X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Fprogram.h;h=9fa757479eacf11d09ca7880bbab83daeb74c6db;hb=c93e0613e96ec6817e26b533e90dc49d45787941;hp=f318c60639012ea66f9da3c43139003cae519202;hpb=ea7832c7c1ffab00cc1168bc8c41375fdd0eae86;p=libs%2Fgl.git diff --git a/source/core/program.h b/source/core/program.h index f318c606..9fa75747 100644 --- a/source/core/program.h +++ b/source/core/program.h @@ -11,6 +11,7 @@ namespace Msp { namespace GL { +class GlslModule; class Module; class Shader; @@ -92,7 +93,7 @@ public: private: unsigned id; - std::vector shader_ids; + std::vector stage_ids; const Module *module; bool linked; UniformBlockMap uniform_blocks; @@ -119,7 +120,12 @@ public: virtual ~Program(); void add_stages(const Module &, const std::map & = std::map()); +private: + unsigned add_stage(GLenum); + void add_glsl_stages(const GlslModule &, const std::map &); + void compile_glsl_stage(unsigned); +public: DEPRECATED void attach_shader(Shader &shader); DEPRECATED void attach_shader_owned(Shader *shader); DEPRECATED void detach_shader(Shader &shader);