X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Ftexture1d.cpp;h=1dbe36eb293e6b02d6a01608b23fb546938eb71a;hb=7b569bbfcfb65d8d88b47ac42ee1df6a7d27e784;hp=71c736f04da4ecb7971d22461434169445614f6b;hpb=2b7f8e45e75bec30c1ea27fc0efd8286f67adc3f;p=libs%2Fgl.git diff --git a/source/core/texture1d.cpp b/source/core/texture1d.cpp index 71c736f0..1dbe36eb 100644 --- a/source/core/texture1d.cpp +++ b/source/core/texture1d.cpp @@ -2,7 +2,6 @@ #include #include #include -#include "bindable.h" #include "error.h" #include "texture1d.h" @@ -48,11 +47,14 @@ void Texture1D::allocate(unsigned level) if(ARB_texture_storage) { - Conditional _bind(!ARB_direct_state_access, this); + GLenum fmt = get_gl_pixelformat(storage_fmt); if(ARB_direct_state_access) - glTextureStorage1D(id, levels, storage_fmt, width); + glTextureStorage1D(id, levels, fmt, width); else - glTexStorage1D(target, levels, storage_fmt, width); + { + bind_scratch(); + glTexStorage1D(target, levels, fmt, width); + } apply_swizzle(); allocated |= (1<=levels) throw out_of_range("Texture1D::image"); - unsigned w = get_level_size(level); - if(ARB_texture_storage) - return sub_image(level, 0, w, data); + return sub_image(level, 0, get_level_size(level), data); - BindRestore _bind(this); + bind_scratch(); if(!allocated) { @@ -80,9 +80,10 @@ void Texture1D::image(unsigned level, const void *data) apply_swizzle(); } - PixelComponents comp = get_components(storage_fmt); + GLenum fmt = get_gl_pixelformat(storage_fmt); + GLenum comp = get_gl_components(get_components(storage_fmt)); GLenum type = get_gl_type(get_component_type(storage_fmt)); - glTexImage1D(target, level, storage_fmt, w, 0, comp, type, data); + glTexImage1D(target, level, fmt, get_level_size(level), 0, comp, type, data); allocated |= 1<=levels) throw out_of_range("Texture1D::sub_image"); - Conditional _bind(!ARB_direct_state_access, this); allocate(level); - PixelComponents comp = get_components(storage_fmt); + GLenum comp = get_gl_components(get_components(storage_fmt)); GLenum type = get_gl_type(get_component_type(storage_fmt)); if(ARB_direct_state_access) glTextureSubImage1D(id, level, x, wd, comp, type, data); else + { + bind_scratch(); glTexSubImage1D(target, level, x, wd, comp, type, data); + } if(auto_gen_mipmap && level==0) generate_mipmap();