X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Ftexture2d.cpp;h=31d7016574b17ecdf3200d587f781d940914d21e;hb=ada4b7614137221b64a00f31fde1498064e9fb19;hp=857ef17a69b7c501706c235e888e78ccc8f83856;hpb=3a1b9cbe2441ae670a97541dc8ccb0a2860c8302;p=libs%2Fgl.git diff --git a/source/core/texture2d.cpp b/source/core/texture2d.cpp index 857ef17a..31d70165 100644 --- a/source/core/texture2d.cpp +++ b/source/core/texture2d.cpp @@ -1,6 +1,6 @@ -#include #include #include +#include #include #include "buffer.h" #include "error.h" @@ -36,8 +36,7 @@ public: Texture2D::Texture2D(ResourceManager *m): Texture(GL_TEXTURE_2D, m), width(0), - height(0), - allocated(0) + height(0) { } Texture2D::~Texture2D() @@ -62,67 +61,38 @@ void Texture2D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned lv) levels = get_n_levels(); if(lv>0) levels = min(levels, lv); -} - -void Texture2D::allocate(unsigned level) -{ - if(width==0 || height==0) - throw invalid_operation("Texture2D::allocate"); - if(level>=levels) - throw invalid_argument("Texture2D::allocate"); - if(allocated&(1<=levels) - throw out_of_range("Texture2D::image"); - - LinAl::Vector size = get_level_size(level); - - if(ARB_texture_storage) - return sub_image(level, 0, 0, size.x, size.y, data); - - bind_scratch(); - - if(!allocated) { + bind_scratch(); glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, levels-1); - apply_swizzle(); + GLenum comp = get_gl_components(get_components(storage_fmt)); + GLenum type = get_gl_type(get_component_type(storage_fmt)); + for(unsigned i=0; i lv_size = get_level_size(i); + glTexImage2D(target, i, gl_fmt, lv_size.x, lv_size.y, 0, comp, type, 0); + } } - GLenum fmt = get_gl_pixelformat(storage_fmt); - GLenum comp = get_gl_components(get_components(storage_fmt)); - GLenum type = get_gl_type(get_component_type(storage_fmt)); - glTexImage2D(target, level, fmt, size.x, size.y, 0, comp, type, data); - - allocated |= 1< size = get_level_size(level); + return sub_image(level, 0, 0, size.x, size.y, data); } void Texture2D::sub_image(unsigned level, int x, int y, unsigned wd, unsigned ht, const void *data) @@ -132,8 +102,6 @@ void Texture2D::sub_image(unsigned level, int x, int y, unsigned wd, unsigned ht if(level>=levels) throw out_of_range("Texture2D::sub_image"); - allocate(level); - GLenum comp = get_gl_components(get_components(storage_fmt)); GLenum type = get_gl_type(get_component_type(storage_fmt)); if(ARB_direct_state_access) @@ -145,13 +113,6 @@ void Texture2D::sub_image(unsigned level, int x, int y, unsigned wd, unsigned ht } } -void Texture2D::sub_image(unsigned level, int x, int y, unsigned wd, unsigned ht, PixelComponents comp, DataType type, const void *data) -{ - if(comp!=get_components(format) || type!=get_component_type(format)) - throw incompatible_data("Texture2D::sub_image"); - sub_image(level, x, y, wd, ht, data); -} - void Texture2D::image(const Graphics::Image &img, unsigned lv) { image(img, lv, false); @@ -202,7 +163,6 @@ void Texture2D::unload() { glDeleteTextures(1, &id); id = 0; - allocated = 0; }