X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Ftexture.cpp;h=3adc511e23ca2640d0ed7e5a4fc6644b50a65c40;hb=a92362ad19b65f66b98e0dc4d034da5e4eb5cf36;hp=ea503ed1f9d4414f28f200c89be286fdc49f6190;hpb=dbc91b65728ab9c0e574bb1127cfe4d2da55de7f;p=libs%2Fgl.git diff --git a/source/core/texture.cpp b/source/core/texture.cpp index ea503ed1..3adc511e 100644 --- a/source/core/texture.cpp +++ b/source/core/texture.cpp @@ -8,7 +8,6 @@ #include "resourcemanager.h" #include "resources.h" #include "texture.h" -#include "texunit.h" using namespace std; @@ -36,13 +35,17 @@ Texture::Texture(GLenum t, ResourceManager *m): set_manager(m); else generate_id(); + + static bool alignment_init = false; + if(!alignment_init) + { + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + alignment_init = true; + } } Texture::~Texture() { - while(TexUnit *unit = TexUnit::find_unit(this)) - unbind_from(unit->get_index()); - if(id) glDeleteTextures(1, &id); } @@ -137,13 +140,22 @@ void Texture::generate_mipmap() // glGenerateMipmap is defined here static Require _req(EXT_framebuffer_object); + if(!ARB_direct_state_access) + { + glActiveTexture(GL_TEXTURE0); + glBindTexture(target, id); + } + generate_mipmap_(); + if(!ARB_direct_state_access) + glBindTexture(target, 0); +} + +void Texture::generate_mipmap_() +{ if(ARB_direct_state_access) glGenerateTextureMipmap(id); else - { - BindRestore _bind(this); glGenerateMipmap(target); - } } void Texture::set_auto_generate_mipmap(bool gm) @@ -172,56 +184,6 @@ void Texture::image(const Graphics::Image &img, bool) image(img, 0U); } -void Texture::bind_to(unsigned i) const -{ - if(!id) - { - if(manager) - manager->resource_used(*this); - if(!id) - { - unbind_from(i); - return; - } - } - - TexUnit &unit = TexUnit::get_unit(i); - if(unit.set_texture(this)) - { - if(manager) - manager->resource_used(*this); - - if(ARB_direct_state_access) - glBindTextureUnit(i, id); - else - { - unit.bind(); - glBindTexture(target, id); - } - } -} - -const Texture *Texture::current(unsigned i) -{ - return TexUnit::get_unit(i).get_texture(); -} - -void Texture::unbind_from(unsigned i) -{ - TexUnit &unit = TexUnit::get_unit(i); - const Texture *cur = unit.get_texture(); - if(unit.set_texture(0)) - { - if(ARB_direct_state_access) - glBindTextureUnit(i, 0); - else - { - unit.bind(); - glBindTexture(cur->target, 0); - } - } -} - void Texture::set_debug_name(const string &name) { #ifdef DEBUG