X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Ftexturecube.h;h=e738ab53beba296520c3d130744a82b8b3e4208c;hb=be6ffe96ecb4707599fe1a6f620c348760213d46;hp=5818458618de4e32df8c4d846fdf978e49bc1737;hpb=4a639bc5e80fce2467855a9e8f4c6cdff2f0adc0;p=libs%2Fgl.git diff --git a/source/core/texturecube.h b/source/core/texturecube.h index 58184586..e738ab53 100644 --- a/source/core/texturecube.h +++ b/source/core/texturecube.h @@ -1,9 +1,8 @@ #ifndef MSP_GL_TEXTURECUBE_H_ #define MSP_GL_TEXTURECUBE_H_ -#include #include -#include "texture.h" +#include "texturecube_backend.h" #include "vector.h" namespace Msp { @@ -31,8 +30,10 @@ All faces of a cube map texture must be allocated for it to be usable. Requires OpenGL version 1.3. */ -class TextureCube: public Texture +class TextureCube: public TextureCubeBackend { + friend TextureCubeBackend; + public: class Loader: public Msp::DataFile::DerivedObjectLoader { @@ -50,15 +51,13 @@ public: }; private: - unsigned size; - unsigned levels; + unsigned size = 0; + unsigned levels = 0; static const Vector3 directions[6]; static const unsigned orientations[12]; public: - TextureCube(); - /** Defines storage structure for the texture. If lv is zero, the number of mipmap levels is automatically determined from storage dimensions. @@ -79,7 +78,6 @@ public: void image(TextureCubeFace, const Graphics::Image &); virtual void image(const Graphics::Image &, unsigned = 0); - using Texture::image; unsigned get_size() const { return size; } private: @@ -100,12 +98,10 @@ public: Vector3 get_texel_direction(TextureCubeFace, unsigned, unsigned); virtual AsyncLoader *load(IO::Seekable &, const Resources * = 0) { return 0; } - virtual std::uint64_t get_data_size() const; + virtual std::size_t get_data_size() const; virtual void unload() { } }; -GLenum get_gl_cube_face(TextureCubeFace); - void operator>>(const LexicalConverter &, TextureCubeFace &); } // namespace GL