X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fdesigner%2Fdesigner.cpp;h=d640073427c5c936ce2ceb53ced27d9a0472775f;hb=e802ad7de31cc23bce2c0a3533a7ccd6635a30c1;hp=6d4d49d10b1c349138f027988cc1fa0af302afcd;hpb=bde934f7d5ba07a9442a305192e10024820d13ed;p=r2c2.git diff --git a/source/designer/designer.cpp b/source/designer/designer.cpp index 6d4d49d..d640073 100644 --- a/source/designer/designer.cpp +++ b/source/designer/designer.cpp @@ -68,8 +68,8 @@ Designer::Designer(int argc, char **argv): layout = new Layout(catalogue); layout_3d = new Layout3D(*layout); - layout->signal_track_added.connect(sigc::mem_fun(this, &Designer::track_added)); - layout->signal_track_removed.connect(sigc::mem_fun(this, &Designer::track_removed)); + layout->signal_object_added.connect(sigc::mem_fun(this, &Designer::object_added)); + layout->signal_object_removed.connect(sigc::mem_fun(this, &Designer::object_removed)); if(argc>1) { @@ -412,7 +412,7 @@ void Designer::key_press(unsigned key) else if(key==Msp::Input::KEY_F && shift) { const set &tracks = selection.get_objects(); - const set <racks = layout->get_tracks(); + const set <racks = layout->get_all(); for(set::const_iterator i=tracks.begin(); i!=tracks.end(); ++i) { (*i)->set_flex(!(*i)->get_flex()); @@ -513,16 +513,20 @@ void Designer::render() glColor3f(1.0, 1.0, 1.0); } -void Designer::track_added(Track &trk) +void Designer::object_added(Object &obj) { - new_tracks.push_back(&trk); + if(Track *trk = dynamic_cast(&obj)) + new_tracks.push_back(trk); } -void Designer::track_removed(Track &trk) +void Designer::object_removed(Object &obj) { - list::iterator i = find(new_tracks.begin(), new_tracks.end(), &trk); - if(i!=new_tracks.end()) - new_tracks.erase(i); + if(Track *trk = dynamic_cast(&obj)) + { + list::iterator i = find(new_tracks.begin(), new_tracks.end(), trk); + if(i!=new_tracks.end()) + new_tracks.erase(i); + } } Object *Designer::pick_object(const Vector &pointer) @@ -531,7 +535,7 @@ Object *Designer::pick_object(const Vector &pointer) const GL::Vector3 &cpos = view.get_camera().get_position(); GL::Vector4 cray = view.get_camera().unproject(GL::Vector4(pointer.x, pointer.y, 0, 0)); - return view.get_layout().get_layout().pick_object(Ray(cpos, Vector(cray))); + return view.get_layout().get_layout().pick(Ray(cpos, Vector(cray))); } void Designer::update_track_icon(Track3D &track) @@ -651,7 +655,7 @@ string Designer::tooltip(int x, int y) void Designer::clear_paths() { - const set <racks = layout->get_tracks(); + const set <racks = layout->get_all(); for(set::iterator i=ltracks.begin(); i!=ltracks.end(); ++i) { Track3D &t3d = layout_3d->get_track(**i);