X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Ftexture2dmultisample.h;h=20c0f864b531311563353afc8fa2e9417f022c97;hb=6cee6c490ded0981c4da3f9f4ec74a41555e1a4e;hp=77f4c542a51c1eba7da3684d56db3a1f98077704;hpb=be6ffe96ecb4707599fe1a6f620c348760213d46;p=libs%2Fgl.git diff --git a/source/core/texture2dmultisample.h b/source/core/texture2dmultisample.h index 77f4c542..20c0f864 100644 --- a/source/core/texture2dmultisample.h +++ b/source/core/texture2dmultisample.h @@ -6,6 +6,15 @@ namespace Msp { namespace GL { +/** +Two-dimensional multisample texture, consisting of a rectancular array of +texels with multiple samples each. + +The contents of multisample textures can not be set through API. Their primary +use is as Framebuffer attachments. + +Multisample textures can't have mipmaps. +*/ class Texture2DMultisample: public Texture2DMultisampleBackend { friend Texture2DMultisampleBackend; @@ -16,8 +25,11 @@ private: unsigned samples = 0; public: - void storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned sm); + /** Sets storage dimensions, format and sample count and allocates memory + for the texture. */ + void storage(PixelFormat, unsigned wd, unsigned ht, unsigned sm); + virtual void image(unsigned, const void *); virtual void image(const Graphics::Image &, unsigned = 0); unsigned get_width() const { return width; }