X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Fprogram.h;h=a2324f2329cc0fbaa3c8a4a2ea733384d02e6aeb;hb=fcde8390ad577fe434dcd4b29e0f410d29f867c9;hp=6ed2f5716e7e50e0e20371204bb1eb32035a2aa5;hpb=c5366b68add58fbc4889186125f15205e093e310;p=libs%2Fgl.git diff --git a/source/core/program.h b/source/core/program.h index 6ed2f571..a2324f23 100644 --- a/source/core/program.h +++ b/source/core/program.h @@ -101,14 +101,23 @@ public: }; private: + enum Stage + { + VERTEX, + GEOMETRY, + FRAGMENT, + MAX_STAGES + }; + struct TransientData { std::map textures; std::map blocks; + std::map spec_values; }; unsigned id; - std::vector stage_ids; + unsigned stage_ids[MAX_STAGES]; const Module *module; TransientData *transient; bool linked; @@ -116,6 +125,7 @@ private: std::vector uniforms; LayoutHash uniform_layout_hash; std::vector attributes; + std::string debug_name; public: /// Constructs an empty Program with no shader stages attached. @@ -137,7 +147,8 @@ public: void add_stages(const Module &, const std::map & = std::map()); private: - unsigned add_stage(GLenum); + bool has_stages() const; + unsigned add_stage(Stage); void add_glsl_stages(const GlslModule &, const std::map &); void compile_glsl_stage(unsigned); void add_spirv_stages(const SpirVModule &, const std::map &); @@ -182,6 +193,10 @@ public: void bind() const; static void unbind(); + + void set_debug_name(const std::string &); +private: + void set_stage_debug_name(unsigned, Stage); }; } // namespace GL