X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Ftexture3d.cpp;h=03a64f1cf83abdf8b4de758f8f1c2a44075b74a8;hb=ada4b7614137221b64a00f31fde1498064e9fb19;hp=ab8bca7cba1c8cfd4f5598b73c8dfa759d96488c;hpb=a92362ad19b65f66b98e0dc4d034da5e4eb5cf36;p=libs%2Fgl.git diff --git a/source/core/texture3d.cpp b/source/core/texture3d.cpp index ab8bca7c..03a64f1c 100644 --- a/source/core/texture3d.cpp +++ b/source/core/texture3d.cpp @@ -1,11 +1,9 @@ #include -#include #include #include #include #include #include -#include "bindable.h" #include "error.h" #include "texture3d.h" @@ -18,16 +16,14 @@ Texture3D::Texture3D(GLenum t): Texture(t), width(0), height(0), - depth(0), - allocated(0) + depth(0) { } Texture3D::Texture3D(): Texture(GL_TEXTURE_3D), width(0), height(0), - depth(0), - allocated(0) + depth(0) { static Require _req(EXT_texture3D); } @@ -50,93 +46,38 @@ void Texture3D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned dp, levels = get_n_levels(); if(lv>0) levels = min(levels, lv); -} - -void Texture3D::allocate(unsigned level) -{ - if(width==0 || height==0 || depth==0) - throw invalid_operation("Texture3D::allocate"); - if(level>=levels) - throw invalid_argument("Texture3D::allocate"); - if(allocated&(1<=levels) - throw out_of_range("Texture3D::image"); - - if(ARB_texture_storage) - { - LinAl::Vector size = get_level_size(level); - return sub_image(level, 0, 0, 0, size.x, size.y, size.z, data); - } - - glActiveTexture(GL_TEXTURE0); - glBindTexture(target, id); - - image_(level, data); - - if(auto_gen_mipmap && level==0) - { - generate_mipmap_(); - allocated |= (1< lv_size = get_level_size(i); + glTexImage3D(target, i, gl_fmt, lv_size.x, lv_size.y, lv_size.z, 0, comp, type, 0); + } glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, levels-1); - apply_swizzle(); } - LinAl::Vector size = get_level_size(level); - PixelComponents comp = get_components(storage_fmt); - GLenum type = get_gl_type(get_component_type(storage_fmt)); - glTexImage3D(target, level, storage_fmt, size.x, size.y, size.z, 0, comp, type, data); - - allocated |= 1< size = get_level_size(level); + return sub_image(level, 0, 0, 0, size.x, size.y, size.z, data); } void Texture3D::sub_image(unsigned level, int x, int y, int z, unsigned wd, unsigned ht, unsigned dp, const void *data) @@ -146,34 +87,15 @@ void Texture3D::sub_image(unsigned level, int x, int y, int z, unsigned wd, unsi if(level>=levels) throw out_of_range("Texture3D::sub_image"); - bool direct = (ARB_direct_state_access && (ARB_texture_storage || (allocated&(1< Texture3D::get_level_size(unsigned level) const return LinAl::Vector(w, h, d); } -UInt64 Texture3D::get_data_size() const +uint64_t Texture3D::get_data_size() const { return id ? width*height*depth*get_pixel_size(storage_fmt) : 0; }