X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Fvertexsetup.cpp;h=55424d6caf41eb9979f2de294547cf7f13fd210a;hb=009918e76dda88b0cb68fdaa20c63d6e952af260;hp=86c9f0f237f5cbc9c178da7ebcf082a99454fc9c;hpb=73567be7cd9e01e620cb2a8fa0ca381723b9a71f;p=libs%2Fgl.git diff --git a/source/core/vertexsetup.cpp b/source/core/vertexsetup.cpp index 86c9f0f2..55424d6c 100644 --- a/source/core/vertexsetup.cpp +++ b/source/core/vertexsetup.cpp @@ -1,16 +1,14 @@ -#include #include #include #include #include #include #include +#include #include #include "buffer.h" #include "deviceinfo.h" #include "error.h" -#include "gl.h" -#include "misc.h" #include "vertexarray.h" #include "vertexsetup.h" @@ -45,6 +43,8 @@ void VertexSetup::set_format(const VertexFormat &vfmt) if(!vertex_format.empty()) throw invalid_operation("VertexSetup::set_format"); + require_format(vfmt); + vertex_format = vfmt; } @@ -55,6 +55,9 @@ void VertexSetup::set_format_instanced(const VertexFormat &vfmt, const VertexFor if(!vertex_format.empty()) throw invalid_operation("VertexSetup::set_format"); + require_format(vfmt); + require_format(ifmt); + vertex_format = vfmt; inst_format = ifmt; } @@ -99,15 +102,25 @@ bool VertexSetup::verify_format(const VertexFormat &fmt) if(fmt.empty()) return false; - unsigned max_attribs = Limits::get_global().max_vertex_attributes; + unsigned max_attribs = DeviceInfo::get_global().limits.max_vertex_attributes; - for(const unsigned char *a=fmt.begin(); a!=fmt.end(); ++a) - if(get_attribute_semantic(*a)>=max_attribs) + for(VertexAttribute a: fmt) + if(get_attribute_semantic(a)>=max_attribs) return false; return true; } +void VertexSetup::require_format(const VertexFormat &fmt) +{ + bool has_int = false; + for(VertexAttribute a: fmt) + has_int = has_int | is_integer_attribute(a); + + if(has_int) + static Require _req(EXT_gpu_shader4); +} + void VertexSetup::update() const { static bool direct = ARB_direct_state_access && ARB_vertex_attrib_binding; @@ -121,9 +134,9 @@ void VertexSetup::update() const if(dirty&INDEX_BUFFER) { if(direct) - glVertexArrayElementBuffer(id, index_buffer->get_id()); + glVertexArrayElementBuffer(id, index_buffer->id); else - glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, index_buffer->get_id()); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, index_buffer->id); } dirty = 0; @@ -132,41 +145,46 @@ void VertexSetup::update() const void VertexSetup::update_vertex_array(const VertexArray &array, unsigned binding, unsigned divisor, bool direct) const { if(!direct) - glBindBuffer(GL_ARRAY_BUFFER, array.get_buffer()->get_id()); + { + Buffer::unbind_scratch(); + glBindBuffer(GL_ARRAY_BUFFER, array.get_buffer()->id); + } const VertexFormat &fmt = array.get_format(); - unsigned stride = fmt.stride()*sizeof(float); + unsigned stride = fmt.stride(); if(direct) { - glVertexArrayVertexBuffer(id, binding, array.get_buffer()->get_id(), 0, stride); + glVertexArrayVertexBuffer(id, binding, array.get_buffer()->id, 0, stride); glVertexArrayBindingDivisor(id, binding, divisor); } unsigned offset = 0; - for(const unsigned char *a=fmt.begin(); a!=fmt.end(); ++a) + for(VertexAttribute a: fmt) { - unsigned sem = get_attribute_semantic(*a); - unsigned sz = get_attribute_size(*a); + unsigned sem = get_attribute_semantic(a); + bool integer = is_integer_attribute(a); + GLenum type = get_gl_type(get_attribute_source_type(a)); + unsigned cc = get_attribute_component_count(a); if(direct) { - if(*a==COLOR4_UBYTE) - glVertexArrayAttribFormat(id, sem, 4, GL_UNSIGNED_BYTE, true, offset); + if(integer) + glVertexArrayAttribIFormat(id, sem, cc, type, offset); else - glVertexArrayAttribFormat(id, sem, sz, GL_FLOAT, false, offset); + glVertexArrayAttribFormat(id, sem, cc, type, true, offset); glVertexArrayAttribBinding(id, sem, binding); glEnableVertexArrayAttrib(id, sem); } else { - if(*a==COLOR4_UBYTE) - glVertexAttribPointer(sem, 4, GL_UNSIGNED_BYTE, true, stride, reinterpret_cast(offset)); + if(integer) + glVertexAttribIPointer(sem, cc, type, stride, reinterpret_cast(offset)); else - glVertexAttribPointer(sem, sz, GL_FLOAT, false, stride, reinterpret_cast(offset)); + glVertexAttribPointer(sem, cc, type, true, stride, reinterpret_cast(offset)); if(ARB_instanced_arrays) glVertexAttribDivisor(sem, divisor); glEnableVertexAttribArray(sem); } - offset += sz*sizeof(float); + offset += get_attribute_size(a); } if(!direct) @@ -186,15 +204,15 @@ void VertexSetup::unload() glBindVertexArray(id); glBindBuffer(GL_ARRAY_BUFFER, 0); - for(const unsigned char *a=vertex_format.begin(); a!=vertex_format.end(); ++a) + for(VertexAttribute a: vertex_format) { - unsigned sem = get_attribute_semantic(*a); + unsigned sem = get_attribute_semantic(a); glDisableVertexAttribArray(sem); glVertexAttribPointer(sem, 1, GL_FLOAT, false, 0, 0); } - for(const unsigned char *a=inst_format.begin(); a!=inst_format.end(); ++a) + for(VertexAttribute a: inst_format) { - unsigned sem = get_attribute_semantic(*a); + unsigned sem = get_attribute_semantic(a); glDisableVertexAttribArray(sem); glVertexAttribPointer(sem, 1, GL_FLOAT, false, 0, 0); }