X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Ftexture2d.cpp;h=74071535e73f41e768f053cd5041479fe80353c3;hb=c218e021ede4e91c0fbc22ea9d636283409f847f;hp=01612d7325a8bf21c875e6e5a7de4f3de461657d;hpb=ef650a483b4201a1e9727f9a86e59894344d30e8;p=libs%2Fgl.git diff --git a/source/core/texture2d.cpp b/source/core/texture2d.cpp index 01612d73..74071535 100644 --- a/source/core/texture2d.cpp +++ b/source/core/texture2d.cpp @@ -6,11 +6,6 @@ using namespace std; namespace Msp { namespace GL { -Texture2D::Texture2D(): - width(0), - height(0) -{ } - Texture2D::~Texture2D() { set_manager(0); @@ -20,7 +15,7 @@ void Texture2D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned lv) { if(width>0) { - if(fmt!=format || wd!=width || ht!=height || (lv && lv!=levels)) + if(fmt!=format || wd!=width || ht!=height || (lv && lv!=n_levels)) throw incompatible_data("Texture2D::storage"); return; } @@ -30,9 +25,9 @@ void Texture2D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned lv) set_format(fmt); width = wd; height = ht; - levels = get_n_levels(); + n_levels = count_levels(max(width, height)); if(lv>0) - levels = min(levels, lv); + n_levels = min(n_levels, lv); allocate(); } @@ -43,27 +38,25 @@ void Texture2D::image(unsigned level, const void *data) return sub_image(level, 0, 0, size.x, size.y, data); } -void Texture2D::sub_image(unsigned level, int x, int y, unsigned wd, unsigned ht, const void *data) +void Texture2D::sub_image(unsigned level, unsigned x, unsigned y, unsigned wd, unsigned ht, const void *data) { if(width==0 || height==0) throw invalid_operation("Texture2D::sub_image"); - if(level>=levels) + if(level>=n_levels || x>width || x+wd>width || y>height || y+ht>height) throw out_of_range("Texture2D::sub_image"); Texture2DBackend::sub_image(level, x, y, wd, ht, data); } -void Texture2D::image(const Graphics::Image &img, unsigned lv) +Texture2D::AsyncTransfer Texture2D::sub_image_async(unsigned level, unsigned x, unsigned y, unsigned wd, unsigned ht) { - storage(pixelformat_from_image(img, use_srgb_format), img.get_width(), img.get_height(), lv); - image(0, img.get_pixels()); + return AsyncTransfer(*this, level, x, y, wd, ht); } -unsigned Texture2D::get_n_levels() const +void Texture2D::image(const Graphics::Image &img, unsigned lv) { - unsigned n = 0; - for(unsigned s=max(width, height); s; s>>=1, ++n) ; - return n; + storage(pixelformat_from_image(img, use_srgb_format), img.get_width(), img.get_height(), lv); + image(0, img.get_pixels()); } LinAl::Vector Texture2D::get_level_size(unsigned level) const @@ -79,16 +72,6 @@ LinAl::Vector Texture2D::get_level_size(unsigned level) const return LinAl::Vector(w, h); } -Resource::AsyncLoader *Texture2D::load(IO::Seekable &io, const Resources *) -{ - return create_async_loader(io); -} - -uint64_t Texture2D::get_data_size() const -{ - return id ? width*height*get_pixel_size(format) : 0; -} - Texture2D::Loader::Loader(Texture2D &t): DataFile::DerivedObjectLoader(t) @@ -104,18 +87,10 @@ Texture2D::Loader::Loader(Texture2D &t, Collection &c): void Texture2D::Loader::init() { - add("raw_data", &Loader::raw_data); add("storage", &Loader::storage); add("storage", &Loader::storage_levels); } -void Texture2D::Loader::raw_data(const string &data) -{ - if(obj.manager) - obj.set_manager(0); - obj.image(0, data.data()); -} - void Texture2D::Loader::storage(PixelFormat fmt, unsigned w, unsigned h) { obj.storage(fmt, w, h); @@ -126,5 +101,60 @@ void Texture2D::Loader::storage_levels(PixelFormat fmt, unsigned w, unsigned h, obj.storage(fmt, w, h, l); } + +Texture2D::AsyncTransfer::AsyncTransfer(Texture2D &t, unsigned l, unsigned x_, unsigned y_, unsigned wd, unsigned ht): + texture(&t), + level(l), + x(x_), + y(y_), + width(wd), + height(ht), + data_size(width*height*get_pixel_size(texture->storage_fmt)), + dest_addr(0) +{ + dest_addr = allocate(); +} + +Texture2D::AsyncTransfer::AsyncTransfer(AsyncTransfer &&other): + Texture2DBackend::AsyncTransfer(move(other)), + texture(other.texture), + level(other.level), + x(other.x), + y(other.y), + width(other.width), + height(other.height), + data_size(other.data_size), + dest_addr(other.dest_addr) +{ + other.dest_addr = 0; +} + +Texture2D::AsyncTransfer &Texture2D::AsyncTransfer::operator=(AsyncTransfer &&other) +{ + if(dest_addr) + finalize(); + + Texture2DBackend::AsyncTransfer::operator=(move(other)); + + texture = other.texture; + level = other.level; + x = other.x; + y = other.y; + width = other.width; + height = other.height; + data_size = other.data_size; + dest_addr = other.dest_addr; + + other.dest_addr = 0; + + return *this; +} + +Texture2D::AsyncTransfer::~AsyncTransfer() +{ + if(dest_addr) + finalize(); +} + } // namespace GL } // namespace Msp