X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fdesigner%2Fdesigner.cpp;h=7c100db390172cdbfe76cd90e84844725d3b40c8;hb=9b5a6a6f032863fe525623420c8086a62188b771;hp=3db5d502d12f985928260077962a9c74bdaa9ffa;hpb=4049f5bdacfdb61247f3c74fc5f748990be7bd4d;p=r2c2.git diff --git a/source/designer/designer.cpp b/source/designer/designer.cpp index 3db5d50..7c100db 100644 --- a/source/designer/designer.cpp +++ b/source/designer/designer.cpp @@ -21,12 +21,17 @@ #include "libr2c2/zone.h" #include "3d/path.h" #include "designer.h" +#include "elevatetool.h" +#include "extendtool.h" #include "input.h" #include "layoutbar.h" #include "manipulator.h" #include "measure.h" +#include "movetool.h" +#include "rotatetool.h" #include "routebar.h" #include "selection.h" +#include "slopetool.h" #include "svgexporter.h" #include "trackbar.h" #include "trackproperties.h" @@ -48,17 +53,12 @@ Designer::Designer(int argc, char **argv): cur_zone(0), mode(SELECT), sel_wrap(selection), - manipulator(*this, mouse, selection), - measure(*this) + cur_tool(0) { window.set_title("Railway Designer"); window.signal_close.connect(sigc::bind(sigc::mem_fun(this, &Designer::exit), 0)); selection.signal_changed.connect(sigc::mem_fun(this, &Designer::selection_changed)); - manipulator.signal_status.connect(sigc::mem_fun(this, &Designer::manipulation_status)); - manipulator.signal_done.connect(sigc::mem_fun(this, &Designer::manipulation_done)); - measure.signal_changed.connect(sigc::mem_fun(this, &Designer::measure_changed)); - measure.signal_done.connect(sigc::mem_fun(this, &Designer::measure_done)); // Setup catalogue and layout DataFile::load(catalogue, "tracks.dat"); @@ -68,9 +68,6 @@ Designer::Designer(int argc, char **argv): layout = new Layout(catalogue); layout_3d = new Layout3D(*layout); - layout->signal_object_added.connect(sigc::mem_fun(this, &Designer::object_added)); - layout->signal_object_removed.connect(sigc::mem_fun(this, &Designer::object_removed)); - if(argc>1) { filename = argv[1]; @@ -109,7 +106,6 @@ Designer::Designer(int argc, char **argv): // Setup UI keyboard.signal_button_press.connect(sigc::bind_return(sigc::mem_fun(this, &Designer::key_press), false)); mouse.signal_button_press.connect(sigc::bind_return(sigc::mem_fun(this, &Designer::button_press), false)); - mouse.signal_axis_motion.connect(sigc::bind_return(sigc::mem_fun(this, &Designer::axis_motion), false)); root.signal_tooltip.connect(sigc::mem_fun(this, &Designer::tooltip)); root_layout = new GLtk::Layout; root_layout->set_margin(0); @@ -147,7 +143,6 @@ Designer::Designer(int argc, char **argv): pipeline->add_renderable_for_pass(sel_wrap, "unlit"); overlay = new Overlay3D(ui_res.get_default_font()); pipeline->add_renderable_for_pass(*overlay, "overlay"); - pipeline->add_renderable_for_pass(measure, "unlit"); camera_ctl = new CameraController(*main_view, keyboard, mouse); cat_view->get_camera().set_look_direction(GL::Vector3(0, 0.13053, -0.99144)); @@ -232,27 +227,17 @@ void Designer::track_properties() void Designer::extend_track() { - if(mode!=SELECT) - return; - - if(manipulator.start_extend()) - mode = MANIPULATE; + use_tool_with_selected_objects(); } void Designer::connect_tracks() { - if(mode!=SELECT) - return; - - manipulator.connect(); + use_tool_with_selected_objects()->connect(); } void Designer::flatten_tracks() { - if(mode!=SELECT) - return; - - manipulator.flatten(); + use_tool_with_selected_objects()->flatten(); } void Designer::svg_export() @@ -354,17 +339,18 @@ void Designer::tick() float dt = (t-last_tick)/Msp::Time::sec; last_tick = t; - if(mode==MANIPULATE_DONE) + if(cur_tool && cur_tool->is_done()) + { + cur_tool->update_selection(selection); + delete cur_tool; + cur_tool = 0; mode = SELECT; + } window.tick(); root.tick(); camera_ctl->tick(dt); - for(list::iterator i=new_tracks.begin(); i!=new_tracks.end(); ++i) - layout_3d->get(**i).get_path().set_mask(0); - new_tracks.clear(); - render(); window.swap_buffers(); @@ -375,24 +361,28 @@ void Designer::key_press(unsigned key) bool shift = keyboard.get_button_state(Input::KEY_SHIFT_L) || keyboard.get_button_state(Input::KEY_SHIFT_R); if(key==Msp::Input::KEY_N && shift) - extend_track(); + use_tool_with_selected_objects(); else if(key==Msp::Input::KEY_N) new_track(); else if(key==Msp::Input::KEY_G) - { - manipulator.start_move(); - mode = MANIPULATE; - } + use_tool_with_selected_objects(); else if(key==Msp::Input::KEY_R) - { - manipulator.start_rotate(); - mode = MANIPULATE; - } + use_tool_with_selected_objects(); else if(key==Msp::Input::KEY_D) { - manipulator.duplicate(); - manipulator.start_move(); - mode = MANIPULATE; + const set &sel_objs = selection.get_objects(); + list new_objs; + for(set::iterator i=sel_objs.begin(); i!=sel_objs.end(); ++i) + { + Object *obj = (*i)->clone(layout); + for(list::iterator j=new_objs.begin(); j!=new_objs.end(); ++j) + obj->link_to(**j); + new_objs.push_back(obj); + } + + selection.replace(new_objs.begin(), new_objs.end()); + + use_tool_with_selected_objects(); } else if(key==Msp::Input::KEY_W) save(); @@ -403,22 +393,14 @@ void Designer::key_press(unsigned key) else if(key==Msp::Input::KEY_L) selection.select_linked(); else if(key==Msp::Input::KEY_M) - { - measure.start(); - mode = MEASURE; - } + use_tool(); else if(key==Msp::Input::KEY_Z) - { - manipulator.start_elevate(); - mode = MANIPULATE; - } + use_tool_with_selected_objects(); else if(key==Msp::Input::KEY_ESC) { - if(mode==MANIPULATE) - manipulator.cancel(); - else if(mode==CATALOGUE) + if(mode==CATALOGUE) mode = SELECT; - else + else if(mode==SELECT) selection.clear(); } else if(key==Msp::Input::KEY_X) @@ -439,11 +421,11 @@ void Designer::key_press(unsigned key) } } else if(key==Msp::Input::KEY_F) - flatten_tracks(); + use_tool_with_selected_objects()->flatten(); else if(key==Msp::Input::KEY_E && shift) - manipulator.even_slope(true); + use_tool_with_selected_objects()->even_slope(true); else if(key==Msp::Input::KEY_E) - manipulator.even_slope(); + use_tool_with_selected_objects()->even_slope(); else if(key==Msp::Input::KEY_A) { if(cur_route) @@ -452,13 +434,43 @@ void Designer::key_press(unsigned key) add_selection_to_zone(); } else if(key==Msp::Input::KEY_C) - connect_tracks(); + use_tool_with_selected_objects()->connect(); else if(key==Msp::Input::KEY_V) svg_export(); else if(key==Msp::Input::KEY_P) track_properties(); } +template +T *Designer::use_tool_with_selected_objects() +{ + T *tool = new T(*this, keyboard, mouse, selection.get_objects()); + use_tool(tool); + return tool; +} + +template +T *Designer::use_tool() +{ + T *tool = new T(*this, keyboard, mouse); + use_tool(tool); + return tool; +} + +void Designer::use_tool(Tool *tool) +{ + if(cur_tool) + { + delete cur_tool; + cur_tool = 0; + } + + cur_tool = tool; + cur_tool->signal_status.connect(sigc::mem_fun(this, &Designer::tool_status)); + tool_status(cur_tool->get_status()); + mode = TOOL; +} + void Designer::button_press(unsigned btn) { bool shift = keyboard.get_button_state(Input::KEY_SHIFT_L) || keyboard.get_button_state(Input::KEY_SHIFT_R); @@ -498,21 +510,6 @@ void Designer::button_press(unsigned btn) } } } - else if(mode==MEASURE) - measure.button_press(ground.x, ground.y, btn); -} - -void Designer::axis_motion(unsigned, float, float) -{ - Vector pointer(mouse.get_axis_value(0), mouse.get_axis_value(1), 0); - float wx = pointer.x*window.get_width(); - float wy = pointer.y*window.get_height(); - - if(!root.get_child_at(wx, wy)) - { - Vector ground = map_pointer_to_ground(pointer); - measure.pointer_motion(ground.x, ground.y); - } } void Designer::render() @@ -523,24 +520,6 @@ void Designer::render() view->render(); root.render(); - // XXX Should fix GLtk so this would not be needed - glColor3f(1.0, 1.0, 1.0); -} - -void Designer::object_added(Object &obj) -{ - if(Track *trk = dynamic_cast(&obj)) - new_tracks.push_back(trk); -} - -void Designer::object_removed(Object &obj) -{ - if(Track *trk = dynamic_cast(&obj)) - { - list::iterator i = find(new_tracks.begin(), new_tracks.end(), trk); - if(i!=new_tracks.end()) - new_tracks.erase(i); - } } Object *Designer::pick_object(const Vector &pointer) @@ -588,33 +567,11 @@ void Designer::selection_changed() } } -void Designer::manipulation_status(const string &status) +void Designer::tool_status(const string &status) { lbl_status->set_text(status); } -void Designer::manipulation_done(bool) -{ - mode = MANIPULATE_DONE; - selection_changed(); -} - -void Designer::measure_changed() -{ - float pard = measure.get_parallel_distance()*1000; - float perpd = measure.get_perpendicular_distance()*1000; - float d = sqrt(pard*pard+perpd*perpd); - const Angle &adiff = measure.get_angle_difference(); - string info = format("Par %.1fmm - Perp %.1fmm - Total %.1fmm - Angle %.1f°", pard, perpd, d, adiff.degrees()); - lbl_status->set_text(info); -} - -void Designer::measure_done() -{ - mode = SELECT; - selection_changed(); -} - void Designer::track_properties_response(int) { const set &tracks = selection.get_objects(); @@ -658,12 +615,9 @@ string Designer::tooltip(int x, int y) void Designer::clear_paths() { - const set <racks = layout->get_all(); - for(set::iterator i=ltracks.begin(); i!=ltracks.end(); ++i) - { - Track3D &t3d = layout_3d->get(**i); - t3d.get_path().set_mask(0); - } + for(list::iterator i=highlight_paths.begin(); i!=highlight_paths.end(); ++i) + delete *i; + highlight_paths.clear(); } void Designer::show_route(const Route &route) @@ -674,14 +628,10 @@ void Designer::show_route(const Route &route) for(set::iterator i=rtracks.begin(); i!=rtracks.end(); ++i) { Track3D &t3d = layout_3d->get(**i); - t3d.get_path().set_color(GL::Color(0.5, 0.8, 1.0)); - int path = -1; + Path3D *path = new Path3D(t3d); + path->set_color(GL::Color(0.5, 0.8, 1.0)); if(unsigned tid = (*i)->get_turnout_id()) - path = route.get_turnout(tid); - if(path>=0) - t3d.get_path().set_path(path); - else - t3d.get_path().set_mask((*i)->get_type().get_paths()); + path->set_path(route.get_turnout(tid)); } } @@ -693,7 +643,7 @@ void Designer::show_zone(const Zone &zone) for(Zone::TrackSet::const_iterator i=ztracks.begin(); i!=ztracks.end(); ++i) { Track3D &t3d = layout_3d->get(**i); - t3d.get_path().set_color(GL::Color(0.8, 1.0, 0.5)); - t3d.get_path().set_mask((*i)->get_type().get_paths()); + Path3D *path = new Path3D(t3d); + path->set_color(GL::Color(0.8, 1.0, 0.5)); } }