X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Ftexture2d.cpp;h=0fc300e0a09e7b4659aefe3bb842228797f6f3b1;hb=4e9fe48180c7b4646ac2591e172de61f7a693b32;hp=9ebc3cc5fc496e0e7afe057f12f26c7796637b10;hpb=33b6ca811172d402fc891eeed9cd2a5edc28d61d;p=libs%2Fgl.git diff --git a/source/core/texture2d.cpp b/source/core/texture2d.cpp index 9ebc3cc5..0fc300e0 100644 --- a/source/core/texture2d.cpp +++ b/source/core/texture2d.cpp @@ -70,22 +70,6 @@ void Texture2D::allocate(unsigned level) throw invalid_operation("Texture2D::allocate"); if(level>=levels) throw invalid_argument("Texture2D::allocate"); - - bool direct = ARB_texture_storage && ARB_direct_state_access; - if(!direct) - { - glActiveTexture(GL_TEXTURE0); - glBindTexture(target, id); - } - - allocate_(level); - - if(!direct) - glBindTexture(target, 0); -} - -void Texture2D::allocate_(unsigned level) -{ if(allocated&(1<=levels) throw out_of_range("Texture2D::image"); + LinAl::Vector size = get_level_size(level); + if(ARB_texture_storage) - { - LinAl::Vector size = get_level_size(level); return sub_image(level, 0, 0, size.x, size.y, data); - } - - glActiveTexture(GL_TEXTURE0); - glBindTexture(target, id); - image_(level, data); + bind_scratch(); - if(auto_gen_mipmap && level==0) - { - generate_mipmap_(); - allocated |= (1< size = get_level_size(level); GLenum fmt = get_gl_pixelformat(storage_fmt); GLenum comp = get_gl_components(get_components(storage_fmt)); GLenum type = get_gl_type(get_component_type(storage_fmt)); @@ -161,27 +132,17 @@ void Texture2D::sub_image(unsigned level, int x, int y, unsigned wd, unsigned ht if(level>=levels) throw out_of_range("Texture2D::sub_image"); - bool direct = (ARB_direct_state_access && (ARB_texture_storage || (allocated&(1<