X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Funiformblock.h;h=de8b90e4bc5d2d86fd1ebc3749ec59f7ff108066;hb=b8b7c6b251cace40021bdfacc6aa17242aa51e1d;hp=9f2a0849e9cca10795c759456dc12fcf6405a386;hpb=8366f8951984aa436938b1bb18a57067ff2260c1;p=libs%2Fgl.git diff --git a/source/core/uniformblock.h b/source/core/uniformblock.h index 9f2a0849..de8b90e4 100644 --- a/source/core/uniformblock.h +++ b/source/core/uniformblock.h @@ -1,26 +1,20 @@ #ifndef MSP_GL_UNIFORMBLOCK_H_ #define MSP_GL_UNIFORMBLOCK_H_ -#include #include #include #include "bufferable.h" #include "reflectdata.h" -#include "vector.h" +#include "uniformblock_backend.h" namespace Msp { namespace GL { -class BufferRange; -class Matrix; -class Uniform; -struct Color; - /** Stores uniforms with a specific layout. Both named and default uniform blocks are supported. */ -class UniformBlock: public NonCopyable, public Bufferable +class UniformBlock: public UniformBlockBackend, public NonCopyable, public Bufferable { private: std::vector data; @@ -34,7 +28,7 @@ private: virtual unsigned get_alignment() const; public: - void store(const ReflectData::UniformInfo &, const Uniform &); + void store(const ReflectData::UniformInfo &, unsigned, const void *); }; } // namespace GL