X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Fvertexsetup.cpp;h=55424d6caf41eb9979f2de294547cf7f13fd210a;hb=009918e76dda88b0cb68fdaa20c63d6e952af260;hp=7a24da7350b5f332a1e2aaaaa5c80a29fc7646e8;hpb=7b569bbfcfb65d8d88b47ac42ee1df6a7d27e784;p=libs%2Fgl.git diff --git a/source/core/vertexsetup.cpp b/source/core/vertexsetup.cpp index 7a24da73..55424d6c 100644 --- a/source/core/vertexsetup.cpp +++ b/source/core/vertexsetup.cpp @@ -1,4 +1,3 @@ -#include #include #include #include @@ -10,8 +9,6 @@ #include "buffer.h" #include "deviceinfo.h" #include "error.h" -#include "gl.h" -#include "misc.h" #include "vertexarray.h" #include "vertexsetup.h" @@ -105,10 +102,10 @@ bool VertexSetup::verify_format(const VertexFormat &fmt) if(fmt.empty()) return false; - unsigned max_attribs = Limits::get_global().max_vertex_attributes; + unsigned max_attribs = DeviceInfo::get_global().limits.max_vertex_attributes; - for(const UInt16 *a=fmt.begin(); a!=fmt.end(); ++a) - if(get_attribute_semantic(*a)>=max_attribs) + for(VertexAttribute a: fmt) + if(get_attribute_semantic(a)>=max_attribs) return false; return true; @@ -117,8 +114,8 @@ bool VertexSetup::verify_format(const VertexFormat &fmt) void VertexSetup::require_format(const VertexFormat &fmt) { bool has_int = false; - for(const UInt16 *a=fmt.begin(); a!=fmt.end(); ++a) - has_int = has_int | is_integer_attribute(*a); + for(VertexAttribute a: fmt) + has_int = has_int | is_integer_attribute(a); if(has_int) static Require _req(EXT_gpu_shader4); @@ -137,9 +134,9 @@ void VertexSetup::update() const if(dirty&INDEX_BUFFER) { if(direct) - glVertexArrayElementBuffer(id, index_buffer->get_id()); + glVertexArrayElementBuffer(id, index_buffer->id); else - glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, index_buffer->get_id()); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, index_buffer->id); } dirty = 0; @@ -150,24 +147,24 @@ void VertexSetup::update_vertex_array(const VertexArray &array, unsigned binding if(!direct) { Buffer::unbind_scratch(); - glBindBuffer(GL_ARRAY_BUFFER, array.get_buffer()->get_id()); + glBindBuffer(GL_ARRAY_BUFFER, array.get_buffer()->id); } const VertexFormat &fmt = array.get_format(); unsigned stride = fmt.stride(); if(direct) { - glVertexArrayVertexBuffer(id, binding, array.get_buffer()->get_id(), 0, stride); + glVertexArrayVertexBuffer(id, binding, array.get_buffer()->id, 0, stride); glVertexArrayBindingDivisor(id, binding, divisor); } unsigned offset = 0; - for(const UInt16 *a=fmt.begin(); a!=fmt.end(); ++a) + for(VertexAttribute a: fmt) { - unsigned sem = get_attribute_semantic(*a); - bool integer = is_integer_attribute(*a); - GLenum type = get_gl_type(get_attribute_source_type(*a)); - unsigned cc = get_attribute_component_count(*a); + unsigned sem = get_attribute_semantic(a); + bool integer = is_integer_attribute(a); + GLenum type = get_gl_type(get_attribute_source_type(a)); + unsigned cc = get_attribute_component_count(a); if(direct) { if(integer) @@ -187,7 +184,7 @@ void VertexSetup::update_vertex_array(const VertexArray &array, unsigned binding glVertexAttribDivisor(sem, divisor); glEnableVertexAttribArray(sem); } - offset += get_attribute_size(*a); + offset += get_attribute_size(a); } if(!direct) @@ -207,15 +204,15 @@ void VertexSetup::unload() glBindVertexArray(id); glBindBuffer(GL_ARRAY_BUFFER, 0); - for(const UInt16 *a=vertex_format.begin(); a!=vertex_format.end(); ++a) + for(VertexAttribute a: vertex_format) { - unsigned sem = get_attribute_semantic(*a); + unsigned sem = get_attribute_semantic(a); glDisableVertexAttribArray(sem); glVertexAttribPointer(sem, 1, GL_FLOAT, false, 0, 0); } - for(const UInt16 *a=inst_format.begin(); a!=inst_format.end(); ++a) + for(VertexAttribute a: inst_format) { - unsigned sem = get_attribute_semantic(*a); + unsigned sem = get_attribute_semantic(a); glDisableVertexAttribArray(sem); glVertexAttribPointer(sem, 1, GL_FLOAT, false, 0, 0); }