X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Ftexture3d.cpp;h=984ffac7d4ef1a07985b3bf033915bbac3cf5b57;hb=6065f6622cc275dc0b20baaf7c267e71169d18f3;hp=768af91233aa6158c7d336d98a6386e3fa634f5c;hpb=715672cf2c64dab0744db676fdee255ee3a4cef7;p=libs%2Fgl.git diff --git a/source/core/texture3d.cpp b/source/core/texture3d.cpp index 768af912..984ffac7 100644 --- a/source/core/texture3d.cpp +++ b/source/core/texture3d.cpp @@ -1,5 +1,4 @@ #include -#include #include #include #include @@ -60,32 +59,21 @@ void Texture3D::allocate(unsigned level) if(allocated&(1<=levels) throw out_of_range("Texture3D::image"); + LinAl::Vector size = get_level_size(level); + if(ARB_texture_storage) - { - LinAl::Vector size = get_level_size(level); return sub_image(level, 0, 0, 0, size.x, size.y, size.z, data); - } - - glActiveTexture(GL_TEXTURE0); - glBindTexture(target, id); - - image_(level, data); - if(auto_gen_mipmap && level==0) - { - generate_mipmap_(); - allocated |= (1< size = get_level_size(level); - PixelComponents comp = get_components(storage_fmt); + GLenum fmt = get_gl_pixelformat(storage_fmt); + GLenum comp = get_gl_components(get_components(storage_fmt)); GLenum type = get_gl_type(get_component_type(storage_fmt)); - glTexImage3D(target, level, storage_fmt, size.x, size.y, size.z, 0, comp, type, data); + glTexImage3D(target, level, fmt, size.x, size.y, size.z, 0, comp, type, data); allocated |= 1<=levels) throw out_of_range("Texture3D::sub_image"); - bool direct = (ARB_direct_state_access && (ARB_texture_storage || (allocated&(1< Texture3D::get_level_size(unsigned level) const return LinAl::Vector(w, h, d); } -UInt64 Texture3D::get_data_size() const +uint64_t Texture3D::get_data_size() const { return id ? width*height*depth*get_pixel_size(storage_fmt) : 0; }