - pointer_y = y; - gpointer = designer.map_pointer_to_ground(x, event_source.get_height()-1-y); + pointer_y = event_source.get_height()-1-y; + gpointer = designer.map_pointer_to_ground(x, pointer_y); if(mode==MOVE) { - Point delta(gpointer.x-move_origin.x, gpointer.y-move_origin.y, 0); - Point offset(center.x+delta.x, center.y+delta.y, center.z); + Vector delta(gpointer.x-move_origin.x, gpointer.y-move_origin.y, 0); + Vector offset(center.x+delta.x, center.y+delta.y, center.z); for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) { - i->track->set_position(Point(offset.x+i->pos.x, offset.y+i->pos.y, offset.z+i->pos.z)); + i->track->set_position(Vector(offset.x+i->pos.x, offset.y+i->pos.y, offset.z+i->pos.z)); i->track->set_rotation(i->rot); } const set <racks = designer.get_layout().get_tracks(); + float limit = max(designer.get_layout().get_catalogue().get_gauge(), + designer.get_camera_controller().get_view_scale()*5/event_source.get_height()); MTrack *snapped = 0; for(set::const_iterator i=ltracks.begin(); (i!=ltracks.end() && !snapped); ++i) { @@ -381,7 +397,7 @@ void Manipulator::pointer_motion(int x, int y) if(!ok) continue; for(vector::iterator j=tracks.begin(); (j!=tracks.end() && !snapped); ++j) - if(j->track->snap_to(**i, false)) + if(j->track->snap_to(**i, false, limit)) snapped = &*j; } @@ -390,14 +406,14 @@ void Manipulator::pointer_motion(int x, int y) float da = snapped->track->get_rotation()-snapped->rot; float c = cos(da); float s = sin(da); - const Point &sp = snapped->track->get_position(); + const Vector &sp = snapped->track->get_position(); for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) { if(&*i==snapped) continue; - Point dp(i->pos.x-snapped->pos.x, i->pos.y-snapped->pos.y, 0); - i->track->set_position(Point(sp.x+c*dp.x-s*dp.y, sp.y+s*dp.x+c*dp.y, sp.z+i->pos.z-snapped->pos.z)); + Vector dp(i->pos.x-snapped->pos.x, i->pos.y-snapped->pos.y, 0); + i->track->set_position(Vector(sp.x+c*dp.x-s*dp.y, sp.y+s*dp.x+c*dp.y, sp.z+i->pos.z-snapped->pos.z)); i->track->set_rotation(i->rot+da); } } @@ -412,25 +428,25 @@ void Manipulator::pointer_motion(int x, int y) { float c = cos(angle); float s = sin(angle); - i->track->set_position(Point(center.x+c*i->pos.x-s*i->pos.y, center.y+s*i->pos.x+c*i->pos.y, center.z+i->pos.z)); + i->track->set_position(Vector(center.x+c*i->pos.x-s*i->pos.y, center.y+s*i->pos.x+c*i->pos.y, center.z+i->pos.z)); i->track->set_rotation(angle+i->rot); } } else if(mode==ELEVATE) { - float dz = (y-elev_origin)/1000.; + float dz = (pointer_y-elev_origin)/1000.; signal_status.emit(format("Elevation: %+.0fmm (%.0fmm)", dz*1000, (center.z+dz)*1000)); for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) - i->track->set_position(Point(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z+dz)); + i->track->set_position(Vector(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z+dz)); for(set::iterator i=neighbors.begin(); i!=neighbors.end(); ++i) (*i)->check_slope(); } else if(mode==EXTEND) { - Point pos; + Vector pos; float dir = 0; float length = 0; for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) @@ -441,7 +457,7 @@ void Manipulator::pointer_motion(int x, int y) if(i->track->get_link(j)) continue; - Point ep_pos = i->track->get_endpoint_position(j); + Vector ep_pos = i->track->get_endpoint_position(j); float ep_dir = i->track->get_endpoint_direction(j); float c = cos(ep_dir); float s = sin(ep_dir); @@ -493,13 +509,13 @@ void Manipulator::selection_changed() void Manipulator::update_tracks() { - Point minp, maxp; + Vector minp, maxp; for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) { unsigned n_endpoints = i->track->get_type().get_endpoints().size(); for(unsigned j=0; jtrack->get_endpoint_position(j); + Vector p = i->track->get_endpoint_position(j); if(i==tracks.begin() && j==0) minp = maxp = p; else @@ -513,11 +529,11 @@ void Manipulator::update_tracks() } } - center = Point((minp.x+maxp.x)/2, (minp.y+maxp.y)/2, minp.z); + center = Vector((minp.x+maxp.x)/2, (minp.y+maxp.y)/2, minp.z); for(vector::iterator i=tracks.begin(); i!=tracks.end(); ++i) { - const Point &tp = i->track->get_position(); - i->pos = Point(tp.x-center.x, tp.y-center.y, tp.z-center.z); + const Vector &tp = i->track->get_position(); + i->pos = Vector(tp.x-center.x, tp.y-center.y, tp.z-center.z); i->rot = i->track->get_rotation(); } } @@ -547,20 +563,20 @@ void Manipulator::update_neighbors() void Manipulator::set_slope(TrackOrder &track, float z, float dz) { - const Point &p = track.track->get_position(); + const Vector &p = track.track->get_position(); if(track.rev) { - track.track->set_position(Point(p.x, p.y, z+dz)); + track.track->set_position(Vector(p.x, p.y, z+dz)); track.track->set_slope(-dz); } else { - track.track->set_position(Point(p.x, p.y, z)); + track.track->set_position(Vector(p.x, p.y, z)); track.track->set_slope(dz); } } -vector Manipulator::create_straight(const Marklin::Point &start, float dir, float length, float limit) +vector Manipulator::create_straight(const R2C2::Vector &start, float dir, float length, float limit) { const Catalogue::TrackMap &track_types = designer.get_catalogue().get_tracks(); std::map types_by_length; @@ -620,7 +636,7 @@ vector Manipulator::create_straight(const Marklin::Point &start, float if(!lengths.empty()) { - Point pos = start; + Vector pos = start; float c = cos(dir); float s = sin(dir); for(vector::iterator i=lengths.begin(); i!=lengths.end(); ++i)