X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Fprogram.h;h=48c18d0f56333371130710942a4dbdc9076e9f45;hb=58e4e69e640838076c506a94cd5f8f905d55420a;hp=33413eb01da23eb035fa0fc04e1fc5c488d7c323;hpb=7c069241318b7133ac2df65ee13cb1d2968c5974;p=libs%2Fgl.git diff --git a/source/core/program.h b/source/core/program.h index 33413eb0..48c18d0f 100644 --- a/source/core/program.h +++ b/source/core/program.h @@ -7,13 +7,12 @@ #include "bindable.h" #include "datatype.h" #include "gl.h" +#include "module.h" #include "vertexformat.h" namespace Msp { namespace GL { -class GlslModule; -class Module; class Shader; /** @@ -64,11 +63,17 @@ public: { std::string name; const UniformBlockInfo *block; - unsigned location; + union + { + int location; + unsigned offset; + }; unsigned array_size; unsigned array_stride; unsigned matrix_stride; DataType type; + + UniformInfo(); }; struct UniformBlockInfo @@ -78,6 +83,8 @@ public: int bind_point; std::vector uniforms; LayoutHash layout_hash; + + UniformBlockInfo(); }; struct AttributeInfo @@ -86,6 +93,8 @@ public: unsigned location; unsigned array_size; DataType type; + + AttributeInfo(); }; typedef std::map UniformMap; @@ -125,6 +134,7 @@ private: unsigned add_stage(GLenum); void add_glsl_stages(const GlslModule &, const std::map &); void compile_glsl_stage(unsigned); + void add_spirv_stages(const SpirVModule &, const std::map &); public: DEPRECATED void attach_shader(Shader &shader); @@ -141,6 +151,10 @@ private: void query_uniforms(); void query_uniform_blocks(const std::vector &); void query_attributes(); + void collect_uniforms(); + void collect_block_uniforms(UniformBlockInfo &, const SpirVModule::Structure &, const std::string &, unsigned); + void collect_attributes(); + void update_layout_hash(); static LayoutHash compute_layout_hash(const std::vector &); static bool uniform_location_compare(const UniformInfo *, const UniformInfo *); public: