X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Fvertexsetup.cpp;h=0971aed1c62f08c8c2823e873bcf86ce5ba15ba4;hb=a4d83d3748cdde8cf30683d36a040d3dfacfd693;hp=f077ad2e00260ac675efcd191a214b8820eb3554;hpb=9b3bce7ae76ff8c0c81315d2505ea96bf422a318;p=libs%2Fgl.git diff --git a/source/core/vertexsetup.cpp b/source/core/vertexsetup.cpp index f077ad2e..0971aed1 100644 --- a/source/core/vertexsetup.cpp +++ b/source/core/vertexsetup.cpp @@ -5,6 +5,7 @@ #include #include #include +#include #include #include "buffer.h" #include "deviceinfo.h" @@ -23,7 +24,8 @@ VertexSetup::VertexSetup(): dirty(0), vertex_array(0), inst_array(0), - index_buffer(0) + index_buffer(0), + index_type(UNSIGNED_SHORT) { static Require req(ARB_vertex_array_object); if(ARB_direct_state_access) @@ -44,6 +46,8 @@ void VertexSetup::set_format(const VertexFormat &vfmt) if(!vertex_format.empty()) throw invalid_operation("VertexSetup::set_format"); + require_format(vfmt); + vertex_format = vfmt; } @@ -54,6 +58,9 @@ void VertexSetup::set_format_instanced(const VertexFormat &vfmt, const VertexFor if(!vertex_format.empty()) throw invalid_operation("VertexSetup::set_format"); + require_format(vfmt); + require_format(ifmt); + vertex_format = vfmt; inst_format = ifmt; } @@ -86,9 +93,10 @@ void VertexSetup::set_instance_array(const VertexArray &a) dirty |= INSTANCE_ARRAY; } -void VertexSetup::set_index_buffer(const Buffer &ibuf) +void VertexSetup::set_index_buffer(const Buffer &ibuf, DataType itype) { index_buffer = &ibuf; + index_type = itype; dirty |= INDEX_BUFFER; } @@ -99,13 +107,23 @@ bool VertexSetup::verify_format(const VertexFormat &fmt) unsigned max_attribs = Limits::get_global().max_vertex_attributes; - for(const unsigned char *a=fmt.begin(); a!=fmt.end(); ++a) - if(get_attribute_semantic(*a)>=max_attribs) + for(VertexAttribute a: fmt) + if(get_attribute_semantic(a)>=max_attribs) return false; return true; } +void VertexSetup::require_format(const VertexFormat &fmt) +{ + bool has_int = false; + for(VertexAttribute a: fmt) + has_int = has_int | is_integer_attribute(a); + + if(has_int) + static Require _req(EXT_gpu_shader4); +} + void VertexSetup::update() const { static bool direct = ARB_direct_state_access && ARB_vertex_attrib_binding; @@ -130,10 +148,13 @@ void VertexSetup::update() const void VertexSetup::update_vertex_array(const VertexArray &array, unsigned binding, unsigned divisor, bool direct) const { if(!direct) + { + Buffer::unbind_scratch(); glBindBuffer(GL_ARRAY_BUFFER, array.get_buffer()->get_id()); + } const VertexFormat &fmt = array.get_format(); - unsigned stride = fmt.stride()*sizeof(float); + unsigned stride = fmt.stride(); if(direct) { glVertexArrayVertexBuffer(id, binding, array.get_buffer()->get_id(), 0, stride); @@ -141,30 +162,32 @@ void VertexSetup::update_vertex_array(const VertexArray &array, unsigned binding } unsigned offset = 0; - for(const unsigned char *a=fmt.begin(); a!=fmt.end(); ++a) + for(VertexAttribute a: fmt) { - unsigned sem = get_attribute_semantic(*a); - unsigned sz = get_attribute_size(*a); + unsigned sem = get_attribute_semantic(a); + bool integer = is_integer_attribute(a); + GLenum type = get_gl_type(get_attribute_source_type(a)); + unsigned cc = get_attribute_component_count(a); if(direct) { - if(*a==COLOR4_UBYTE) - glVertexArrayAttribFormat(id, sem, 4, GL_UNSIGNED_BYTE, true, offset); + if(integer) + glVertexArrayAttribIFormat(id, sem, cc, type, offset); else - glVertexArrayAttribFormat(id, sem, sz, GL_FLOAT, false, offset); + glVertexArrayAttribFormat(id, sem, cc, type, true, offset); glVertexArrayAttribBinding(id, sem, binding); glEnableVertexArrayAttrib(id, sem); } else { - if(*a==COLOR4_UBYTE) - glVertexAttribPointer(sem, 4, GL_UNSIGNED_BYTE, true, stride, reinterpret_cast(offset)); + if(integer) + glVertexAttribIPointer(sem, cc, type, stride, reinterpret_cast(offset)); else - glVertexAttribPointer(sem, sz, GL_FLOAT, false, stride, reinterpret_cast(offset)); + glVertexAttribPointer(sem, cc, type, true, stride, reinterpret_cast(offset)); if(ARB_instanced_arrays) glVertexAttribDivisor(sem, divisor); glEnableVertexAttribArray(sem); } - offset += sz*sizeof(float); + offset += get_attribute_size(a); } if(!direct) @@ -184,15 +207,15 @@ void VertexSetup::unload() glBindVertexArray(id); glBindBuffer(GL_ARRAY_BUFFER, 0); - for(const unsigned char *a=vertex_format.begin(); a!=vertex_format.end(); ++a) + for(VertexAttribute a: vertex_format) { - unsigned sem = get_attribute_semantic(*a); + unsigned sem = get_attribute_semantic(a); glDisableVertexAttribArray(sem); glVertexAttribPointer(sem, 1, GL_FLOAT, false, 0, 0); } - for(const unsigned char *a=inst_format.begin(); a!=inst_format.end(); ++a) + for(VertexAttribute a: inst_format) { - unsigned sem = get_attribute_semantic(*a); + unsigned sem = get_attribute_semantic(a); glDisableVertexAttribArray(sem); glVertexAttribPointer(sem, 1, GL_FLOAT, false, 0, 0); }