X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Ftexturecube.h;h=b68210b05c98230d892e7dcb780a2331095b3124;hb=ada4b7614137221b64a00f31fde1498064e9fb19;hp=15b598174ae3b233b52846e380603f8093e0a3de;hpb=3a1b9cbe2441ae670a97541dc8ccb0a2860c8302;p=libs%2Fgl.git diff --git a/source/core/texturecube.h b/source/core/texturecube.h index 15b59817..b68210b0 100644 --- a/source/core/texturecube.h +++ b/source/core/texturecube.h @@ -52,9 +52,6 @@ public: private: unsigned size; unsigned levels; - /* Lowest six bits track allocation status of faces on the base level. Bit - seven is set if the entire base level is allocated. */ - unsigned allocated; static TextureCubeFace face_order[6]; static Vector3 directions[6]; @@ -70,34 +67,18 @@ public: it can't be changed. */ void storage(PixelFormat fmt, unsigned size, unsigned lv = 0); - DEPRECATED void storage(PixelComponents c, unsigned s, unsigned l = 0) - { storage(make_pixelformat(c, UNSIGNED_BYTE), s, l); } - - /** Allocates storage for the cube faces. The contents are initially - undefined. If storage has already been allocated, does nothing. */ - void allocate(unsigned level); - /** Updates the contents of a face. Storage must be defined beforehand. The image data must have dimensions and format matching the defined storage. */ void image(TextureCubeFace face, unsigned level, const void *data); - DEPRECATED void image(TextureCubeFace face, unsigned level, - PixelComponents comp, DataType type, const void *data); - /** Updates a rectangular region of a face. Storage must be defined beforehand. The image data must be in a format mathing the defined storage and the update region must be fully inside the face. */ void sub_image(TextureCubeFace face, unsigned level, int x, int y, unsigned w, unsigned h, const void *data); - DEPRECATED void sub_image(TextureCubeFace face, unsigned level, - int x, int y, unsigned w, unsigned h, - PixelComponents comp, DataType type, const void *data); - void image(TextureCubeFace, const Graphics::Image &); - DEPRECATED void image(TextureCubeFace, const Graphics::Image &, bool); - virtual void image(const Graphics::Image &, unsigned = 0); using Texture::image;