X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Ftexture3d.cpp;h=3c675dbb705847527586b452f414bdc4b49c1fb1;hb=2b2676392aff2eb6b38c3e463cc67f4d67a4ef8b;hp=03c58d0afdf05e6273cfbbea2892ea2d7e067ca9;hpb=7aaec9a70b8d7733429bec043f8e33e02956f266;p=libs%2Fgl.git diff --git a/source/core/texture3d.cpp b/source/core/texture3d.cpp index 03c58d0a..3c675dbb 100644 --- a/source/core/texture3d.cpp +++ b/source/core/texture3d.cpp @@ -36,7 +36,11 @@ Texture3D::Texture3D(): void Texture3D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned dp, unsigned lv) { if(width>0) - throw invalid_operation("Texture3D::storage"); + { + if(fmt!=format || wd!=width || ht!=height || dp!=depth || (lv && lv!=levels)) + throw incompatible_data("Texture3D::storage"); + return; + } if(wd==0 || ht==0 || dp==0) throw invalid_argument("Texture3D::storage"); @@ -58,9 +62,23 @@ void Texture3D::allocate(unsigned level) if(allocated&(1< _bind(!ARB_direct_state_access, this); if(ARB_direct_state_access) glTextureStorage3D(id, levels, storage_fmt, width, height, depth); else @@ -69,40 +87,50 @@ void Texture3D::allocate(unsigned level) allocated |= (1<=levels) + throw out_of_range("Texture3D::image"); if(ARB_texture_storage) - return sub_image(level, 0, 0, 0, w, h, d, data); + { + LinAl::Vector size = get_level_size(level); + return sub_image(level, 0, 0, 0, size.x, size.y, size.z, data); + } - BindRestore _bind(this); + glActiveTexture(GL_TEXTURE0); + glBindTexture(target, id); + image_(level, data); + + if(auto_gen_mipmap && level==0) + { + generate_mipmap_(); + allocated |= (1< size = get_level_size(level); PixelComponents comp = get_components(storage_fmt); - DataType type = get_component_type(storage_fmt); - glTexImage3D(target, level, storage_fmt, width, height, depth, 0, comp, type, data); + GLenum type = get_gl_type(get_component_type(storage_fmt)); + glTexImage3D(target, level, storage_fmt, size.x, size.y, size.z, 0, comp, type, data); allocated |= 1<=levels) + throw out_of_range("Texture3D::sub_image"); + + bool direct = (ARB_direct_state_access && (ARB_texture_storage || (allocated&(1< _bind(!ARB_direct_state_access, this); - allocate(level); + allocate_(level); PixelComponents comp = get_components(storage_fmt); - DataType type = get_component_type(storage_fmt); + GLenum type = get_gl_type(get_component_type(storage_fmt)); if(ARB_direct_state_access) glTextureSubImage3D(id, level, x, y, z, wd, ht, dp, comp, type, data); else glTexSubImage3D(target, level, x, y, z, wd, ht, dp, comp, type, data); if(auto_gen_mipmap && level==0) - generate_mipmap(); + generate_mipmap_(); + + if(!direct) + glBindTexture(target, 0); } void Texture3D::sub_image(unsigned level, int x, int y, int z, unsigned wd, unsigned ht, unsigned dp, PixelComponents comp, DataType type, const void *data) @@ -149,10 +188,7 @@ void Texture3D::image(const Graphics::Image &img, unsigned lv) h = w; PixelFormat fmt = pixelformat_from_image(img); - if(width==0) - storage(make_pixelformat(get_components(fmt), get_component_type(fmt), use_srgb_format), w, h, d, lv); - else if(w!=width || h!=height || d!=depth) - throw incompatible_data("Texture3D::load_image"); + storage(make_pixelformat(get_components(fmt), get_component_type(fmt), use_srgb_format), w, h, d, lv); PixelStore pstore = PixelStore::from_image(img); BindRestore _bind_ps(pstore); @@ -170,10 +206,11 @@ unsigned Texture3D::get_n_levels() const return n; } -void Texture3D::get_level_size(unsigned level, unsigned &w, unsigned &h, unsigned &d) const +LinAl::Vector Texture3D::get_level_size(unsigned level) const { - w >>= level; - h >>= level; + unsigned w = width>>level; + unsigned h = height>>level; + unsigned d = depth; if(target!=GL_TEXTURE_2D_ARRAY) d >>= level; @@ -183,6 +220,8 @@ void Texture3D::get_level_size(unsigned level, unsigned &w, unsigned &h, unsigne h = 1; if(!d && (w || h)) d = 1; + + return LinAl::Vector(w, h, d); } UInt64 Texture3D::get_data_size() const