X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Ftexture.cpp;h=4968e2e678bd6103c239103828cc1c78b0ff4b2b;hb=160e9eea29bd10034733d59507fa1bcca36be401;hp=5c82dbe535d91a3036c4eed0f0f3e4d93a2e2fdb;hpb=4e9fe48180c7b4646ac2591e172de61f7a693b32;p=libs%2Fgl.git diff --git a/source/core/texture.cpp b/source/core/texture.cpp index 5c82dbe5..4968e2e6 100644 --- a/source/core/texture.cpp +++ b/source/core/texture.cpp @@ -1,11 +1,6 @@ -#include -#include -#include -#include #include #include "error.h" #include "resourcemanager.h" -#include "resources.h" #include "texture.h" using namespace std; @@ -13,59 +8,16 @@ using namespace std; namespace Msp { namespace GL { -int Texture::swizzle_orders[] = -{ - GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, - GL_RED, GL_RED, GL_RED, GL_ONE, - GL_RED, GL_RED, GL_RED, GL_GREEN, - GL_BLUE, GL_GREEN, GL_RED, GL_ALPHA -}; - -Texture *Texture::scratch_binding = 0; - -Texture::Texture(GLenum t, ResourceManager *m): - id(0), - target(t), - format(RGB8), - storage_fmt(RGB8), +Texture::Texture(unsigned t, ResourceManager *m): + TextureBackend(t, !m), + format(NO_PIXELFORMAT), + storage_fmt(format), swizzle(NO_SWIZZLE), use_srgb_format(false), auto_gen_mipmap(false) { if(m) set_manager(m); - else - generate_id(); - - static bool alignment_init = false; - if(!alignment_init) - { - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - alignment_init = true; - } -} - -Texture::~Texture() -{ - if(this==scratch_binding) - unbind_scratch(); - if(id) - glDeleteTextures(1, &id); -} - -void Texture::generate_id() -{ - if(id) - throw invalid_operation("Texture::generate_id"); - if(ARB_direct_state_access) - glCreateTextures(target, 1, &id); - else - glGenTextures(1, &id); - -#ifdef DEBUG - if(!debug_name.empty() && KHR_debug) - glObjectLabel(GL_TEXTURE, id, debug_name.size(), debug_name.c_str()); -#endif } void Texture::set_format(PixelFormat fmt) @@ -97,61 +49,13 @@ void Texture::set_format(PixelFormat fmt) PixelFormat st_fmt = make_pixelformat(st_comp, get_component_type(fmt), is_srgb(fmt)); require_pixelformat(st_fmt); if(swiz!=NO_SWIZZLE) - static Require _req(ARB_texture_swizzle); + require_swizzle(); format = fmt; storage_fmt = st_fmt; swizzle = swiz; } -void Texture::apply_swizzle() -{ - if(swizzle==NO_SWIZZLE) - return; - - if(get_gl_api()==OPENGL_ES2) - { - set_parameter_i(GL_TEXTURE_SWIZZLE_R, swizzle_orders[swizzle*4]); - set_parameter_i(GL_TEXTURE_SWIZZLE_G, swizzle_orders[swizzle*4+1]); - set_parameter_i(GL_TEXTURE_SWIZZLE_B, swizzle_orders[swizzle*4+2]); - set_parameter_i(GL_TEXTURE_SWIZZLE_A, swizzle_orders[swizzle*4+3]); - } - else - { - if(ARB_direct_state_access) - glTextureParameteriv(id, GL_TEXTURE_SWIZZLE_RGBA, swizzle_orders+swizzle*4); - else - glTexParameteriv(target, GL_TEXTURE_SWIZZLE_RGBA, swizzle_orders+swizzle*4); - } -} - -void Texture::set_parameter_i(GLenum param, int value) const -{ - if(ARB_direct_state_access) - glTextureParameteri(id, param, value); - else - glTexParameteri(target, param, value); -} - -void Texture::generate_mipmap() -{ - // glGenerateMipmap is defined here - static Require _req(EXT_framebuffer_object); - - if(ARB_direct_state_access) - glGenerateTextureMipmap(id); - else - { - bind_scratch(); - glGenerateMipmap(target); - } -} - -void Texture::load_image(const string &fn, bool) -{ - load_image(fn, 0U); -} - void Texture::load_image(const string &fn, unsigned lv) { Graphics::Image img; @@ -160,44 +64,6 @@ void Texture::load_image(const string &fn, unsigned lv) image(img, lv); } -void Texture::image(const Graphics::Image &img, bool) -{ - image(img, 0U); -} - -void Texture::set_debug_name(const string &name) -{ -#ifdef DEBUG - debug_name = name; - if(id && KHR_debug) - glObjectLabel(GL_TEXTURE, id, name.size(), name.c_str()); -#else - (void)name; -#endif -} - -void Texture::bind_scratch() -{ - if(!scratch_binding) - glActiveTexture(GL_TEXTURE0); - if(scratch_binding!=this) - { - if(scratch_binding && scratch_binding->target!=target) - glBindTexture(scratch_binding->target, 0); - glBindTexture(target, id); - scratch_binding = this; - } -} - -void Texture::unbind_scratch() -{ - if(scratch_binding) - { - glBindTexture(scratch_binding->target, 0); - scratch_binding = 0; - } -} - Texture::Loader::Loader(Texture &t): DataFile::CollectionObjectLoader(t, 0)