X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fdesigner%2Fdesigner.cpp;h=d640073427c5c936ce2ceb53ced27d9a0472775f;hb=e802ad7de31cc23bce2c0a3533a7ccd6635a30c1;hp=edbec387d12cc6c7a0a161a5ba2814b862cb1a79;hpb=f950f5a77714a155e57c868101911e181a617818;p=r2c2.git diff --git a/source/designer/designer.cpp b/source/designer/designer.cpp index edbec38..d640073 100644 --- a/source/designer/designer.cpp +++ b/source/designer/designer.cpp @@ -47,6 +47,7 @@ Designer::Designer(int argc, char **argv): cur_route(0), cur_zone(0), mode(SELECT), + sel_wrap(selection), manipulator(*this, mouse, selection), measure(*this) { @@ -67,8 +68,8 @@ Designer::Designer(int argc, char **argv): layout = new Layout(catalogue); layout_3d = new Layout3D(*layout); - layout->signal_track_added.connect(sigc::mem_fun(this, &Designer::track_added)); - layout->signal_track_removed.connect(sigc::mem_fun(this, &Designer::track_removed)); + layout->signal_object_added.connect(sigc::mem_fun(this, &Designer::object_added)); + layout->signal_object_removed.connect(sigc::mem_fun(this, &Designer::object_removed)); if(argc>1) { @@ -133,8 +134,7 @@ Designer::Designer(int argc, char **argv): statusbar->add(*lbl_status); lbl_status->set_geometry(GLtk::Geometry(20, 2, 300, 16)); - track_wrap = new TrackWrap(*layout_3d, selection); - pipeline->add_renderable_for_pass(*track_wrap, "unlit"); + pipeline->add_renderable_for_pass(sel_wrap, "unlit"); overlay = new Overlay3D(ui_res.get_default_font()); pipeline->add_renderable_for_pass(*overlay, "overlay"); pipeline->add_renderable_for_pass(measure, "unlit"); @@ -154,7 +154,6 @@ Designer::~Designer() for(vector::iterator i=toolbars.begin(); i!=toolbars.end(); ++i) delete *i; delete camera_ctl; - delete track_wrap; delete overlay; delete main_view; delete base_object; @@ -332,7 +331,7 @@ Vector Designer::map_pointer_to_ground(const Vector &p) GL::Vector4 vec = main_view->get_camera().unproject(GL::Vector4(p.x, p.y, 0, 0)); const GL::Vector3 &pos = main_view->get_camera().get_position(); - return Vector(pos.x-vec.x*pos.z/vec.z, pos.y-vec.y*pos.z/vec.z); + return pos-GL::Vector3(vec.x, vec.y, vec.z)*(pos.z/vec.z); } void Designer::tick() @@ -413,7 +412,7 @@ void Designer::key_press(unsigned key) else if(key==Msp::Input::KEY_F && shift) { const set &tracks = selection.get_objects(); - const set <racks = layout->get_tracks(); + const set <racks = layout->get_all(); for(set::const_iterator i=tracks.begin(); i!=tracks.end(); ++i) { (*i)->set_flex(!(*i)->get_flex()); @@ -450,7 +449,7 @@ void Designer::button_press(unsigned btn) { bool shift = keyboard.get_button_state(Input::KEY_SHIFT_L) || keyboard.get_button_state(Input::KEY_SHIFT_R); - Vector pointer(mouse.get_axis_value(0), mouse.get_axis_value(1)); + Vector pointer(mouse.get_axis_value(0), mouse.get_axis_value(1), 0); Vector ground = map_pointer_to_ground(pointer); if(mode==CATALOGUE) @@ -491,7 +490,7 @@ void Designer::button_press(unsigned btn) void Designer::axis_motion(unsigned, float, float) { - Vector pointer(mouse.get_axis_value(0), mouse.get_axis_value(1)); + Vector pointer(mouse.get_axis_value(0), mouse.get_axis_value(1), 0); float wx = pointer.x*window.get_width(); float wy = pointer.y*window.get_height(); @@ -514,16 +513,20 @@ void Designer::render() glColor3f(1.0, 1.0, 1.0); } -void Designer::track_added(Track &trk) +void Designer::object_added(Object &obj) { - new_tracks.push_back(&trk); + if(Track *trk = dynamic_cast(&obj)) + new_tracks.push_back(trk); } -void Designer::track_removed(Track &trk) +void Designer::object_removed(Object &obj) { - list::iterator i = find(new_tracks.begin(), new_tracks.end(), &trk); - if(i!=new_tracks.end()) - new_tracks.erase(i); + if(Track *trk = dynamic_cast(&obj)) + { + list::iterator i = find(new_tracks.begin(), new_tracks.end(), trk); + if(i!=new_tracks.end()) + new_tracks.erase(i); + } } Object *Designer::pick_object(const Vector &pointer) @@ -532,7 +535,7 @@ Object *Designer::pick_object(const Vector &pointer) const GL::Vector3 &cpos = view.get_camera().get_position(); GL::Vector4 cray = view.get_camera().unproject(GL::Vector4(pointer.x, pointer.y, 0, 0)); - return view.get_layout().get_layout().pick_object(Vector(cpos.x, cpos.y, cpos.z), Vector(cray.x, cray.y, cray.z)); + return view.get_layout().get_layout().pick(Ray(cpos, Vector(cray))); } void Designer::update_track_icon(Track3D &track) @@ -587,8 +590,8 @@ void Designer::measure_changed() float pard = measure.get_parallel_distance()*1000; float perpd = measure.get_perpendicular_distance()*1000; float d = sqrt(pard*pard+perpd*perpd); - float adiff = measure.get_angle_difference()*180/M_PI; - string info = format("Par %.1fmm - Perp %.1fmm - Total %.1fmm - Angle %.1f°", pard, perpd, d, adiff); + const Angle &adiff = measure.get_angle_difference(); + string info = format("Par %.1fmm - Perp %.1fmm - Total %.1fmm - Angle %.1f°", pard, perpd, d, adiff.degrees()); lbl_status->set_text(info); } @@ -652,7 +655,7 @@ string Designer::tooltip(int x, int y) void Designer::clear_paths() { - const set <racks = layout->get_tracks(); + const set <racks = layout->get_all(); for(set::iterator i=ltracks.begin(); i!=ltracks.end(); ++i) { Track3D &t3d = layout_3d->get_track(**i);