X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Ftexture.cpp;h=b8a2614a1da9b697410067a7daaad807476ace7c;hb=8e58fc4da8443cb67fe4cd70d6f68de2be73011d;hp=568479a6d7fd9d187b3a9805af63591283bc9239;hpb=ef650a483b4201a1e9727f9a86e59894344d30e8;p=libs%2Fgl.git diff --git a/source/core/texture.cpp b/source/core/texture.cpp index 568479a6..b8a2614a 100644 --- a/source/core/texture.cpp +++ b/source/core/texture.cpp @@ -1,7 +1,13 @@ +#include #include #include "error.h" #include "resourcemanager.h" #include "texture.h" +#include "texture1d.h" +#include "texture2d.h" +#include "texture2darray.h" +#include "texture3d.h" +#include "texturecube.h" using namespace std; @@ -20,28 +26,8 @@ Texture::Texture(unsigned t): void Texture::set_format(PixelFormat fmt) { PixelComponents comp = get_components(fmt); - PixelComponents st_comp = comp; - FormatSwizzle swiz = NO_SWIZZLE; - switch(comp) - { - case LUMINANCE: - st_comp = RED; - swiz = R_TO_LUMINANCE; - break; - case LUMINANCE_ALPHA: - st_comp = RG; - swiz = RG_TO_LUMINANCE_ALPHA; - break; - case BGR: - st_comp = RGB; - swiz = RGB_TO_BGR; - break; - case BGRA: - st_comp = RGBA; - swiz = RGB_TO_BGR; - break; - default:; - } + ComponentSwizzle swiz = get_required_swizzle(comp); + PixelComponents st_comp = unswizzle_components(comp, swiz); PixelFormat st_fmt = make_pixelformat(st_comp, get_component_type(fmt), is_srgb(fmt)); require_pixelformat(st_fmt); @@ -61,16 +47,34 @@ void Texture::load_image(const string &fn, unsigned lv) image(img, lv); } +Texture::GenericLoader::TypeRegistry &Texture::get_texture_registry() +{ + static GenericLoader::TypeRegistry registry; + static bool initialized = false; + if(!initialized) + { + initialized = true; + registry.register_type("1d"); + registry.register_type("2d"); + registry.register_type("3d"); + registry.register_type("2d_array"); + registry.register_type("cube"); + } + return registry; +} + Texture::Loader::Loader(Texture &t, Collection *c): CollectionObjectLoader(t, c), levels(0) { - add("external_image", &Loader::external_image); - add("external_image_srgb", &Loader::external_image_srgb); + add("external_data", &Loader::external_data); + add("external_image", &Loader::external_image, false); + add("external_image_srgb", &Loader::external_image, true); add("generate_mipmap", &Loader::generate_mipmap); add("image_data", &Loader::image_data); add("mipmap_levels", &Loader::mipmap_levels); + add("raw_data", &Loader::raw_data); } void Texture::Loader::finish() @@ -87,20 +91,22 @@ void Texture::Loader::load_external_image(Graphics::Image &img, const string &fn img.load_io(*io); } -void Texture::Loader::external_image(const string &fn) +void Texture::Loader::external_data(const string &fn) { - obj.use_srgb_format = false; - external_image_common(fn); -} - -void Texture::Loader::external_image_srgb(const string &fn) -{ - obj.use_srgb_format = true; - external_image_common(fn); + if(obj.manager) + obj.manager->set_resource_location(obj, get_collection(), fn); + else + { + DataFile::RawData rd; + rd.open_file(get_collection(), fn); + rd.load(); + obj.image(0, rd.get_data()); + } } -void Texture::Loader::external_image_common(const string &fn) +void Texture::Loader::external_image(bool srgb, const string &fn) { + obj.use_srgb_format = srgb; if(obj.manager) obj.manager->set_resource_location(obj, get_collection(), fn); else @@ -133,5 +139,13 @@ void Texture::Loader::mipmap_levels(unsigned l) levels = l; } +void Texture::Loader::raw_data(const string &data) +{ + if(obj.manager) + obj.set_manager(0); + + obj.image(0, data.data()); +} + } // namespace GL } // namespace Msp