X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Ftexture3d.cpp;h=ab8bca7cba1c8cfd4f5598b73c8dfa759d96488c;hb=a92362ad19b65f66b98e0dc4d034da5e4eb5cf36;hp=f6268d697d6d60c00735c6230e6ff6c701eb8b7c;hpb=2b7f8e45e75bec30c1ea27fc0efd8286f67adc3f;p=libs%2Fgl.git diff --git a/source/core/texture3d.cpp b/source/core/texture3d.cpp index f6268d69..ab8bca7c 100644 --- a/source/core/texture3d.cpp +++ b/source/core/texture3d.cpp @@ -7,7 +7,6 @@ #include #include "bindable.h" #include "error.h" -#include "pixelstore.h" #include "texture3d.h" using namespace std; @@ -62,9 +61,23 @@ void Texture3D::allocate(unsigned level) if(allocated&(1< _bind(!ARB_direct_state_access, this); if(ARB_direct_state_access) glTextureStorage3D(id, levels, storage_fmt, width, height, depth); else @@ -73,7 +86,7 @@ void Texture3D::allocate(unsigned level) allocated |= (1<=levels) throw out_of_range("Texture3D::image"); - LinAl::Vector size = get_level_size(level); - if(ARB_texture_storage) + { + LinAl::Vector size = get_level_size(level); return sub_image(level, 0, 0, 0, size.x, size.y, size.z, data); + } + + glActiveTexture(GL_TEXTURE0); + glBindTexture(target, id); + + image_(level, data); + + if(auto_gen_mipmap && level==0) + { + generate_mipmap_(); + allocated |= (1< size = get_level_size(level); PixelComponents comp = get_components(storage_fmt); GLenum type = get_gl_type(get_component_type(storage_fmt)); glTexImage3D(target, level, storage_fmt, size.x, size.y, size.z, 0, comp, type, data); allocated |= 1<=levels) throw out_of_range("Texture3D::sub_image"); - Conditional _bind(!ARB_direct_state_access, this); - allocate(level); + bool direct = (ARB_direct_state_access && (ARB_texture_storage || (allocated&(1<