X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Ftexture3d.cpp;h=f6268d697d6d60c00735c6230e6ff6c701eb8b7c;hb=2b7f8e45e75bec30c1ea27fc0efd8286f67adc3f;hp=1681f83c6f528b949be627adb9fddf311556806a;hpb=efb45a6851563cdb8077b6aad3ab92d4006d8790;p=libs%2Fgl.git diff --git a/source/core/texture3d.cpp b/source/core/texture3d.cpp index 1681f83c..f6268d69 100644 --- a/source/core/texture3d.cpp +++ b/source/core/texture3d.cpp @@ -36,7 +36,11 @@ Texture3D::Texture3D(): void Texture3D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned dp, unsigned lv) { if(width>0) - throw invalid_operation("Texture3D::storage"); + { + if(fmt!=format || wd!=width || ht!=height || dp!=depth || (lv && lv!=levels)) + throw incompatible_data("Texture3D::storage"); + return; + } if(wd==0 || ht==0 || dp==0) throw invalid_argument("Texture3D::storage"); @@ -76,14 +80,13 @@ void Texture3D::image(unsigned level, const void *data) { if(width==0 || height==0 || depth==0) throw invalid_operation("Texture3D::image"); + if(level>=levels) + throw out_of_range("Texture3D::image"); - unsigned w = width; - unsigned h = height; - unsigned d = depth; - get_level_size(level, w, h, d); + LinAl::Vector size = get_level_size(level); if(ARB_texture_storage) - return sub_image(level, 0, 0, 0, w, h, d, data); + return sub_image(level, 0, 0, 0, size.x, size.y, size.z, data); BindRestore _bind(this); @@ -95,7 +98,7 @@ void Texture3D::image(unsigned level, const void *data) PixelComponents comp = get_components(storage_fmt); GLenum type = get_gl_type(get_component_type(storage_fmt)); - glTexImage3D(target, level, storage_fmt, width, height, depth, 0, comp, type, data); + glTexImage3D(target, level, storage_fmt, size.x, size.y, size.z, 0, comp, type, data); allocated |= 1<=levels) + throw out_of_range("Texture3D::sub_image"); Conditional _bind(!ARB_direct_state_access, this); allocate(level); @@ -149,10 +154,7 @@ void Texture3D::image(const Graphics::Image &img, unsigned lv) h = w; PixelFormat fmt = pixelformat_from_image(img); - if(width==0) - storage(make_pixelformat(get_components(fmt), get_component_type(fmt), use_srgb_format), w, h, d, lv); - else if(w!=width || h!=height || d!=depth) - throw incompatible_data("Texture3D::load_image"); + storage(make_pixelformat(get_components(fmt), get_component_type(fmt), use_srgb_format), w, h, d, lv); PixelStore pstore = PixelStore::from_image(img); BindRestore _bind_ps(pstore); @@ -170,10 +172,11 @@ unsigned Texture3D::get_n_levels() const return n; } -void Texture3D::get_level_size(unsigned level, unsigned &w, unsigned &h, unsigned &d) const +LinAl::Vector Texture3D::get_level_size(unsigned level) const { - w >>= level; - h >>= level; + unsigned w = width>>level; + unsigned h = height>>level; + unsigned d = depth; if(target!=GL_TEXTURE_2D_ARRAY) d >>= level; @@ -183,6 +186,8 @@ void Texture3D::get_level_size(unsigned level, unsigned &w, unsigned &h, unsigne h = 1; if(!d && (w || h)) d = 1; + + return LinAl::Vector(w, h, d); } UInt64 Texture3D::get_data_size() const