X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fdesigner%2Fdesigner.cpp;h=3c3f83c903bb4592a712af1f039c957c63b91e8a;hb=5116fff210cdc3f0fbdae13046cc60450aad5e8f;hp=a5bbc68e2b76fa8234cb367103652bb69f10d3a1;hpb=6dc18b0e518407bd2a86602bae1e9bbae05da7c8;p=r2c2.git diff --git a/source/designer/designer.cpp b/source/designer/designer.cpp index a5bbc68..3c3f83c 100644 --- a/source/designer/designer.cpp +++ b/source/designer/designer.cpp @@ -1,78 +1,69 @@ -/* $Id$ - -This file is part of the MSP Märklin suite -Copyright © 2006-2009 Mikkosoft Productions, Mikko Rasa -Distributed under the GPL -*/ - #include +#include #include -#include -#include +#include +#include +#include #include #include -#include -#include -#include #include #include #include #include -#include +#include +#include #include -#include #include #include #include -#include "libmarklin/tracktype.h" +#include "libr2c2/route.h" +#include "libr2c2/tracktype.h" +#include "libr2c2/zone.h" +#include "3d/path.h" #include "designer.h" #include "input.h" +#include "layoutbar.h" #include "manipulator.h" #include "measure.h" +#include "routebar.h" #include "selection.h" -#include "toolbar.h" +#include "svgexporter.h" +#include "trackbar.h" +#include "trackproperties.h" +#include "zonebar.h" +#include "zoneproperties.h" using namespace std; -using namespace Marklin; +using namespace R2C2; using namespace Msp; -Application::RegApp Designer::reg; - Designer::Designer(int argc, char **argv): - screen_w(1280), - screen_h(960), - base_mesh(0), + window(1280, 960), + keyboard(window), + mouse(window), + ui_res("r2c2.res"), + root(ui_res, &window, &keyboard, &mouse), + base_object(0), cur_route(0), + cur_zone(0), mode(SELECT), - input(0), - cam_yaw(M_PI/2), - cam_pitch(-M_PI/4), - cam_pos(0, -0.5, 0.5), - shift(false), - move_x(0), - move_y(0), - zoom(0), - rotate(0), - pitch(0) + sel_wrap(selection), + manipulator(*this, mouse, selection), + measure(*this) { - DataFile::load(catalogue, "tracks.dat"); + window.set_title("Railway Designer"); + window.signal_close.connect(sigc::bind(sigc::mem_fun(this, &Designer::exit), 0)); - cat_layout = new Layout(catalogue); - cat_layout_3d = new Layout3D(*cat_layout); + selection.signal_changed.connect(sigc::mem_fun(this, &Designer::selection_changed)); + manipulator.signal_status.connect(sigc::mem_fun(this, &Designer::manipulation_status)); + manipulator.signal_done.connect(sigc::mem_fun(this, &Designer::manipulation_done)); + measure.signal_changed.connect(sigc::mem_fun(this, &Designer::measure_changed)); + measure.signal_done.connect(sigc::mem_fun(this, &Designer::measure_done)); - const map &ctracks = catalogue.get_tracks(); - unsigned n = 0; - for(map::const_iterator i=ctracks.begin(); i!=ctracks.end(); ++i, ++n) - { - Track *track = new Track(*i->second); - track->set_position(Point((n%11)*0.1-0.5, 0.2-n/11*0.3, 0)); - track->set_rotation(M_PI/2); - cat_layout->add_track(*track); - } + // Setup catalogue and layout + DataFile::load(catalogue, "tracks.dat"); - manipulator = new Manipulator(*this); - manipulator->signal_status.connect(sigc::mem_fun(this, &Designer::manipulation_status)); - manipulator->signal_done.connect(sigc::mem_fun(this, &Designer::manipulation_done)); + cat_layout_3d = new Layout3D(catalogue.get_layout()); layout = new Layout(catalogue); layout_3d = new Layout3D(*layout); @@ -81,100 +72,213 @@ Designer::Designer(int argc, char **argv): { filename = argv[1]; DataFile::load(*layout, argv[1]); - const list <racks = layout_3d->get_tracks(); - for(list::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i) - update_track_color(**i); if(!layout->get_base().empty()) { - base_mesh = new GL::Mesh; - DataFile::load(*base_mesh, layout->get_base()); + base_object = new GL::Object; + DataFile::load(*base_object, layout->get_base()); + } + } + + // Setup OpenGL + cat_view = new View3D(*cat_layout_3d, window.get_width(), window.get_height()); + + main_view = new View3D(*layout_3d, window.get_width(), window.get_height()); + GL::Pipeline *pipeline = &main_view->get_pipeline(); + + GL::Pipeline::Pass *pass = &pipeline->add_pass("unlit"); + pass->set_depth_test(&GL::DepthTest::lequal()); + pass->set_blend(&GL::Blend::alpha()); + + pass = &pipeline->add_pass("blended"); + pass->set_lighting(&layout_3d->get_lighting()); + pass->set_depth_test(&GL::DepthTest::lequal()); + pass->set_blend(&GL::Blend::alpha()); + + pass = &pipeline->add_pass("overlay"); + pass->set_blend(&GL::Blend::alpha()); + + if(base_object) + pipeline->add_renderable(*base_object); + pipeline->add_renderable_for_pass(layout_3d->get_path_scene(), "unlit"); + pipeline->add_renderable_for_pass(layout_3d->get_endpoint_scene(), "unlit"); + + // Setup UI + keyboard.signal_button_press.connect(sigc::bind_return(sigc::mem_fun(this, &Designer::key_press), false)); + mouse.signal_button_press.connect(sigc::bind_return(sigc::mem_fun(this, &Designer::button_press), false)); + mouse.signal_axis_motion.connect(sigc::bind_return(sigc::mem_fun(this, &Designer::axis_motion), false)); + root.signal_tooltip.connect(sigc::mem_fun(this, &Designer::tooltip)); + root_layout = new GLtk::Layout; + root_layout->set_margin(0); + root.set_layout(root_layout); + + toolbars.push_back(new Layoutbar(*this)); + toolbars.push_back(new Trackbar(*this)); + toolbars.push_back(new Routebar(*this)); + toolbars.push_back(new Zonebar(*this)); + Toolbar *prev = 0; + for(vector::iterator i=toolbars.begin(); i!=toolbars.end(); ++i) + { + root.add(**i); + if(i!=toolbars.begin()) + (*i)->expand(false); + (*i)->signal_expanded.connect(sigc::hide(sigc::mem_fun(root_layout, &GLtk::Layout::update))); + if(prev) + { + root_layout->add_constraint(**i, GLtk::Layout::RIGHT_OF, *prev, 0); + root_layout->add_constraint(**i, GLtk::Layout::COPY_HEIGHT, *prev); } + prev = *i; } - selection = new Selection; - manipulator->set_selection(selection); + GLtk::Panel *statusbar = new GLtk::Panel; + root.add(*statusbar); + statusbar->set_focusable(false); + root_layout->set_gravity(*statusbar, -1, -1); + root_layout->set_expand(*statusbar, true, false); - measure = new Measure(*this); - measure->signal_changed.connect(sigc::mem_fun(this, &Designer::measure_changed)); - measure->signal_done.connect(sigc::mem_fun(this, &Designer::measure_done)); + lbl_status = new GLtk::Label; + statusbar->add(*lbl_status); + lbl_status->set_geometry(GLtk::Geometry(20, 2, 300, 16)); + + pipeline->add_renderable_for_pass(sel_wrap, "unlit"); + overlay = new Overlay3D(ui_res.get_default_font()); + pipeline->add_renderable_for_pass(*overlay, "overlay"); + pipeline->add_renderable_for_pass(measure, "unlit"); + + camera_ctl = new CameraController(*main_view, keyboard, mouse); + cat_view->get_camera().set_look_direction(GL::Vector3(0, 0.13053, -0.99144)); + cat_view->view_all(true); + main_view->view_all(); + + const set &tracks = layout->get_all(); + for(set::const_iterator i=tracks.begin(); i!=tracks.end(); ++i) + update_track_icon(layout_3d->get(**i)); } Designer::~Designer() { - delete manipulator; - delete selection; - delete layout; + for(vector::iterator i=toolbars.begin(); i!=toolbars.end(); ++i) + delete *i; + delete camera_ctl; + delete overlay; + delete main_view; + delete base_object; delete layout_3d; - delete cat_layout; + delete layout; + delete cat_view; delete cat_layout_3d; - delete measure; } int Designer::main() { - dpy = new Graphics::Display; - wnd = new Graphics::Window(*dpy, screen_w, screen_h); - glc = new Graphics::GLContext(*wnd); - wnd->set_title("Railway Designer"); + window.show(); - wnd->signal_close.connect(sigc::bind(sigc::mem_fun(this, &Designer::exit), 0)); - wnd->show(); + mode = SELECT; - glEnableClientState(GL_VERTEX_ARRAY); - glEnable(GL_DEPTH_TEST); - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - glEnable(GL_CULL_FACE); + return Application::main(); +} - DataFile::load(ui_res, "marklin.res"); - root = new GLtk::Root(ui_res, *wnd); +void Designer::save() +{ + InputDialog *input = new InputDialog(*this, "Save layout", filename); + input->signal_accept.connect(sigc::mem_fun(layout, &Layout::save)); + root.add(*input); + root_layout->set_gravity(*input, 0, 0); +} - lbl_tooltip = new GLtk::Label(ui_res); - lbl_tooltip->set_style("tooltip"); - root->add(*lbl_tooltip); - lbl_tooltip->set_visible(false); +void Designer::quit() +{ + exit(0); +} - toolbar = new Toolbar(*this); - root->add(*toolbar); - toolbar->set_position(0, screen_h-toolbar->get_geometry().h); - toolbar->set_visible(true); +void Designer::new_track() +{ + if(mode!=SELECT) + return; + mode = CATALOGUE; + lbl_status->set_text("Select new track or press Esc to cancel"); +} - wnd->signal_key_press.connect(sigc::mem_fun(this, &Designer::key_press)); - wnd->signal_key_release.connect(sigc::mem_fun(this, &Designer::key_release)); - wnd->signal_button_press.connect(sigc::mem_fun(this, &Designer::button_press)); - wnd->signal_pointer_motion.connect(sigc::mem_fun(this, &Designer::pointer_motion)); +void Designer::erase_tracks() +{ + if(mode!=SELECT) + return; - mode = SELECT; + set tracks = selection.get_objects(); + selection.clear(); + for(set::iterator i=tracks.begin(); i!=tracks.end(); ++i) + { + overlay->clear(layout_3d->get(**i)); + delete *i; + } +} - Application::main(); +void Designer::track_properties() +{ + if(mode!=SELECT || selection.empty()) + return; - delete root; + TrackProperties *track_prop = new TrackProperties(selection); + root.add(*track_prop); + root_layout->set_gravity(*track_prop, 0, 0); - delete glc; - delete wnd; - delete dpy; + track_prop->signal_response.connect(sigc::mem_fun(this, &Designer::track_properties_response)); +} - return exit_code; +void Designer::extend_track() +{ + if(mode!=SELECT) + return; + + if(manipulator.start_extend()) + mode = MANIPULATE; } -void Designer::save() +void Designer::connect_tracks() +{ + if(mode!=SELECT) + return; + + manipulator.connect(); +} + +void Designer::flatten_tracks() { - input = new ::Input(*this, "Save layout", filename); - input->signal_cancel.connect(sigc::mem_fun(this, &Designer::input_dismiss)); - input->signal_accept.connect(sigc::mem_fun(this, &Designer::save_accept)); - mode = INPUT; + if(mode!=SELECT) + return; + + manipulator.flatten(); } -void Designer::quit() +void Designer::svg_export() { - exit(0); + InputDialog *input = new InputDialog(*this, "SVG export", FS::basepart(filename)+".svg"); + input->signal_accept.connect(sigc::mem_fun(this, &Designer::svg_export_accept)); + root.add(*input); + root_layout->set_gravity(*input, 0, 0); } -void Designer::edit_route(Route &r) +void Designer::edit_route(Route *r) { - cur_route = &r; + cur_route = r; + cur_zone = 0; + if(cur_route) + show_route(*cur_route); + else + clear_paths(); +} + +void Designer::rename_route() +{ + if(mode!=SELECT || !cur_route) + return; + + InputDialog *input = new InputDialog(*this, "Route name", cur_route->get_name()); + input->signal_accept.connect(sigc::mem_fun(this, &Designer::route_name_accept)); + root.add(*input); + root_layout->set_gravity(*input, 0, 0); } void Designer::add_selection_to_route() @@ -184,204 +288,138 @@ void Designer::add_selection_to_route() try { - const set &stracks = selection->get_tracks(); - set tracks(stracks.begin(), stracks.end()); - cur_route->add_tracks(tracks); + cur_route->add_tracks(selection.get_objects()); } - catch(const Exception &e) + catch(const exception &e) { - IO::print("%s\n", e.what()); + lbl_status->set_text(e.what()); } + + show_route(*cur_route); } -void Designer::map_pointer_coords(int x, int y, float &gx, float &gy) +void Designer::edit_zone(Zone *z) { - float cos_pitch = cos(cam_pitch); - float sin_pitch = sin(cam_pitch); - float cos_yaw = cos(cam_yaw); - float sin_yaw = sin(cam_yaw); - - float rx = sin_yaw*0.55228; - float ry = -cos_yaw*0.55228; - - float ux = cos_yaw*-sin_pitch*0.41421; - float uy = sin_yaw*-sin_pitch*0.41421; - float uz = cos_pitch*0.41421; - - float xf = static_cast(x)*2/screen_w-1; - float yf = static_cast(y)*2/screen_h-1; + cur_zone = z; + cur_route = 0; + if(cur_zone) + show_zone(*cur_zone); + else + clear_paths(); +} - float vx = cos_yaw*cos_pitch + xf*rx + yf*ux; - float vy = sin_yaw*cos_pitch + xf*ry + yf*uy; - float vz = sin_pitch + yf*uz; +void Designer::zone_properties() +{ + if(!cur_zone) + return; - gx = cam_pos.x-vx*cam_pos.z/vz; - gy = cam_pos.y-vy*cam_pos.z/vz; + ZoneProperties *zone_prop = new ZoneProperties(*cur_zone); + root.add(*zone_prop); + const GLtk::Geometry &root_geom = root.get_geometry(); + const GLtk::Geometry &dlg_geom = zone_prop->get_geometry(); + zone_prop->set_position((root_geom.w-dlg_geom.w)/2, (root_geom.h-dlg_geom.h)/2); } -void Designer::tick() +void Designer::add_selection_to_zone() { - const Msp::Time::TimeStamp t = Msp::Time::now(); - float dt = (t-last_tick)/Msp::Time::sec; - last_tick = t; - - dpy->tick(); + if(!cur_zone) + return; - if(move_y) - { - cam_pos.x += cos(cam_yaw)*dt*move_y; - cam_pos.y += sin(cam_yaw)*dt*move_y; - } - if(move_x) - { - cam_pos.x += sin(cam_yaw)*dt*move_x; - cam_pos.y += -cos(cam_yaw)*dt*move_x; - } - if(zoom) - { - cam_pos.x += cos(cam_yaw)*cos(cam_pitch)*dt*zoom; - cam_pos.y += sin(cam_yaw)*cos(cam_pitch)*dt*zoom; - cam_pos.z += sin(cam_pitch)*dt*zoom; - } - if(rotate) + try { - float vx = cos(cam_yaw)*cos(cam_pitch); - float vy = sin(cam_yaw)*cos(cam_pitch); - float vz = sin(cam_pitch); - - float gx = cam_pos.x-vx*cam_pos.z/vz; - float gy = cam_pos.y-vy*cam_pos.z/vz; - float d = sqrt(vx*vx+vy*vy)*cam_pos.z/vz; - - cam_yaw += M_PI*dt*rotate; - if(cam_yaw>M_PI*2) - cam_yaw -= M_PI*2; - else if(cam_yaw<0) - cam_yaw += M_PI*2; - - cam_pos.x = gx+cos(cam_yaw)*d; - cam_pos.y = gy+sin(cam_yaw)*d; + cur_zone->add_tracks(selection.get_objects()); } - if(pitch) + catch(const exception &e) { - cam_pitch += M_PI/2*dt*pitch; - if(cam_pitch>M_PI/12) - cam_pitch = M_PI/12; - else if(cam_pitch<-M_PI/2) - cam_pitch = -M_PI/2; + lbl_status->set_text(e.what()); } - if(tooltip_timeout && t>tooltip_timeout) - { - Track3D *t3d = 0; + show_zone(*cur_zone); +} - if(mode==CATALOGUE) - t3d = pick_track(pointer_x, pointer_y); - else - t3d = pick_track(pointer_x, pointer_y); +Vector Designer::map_pointer_to_ground(const Vector &p) +{ + GL::Vector4 vec = main_view->get_camera().unproject(GL::Vector4(p.x, p.y, 0, 0)); + const GL::Vector3 &pos = main_view->get_camera().get_position(); - if(t3d) - { - const Track &track = t3d->get_track(); - const TrackType &ttype = track.get_type(); - ostringstream ss; - ss.precision(2); - ss<1e-4) - ss<<" (slope "<tick(dt); render(); - glc->swap_buffers(); + window.swap_buffers(); } -void Designer::key_press(unsigned code, unsigned mod, wchar_t) +void Designer::key_press(unsigned key) { - unsigned key = Msp::Input::key_from_sys(code); + bool shift = keyboard.get_button_state(Input::KEY_SHIFT_L) || keyboard.get_button_state(Input::KEY_SHIFT_R); - if(mode==INPUT) - return; - - if(key==Msp::Input::KEY_SHIFT_L || key==Msp::Input::KEY_SHIFT_R) - shift = true; - - if(key==Msp::Input::KEY_N) - mode = CATALOGUE; + if(key==Msp::Input::KEY_N && shift) + extend_track(); + else if(key==Msp::Input::KEY_N) + new_track(); else if(key==Msp::Input::KEY_G) { - manipulator->start_move(); + manipulator.start_move(); mode = MANIPULATE; } else if(key==Msp::Input::KEY_R) { - manipulator->start_rotate(); + manipulator.start_rotate(); mode = MANIPULATE; } else if(key==Msp::Input::KEY_D) { - manipulator->duplicate(); - manipulator->start_move(); + manipulator.duplicate(); + manipulator.start_move(); mode = MANIPULATE; } else if(key==Msp::Input::KEY_W) save(); else if(key==Msp::Input::KEY_PLUS) - selection->select_more(); - else if(key==Msp::Input::KEY_L && (mod&1)) - { - const set &tracks = layout->get_tracks(); - float len = 0; - for(set::const_iterator i=tracks.begin(); i!=tracks.end(); ++i) - len += (*i)->get_type().get_total_length(); - cout<<"Total length: "<select_linked(); + selection.select_linked(); else if(key==Msp::Input::KEY_M) { - measure->start(); + measure.start(); mode = MEASURE; } else if(key==Msp::Input::KEY_Z) { - manipulator->start_elevate(); + manipulator.start_elevate(); mode = MANIPULATE; } else if(key==Msp::Input::KEY_ESC) { if(mode==MANIPULATE) - manipulator->cancel(); + manipulator.cancel(); else if(mode==CATALOGUE) mode = SELECT; else - selection->clear(); + selection.clear(); } else if(key==Msp::Input::KEY_X) + erase_tracks(); + else if(key==Msp::Input::KEY_F && shift) { - set tracks = selection->get_tracks(); - selection->clear(); - for(set::iterator i=tracks.begin(); i!=tracks.end(); ++i) - { - layout->remove_track(**i); - delete *i; - } - } - else if(key==Msp::Input::KEY_F && (mod&1)) - { - const set &tracks = selection->get_tracks(); - const set <racks = layout->get_tracks(); + const set &tracks = selection.get_objects(); + const set <racks = layout->get_all(); for(set::const_iterator i=tracks.begin(); i!=tracks.end(); ++i) { (*i)->set_flex(!(*i)->get_flex()); @@ -390,121 +428,49 @@ void Designer::key_press(unsigned code, unsigned mod, wchar_t) if(*j!=*i) (*i)->snap_to(**j, true); - update_track_color(layout_3d->get_track(**i)); + update_track_icon(layout_3d->get(**i)); } } else if(key==Msp::Input::KEY_F) - manipulator->flatten(); - else if(key==Msp::Input::KEY_E && (mod&1)) - manipulator->even_slope(true); + flatten_tracks(); + else if(key==Msp::Input::KEY_E && shift) + manipulator.even_slope(true); else if(key==Msp::Input::KEY_E) - manipulator->even_slope(); - else if(key==Msp::Input::KEY_T) - { - Track *track = selection->get_track(); - if(selection->size()==1 && track->get_type().get_n_paths()>1) - { - ostringstream ss; - ss<get_turnout_id(); - input = new ::Input(*this, "Turnout ID", ss.str()); - input->signal_cancel.connect(sigc::mem_fun(this, &Designer::input_dismiss)); - input->signal_accept.connect(sigc::mem_fun(this, &Designer::turnout_id_accept)); - mode = INPUT; - } - } - else if(key==Msp::Input::KEY_S) + manipulator.even_slope(); + else if(key==Msp::Input::KEY_A) { - const set &tracks = selection->get_tracks(); - bool ok = false; - int id = -1; - for(set::const_iterator i=tracks.begin(); i!=tracks.end(); ++i) - { - if((*i)->get_type().get_n_paths()==1) - ok = true; - if(static_cast((*i)->get_sensor_id())!=id) - { - if(id==-1) - id = (*i)->get_sensor_id(); - else - id = -2; - } - } - if(ok) - { - ostringstream ss; - if(id>=0) - ss<signal_cancel.connect(sigc::mem_fun(this, &Designer::input_dismiss)); - input->signal_accept.connect(sigc::mem_fun(this, &Designer::sensor_id_accept)); - mode = INPUT; - } + if(cur_route) + add_selection_to_route(); + else if(cur_zone) + add_selection_to_zone(); } - else if(key==Msp::Input::KEY_A) - add_selection_to_route(); - else if(key==Msp::Input::KEY_RIGHT) - rotate = -1; - else if(key==Msp::Input::KEY_LEFT) - rotate = 1; - else if(key==Msp::Input::KEY_UP) - move_y = 1; - else if(key==Msp::Input::KEY_DOWN) - move_y = -1; - else if(key==Msp::Input::KEY_INSERT) - zoom = -1; - else if(key==Msp::Input::KEY_PGUP) - zoom = 1; - else if(key==Msp::Input::KEY_HOME) - pitch = 1; - else if(key==Msp::Input::KEY_END) - pitch = -1; - else if(key==Msp::Input::KEY_DELETE) - move_x = -1; - else if(key==Msp::Input::KEY_PGDN) - move_x = 1; -} - -void Designer::key_release(unsigned code, unsigned) -{ - unsigned key = Msp::Input::key_from_sys(code); - - if(mode==INPUT) - return; - - if(key==Msp::Input::KEY_SHIFT_L || key==Msp::Input::KEY_SHIFT_R) - shift = false; - else if(key==Msp::Input::KEY_RIGHT || key==Msp::Input::KEY_LEFT) - rotate = 0; - else if(key==Msp::Input::KEY_UP || key==Msp::Input::KEY_DOWN) - move_y = 0; - else if(key==Msp::Input::KEY_INSERT || key==Msp::Input::KEY_PGUP) - zoom = 0; - else if(key==Msp::Input::KEY_HOME || key==Msp::Input::KEY_END) - pitch = 0; - else if(key==Msp::Input::KEY_DELETE || key==Msp::Input::KEY_PGDN) - move_x = 0; + else if(key==Msp::Input::KEY_C) + connect_tracks(); + else if(key==Msp::Input::KEY_V) + svg_export(); + else if(key==Msp::Input::KEY_P) + track_properties(); } -void Designer::button_press(int x, int y, unsigned btn, unsigned) +void Designer::button_press(unsigned btn) { - y = screen_h-y-1; + bool shift = keyboard.get_button_state(Input::KEY_SHIFT_L) || keyboard.get_button_state(Input::KEY_SHIFT_R); - float gx, gy; - map_pointer_coords(x, y, gx, gy); + Vector pointer(mouse.get_axis_value(0), mouse.get_axis_value(1), 0); + Vector ground = map_pointer_to_ground(pointer); if(mode==CATALOGUE) { if(btn==1) { - Track3D *ctrack = pick_track(x, y); - if(ctrack) + Object *cobj = pick_object(pointer); + if(cobj) { - Track *track = ctrack->get_track().copy(); - track->set_position(Point(gx, gy, 0)); - layout->add_track(*track); + Object *obj = cobj->clone(layout); + obj->set_position(ground); - selection->clear(); - selection->add_track(track); + selection.clear(); + selection.add_object(obj); mode = SELECT; } @@ -516,225 +482,186 @@ void Designer::button_press(int x, int y, unsigned btn, unsigned) { if(btn==1) { - Track3D *track = pick_track(x, y); - if(track) + Object *obj = pick_object(pointer); + if(obj) { if(!shift) - selection->clear(); - selection->toggle_track(&track->get_track()); + selection.clear(); + selection.toggle_object(obj); } } } - else if(mode==MANIPULATE) - manipulator->button_press(x, y, gx, gy, btn); else if(mode==MEASURE) - measure->button_press(x, y, gx, gy, btn); + measure.button_press(ground.x, ground.y, btn); } -void Designer::pointer_motion(int x, int y) +void Designer::axis_motion(unsigned, float, float) { - y = screen_h-y-1; + Vector pointer(mouse.get_axis_value(0), mouse.get_axis_value(1), 0); + float wx = pointer.x*window.get_width(); + float wy = pointer.y*window.get_height(); - pointer_x = x; - pointer_y = y; - - if(mode==SELECT || mode==CATALOGUE) - tooltip_timeout = Msp::Time::now()+100*Msp::Time::msec; - - clear_tooltip(); - - if(mode!=INPUT) + if(!root.get_child_at(wx, wy)) { - float gx, gy; - map_pointer_coords(x, y, gx, gy); - manipulator->pointer_motion(x, y, gx, gy); - measure->pointer_motion(x, y, gx, gy); + Vector ground = map_pointer_to_ground(pointer); + measure.pointer_motion(ground.x, ground.y); } } -void Designer::project_3d() +void Designer::render() { - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glFrustum(-0.055228, 0.055228, -0.041421, 0.041421, 0.1, 10); - glMatrixMode(GL_MODELVIEW); + GL::Framebuffer::system().clear(GL::COLOR_BUFFER_BIT|GL::DEPTH_BUFFER_BIT); + + View3D *view = (mode==CATALOGUE ? cat_view : main_view); + view->render(); + + root.render(); } -void Designer::apply_camera() +Object *Designer::pick_object(const Vector &pointer) { - glLoadIdentity(); - if(mode==CATALOGUE) - glTranslatef(0, 0, -1); - else - { - glRotatef(-cam_pitch*180/M_PI-90, 1, 0, 0); - glRotatef(90-cam_yaw*180/M_PI, 0, 0, 1); - glTranslatef(-cam_pos.x, -cam_pos.y, -cam_pos.z); - } + View3D &view = *(mode==CATALOGUE ? cat_view : main_view); + const GL::Vector3 &cpos = view.get_camera().get_position(); + GL::Vector4 cray = view.get_camera().unproject(GL::Vector4(pointer.x, pointer.y, 0, 0)); + + return view.get_layout().get_layout().pick(Ray(cpos, Vector(cray))); } -void Designer::render() +void Designer::update_track_icon(Track3D &track) { - glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); - GL::enable(GL::DEPTH_TEST); + overlay->clear(track); - project_3d(); - apply_camera(); - if(mode==CATALOGUE) - cat_layout_3d->render(); - else + if(track.get_track().get_flex()) + overlay->add_graphic(track, "flex"); + + if(unsigned sid = track.get_track().get_sensor_id()) { - if(base_mesh) - { - GL::Texture::unbind(); - base_mesh->draw(); - } - layout_3d->render(true); - if(cur_route) + overlay->add_graphic(track, "sensor"); + overlay->set_label(track, lexical_cast(sid)); + } + else if(unsigned tid = track.get_track().get_turnout_id()) + { + if(tid<0x800) { - glColor4f(0.5, 0.8, 1.0, 1.0); - const set &rtracks = cur_route->get_tracks(); - const map &turnouts = cur_route->get_turnouts(); - for(set::const_iterator i=rtracks.begin(); i!=rtracks.end(); ++i) - { - unsigned path = 0; - if(unsigned tid=(*i)->get_turnout_id()) - { - map::const_iterator j = turnouts.find(tid); - if(j!=turnouts.end()) - path = j->second; - } - layout_3d->get_track(**i).render_path(path); - } + overlay->add_graphic(track, "turnout"); + overlay->set_label(track, lexical_cast(tid)); } - manipulator->render(); - if(mode==MEASURE) - measure->render(); } - - GL::matrix_mode(GL::PROJECTION); - GL::load_identity(); - GL::ortho_bottomleft(screen_w, screen_h); - GL::matrix_mode(GL::MODELVIEW); - GL::load_identity(); - - GL::disable(GL::DEPTH_TEST); - - root->render(); } -Track3D *Designer::pick_track(int x, int y) +void Designer::selection_changed() { - Layout3D *l = layout_3d; - if(mode==CATALOGUE) - l = cat_layout_3d; - - float xx = (static_cast(x-static_cast(screen_w)/2)/screen_h)*0.82843; - float yy = (static_cast(y)/screen_h-0.5)*0.82843; - float size = 4.0/screen_h*0.82843; - - project_3d(); - apply_camera(); - - return l->pick_track(xx, yy, size); -} - -void Designer::update_track_color(Track3D &track) -{ - if(track.get_track().get_sensor_id()) + const set &tracks = selection.get_objects(); + if(tracks.empty()) + lbl_status->set_text(string()); + else { - if(track.get_track().get_flex()) - track.set_color(GL::Color(1, 0.6, 1)); - else - track.set_color(GL::Color(0.7, 0.7, 1)); + float len = 0; + for(set::const_iterator i=tracks.begin(); i!=tracks.end(); ++i) + len += (*i)->get_type().get_total_length(); + lbl_status->set_text(format("%.2fm of track selected\n", len)); } - else if(track.get_track().get_turnout_id()) - track.set_color(GL::Color(0.8, 1, 0.8)); - else if(track.get_track().get_flex()) - track.set_color(GL::Color(1, 0.8, 0.8)); - else - track.set_color(GL::Color(1, 1, 1)); } void Designer::manipulation_status(const string &status) { - set_tooltip(pointer_x, pointer_y, status); + lbl_status->set_text(status); } void Designer::manipulation_done(bool) { - mode = SELECT; + mode = MANIPULATE_DONE; + selection_changed(); } void Designer::measure_changed() { - float pard = measure->get_parallel_distance()*1000; - float perpd = measure->get_perpendicular_distance()*1000; + float pard = measure.get_parallel_distance()*1000; + float perpd = measure.get_perpendicular_distance()*1000; float d = sqrt(pard*pard+perpd*perpd); - float adiff = measure->get_angle_difference()*180/M_PI; - ostringstream ss; - ss.precision(3); - ss<<"Par "<set_text(info); } void Designer::measure_done() { mode = SELECT; + selection_changed(); } -void Designer::set_tooltip(int x, int y, const std::string &text) +void Designer::track_properties_response(int) { - int fontsize = ui_res.get_default_font().get_default_size(); - int h = fontsize+6; - int w = static_cast(ui_res.get_default_font().get_string_width(text)*fontsize)+6; - x = max(min(static_cast(screen_w)-w, x), 0); - y = max(min(static_cast(screen_h)-h, y), 0); - lbl_tooltip->set_text(text); - lbl_tooltip->set_geometry(GLtk::Geometry(x, y, w, h)); - lbl_tooltip->set_visible(true); + const set &tracks = selection.get_objects(); + for(set::const_iterator i=tracks.begin(); i!=tracks.end(); ++i) + update_track_icon(layout_3d->get(**i)); } -void Designer::clear_tooltip() +void Designer::route_name_accept(const string &text) { - lbl_tooltip->set_visible(false); + if(cur_route) + cur_route->set_name(text); } -void Designer::save_accept() +void Designer::svg_export_accept(const string &text) { - layout->save(input->get_text()); - - input_dismiss(); + SvgExporter svg_exp(*layout); + svg_exp.save(text); } -void Designer::turnout_id_accept() +string Designer::tooltip(int x, int y) { - Track *track = selection->get_track(); - unsigned id = lexical_cast(input->get_text()); - track->set_turnout_id(id); + const GLtk::Geometry &rgeom = root.get_geometry(); + if(Object *obj = pick_object(Vector(x*2.0f/rgeom.w-1.0f, y*2.0f/rgeom.h-1.0f, 0))) + { + const ObjectType &otype = obj->get_type(); + string info = format("%d %s", otype.get_article_number(), otype.get_description()); + if(Track *track = dynamic_cast(obj)) + { + if(mode!=CATALOGUE && abs(track->get_tilt()).radians()>1e-4) + info += format(" (slope %.1f%%)", abs(tan(track->get_tilt())*100)); + if(track->get_turnout_id()) + info += format(" (turnout %d)", track->get_turnout_id()); + else if(track->get_sensor_id()) + info += format(" (sensor %d)", track->get_sensor_id()); + } + return info; + } - update_track_color(layout_3d->get_track(*track)); + return string(); +} - input_dismiss(); +void Designer::clear_paths() +{ + for(list::iterator i=highlight_paths.begin(); i!=highlight_paths.end(); ++i) + delete *i; + highlight_paths.clear(); } -void Designer::sensor_id_accept() +void Designer::show_route(const Route &route) { - const set &tracks = selection->get_tracks(); - unsigned id = lexical_cast(input->get_text()); - for(set::const_iterator i=tracks.begin(); i!=tracks.end(); ++i) - { - (*i)->set_sensor_id(id); + clear_paths(); - update_track_color(layout_3d->get_track(**i)); + const set &rtracks = route.get_tracks(); + for(set::iterator i=rtracks.begin(); i!=rtracks.end(); ++i) + { + Track3D &t3d = layout_3d->get(**i); + Path3D *path = new Path3D(t3d); + path->set_color(GL::Color(0.5, 0.8, 1.0)); + if(unsigned tid = (*i)->get_turnout_id()) + path->set_path(route.get_turnout(tid)); } - - input_dismiss(); } -void Designer::input_dismiss() +void Designer::show_zone(const Zone &zone) { - delete input; - input = 0; - mode = SELECT; + clear_paths(); + + const Zone::TrackSet &ztracks = zone.get_tracks(); + for(Zone::TrackSet::const_iterator i=ztracks.begin(); i!=ztracks.end(); ++i) + { + Track3D &t3d = layout_3d->get(**i); + Path3D *path = new Path3D(t3d); + path->set_color(GL::Color(0.8, 1.0, 0.5)); + } }