X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Ftexture1d.cpp;h=3fd1ae0955e88c1d432219506fe960db9e4ecdd2;hb=ada4b7614137221b64a00f31fde1498064e9fb19;hp=1dbe36eb293e6b02d6a01608b23fb546938eb71a;hpb=7b569bbfcfb65d8d88b47ac42ee1df6a7d27e784;p=libs%2Fgl.git diff --git a/source/core/texture1d.cpp b/source/core/texture1d.cpp index 1dbe36eb..3fd1ae09 100644 --- a/source/core/texture1d.cpp +++ b/source/core/texture1d.cpp @@ -1,4 +1,3 @@ -#include #include #include #include @@ -12,8 +11,7 @@ namespace GL { Texture1D::Texture1D(): Texture(GL_TEXTURE_1D), - width(0), - allocated(0) + width(0) { static Require _req(MSP_texture1D); } @@ -34,70 +32,34 @@ void Texture1D::storage(PixelFormat fmt, unsigned wd, unsigned lv) levels = get_n_levels(); if(lv) levels = min(levels, lv); -} - -void Texture1D::allocate(unsigned level) -{ - if(width==0) - throw invalid_operation("Texture1D::allocate"); - if(level>=levels) - throw invalid_argument("Texture1D::allocate"); - if(allocated&(1<=levels) - throw out_of_range("Texture1D::image"); - - if(ARB_texture_storage) - return sub_image(level, 0, get_level_size(level), data); - - bind_scratch(); - - if(!allocated) { + bind_scratch(); glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, levels-1); - apply_swizzle(); + GLenum comp = get_gl_components(get_components(storage_fmt)); + GLenum type = get_gl_type(get_component_type(storage_fmt)); + for(unsigned i=0; i=levels) throw out_of_range("Texture1D::sub_image"); - allocate(level); - GLenum comp = get_gl_components(get_components(storage_fmt)); GLenum type = get_gl_type(get_component_type(storage_fmt)); if(ARB_direct_state_access) @@ -118,16 +78,6 @@ void Texture1D::sub_image(unsigned level, int x, unsigned wd, const void *data) bind_scratch(); glTexSubImage1D(target, level, x, wd, comp, type, data); } - - if(auto_gen_mipmap && level==0) - generate_mipmap(); -} - -void Texture1D::sub_image(unsigned level, int x, unsigned wd, PixelComponents comp, DataType type, const void *data) -{ - if(comp!=get_components(format) || type!=get_component_type(format)) - throw incompatible_data("Texture1D::sub_image"); - sub_image(level, x, wd, data); } void Texture1D::image(const Graphics::Image &img, unsigned lv) @@ -154,7 +104,7 @@ unsigned Texture1D::get_level_size(unsigned level) const return width>>level; } -UInt64 Texture1D::get_data_size() const +uint64_t Texture1D::get_data_size() const { return id ? width*get_pixel_size(storage_fmt) : 0; }