X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Fprogram.h;h=3af4e582f1ba85d7faae39e6331b8b699653542e;hb=2576b6182929e26af1db22811665cf88f8f20e8e;hp=40c1d320f861e81d662ec2aa8e118e3191a5c602;hpb=096481bcb88844ec28fd33147ed5010bfe2e15d9;p=libs%2Fgl.git diff --git a/source/core/program.h b/source/core/program.h index 40c1d320..3af4e582 100644 --- a/source/core/program.h +++ b/source/core/program.h @@ -7,13 +7,12 @@ #include "bindable.h" #include "datatype.h" #include "gl.h" +#include "module.h" #include "vertexformat.h" namespace Msp { namespace GL { -class GlslModule; -class Module; class Shader; /** @@ -64,11 +63,17 @@ public: { std::string name; const UniformBlockInfo *block; - unsigned location; - unsigned size; + union + { + int location; + unsigned offset; + }; + unsigned array_size; unsigned array_stride; unsigned matrix_stride; DataType type; + + UniformInfo(); }; struct UniformBlockInfo @@ -78,29 +83,29 @@ public: int bind_point; std::vector uniforms; LayoutHash layout_hash; + + UniformBlockInfo(); }; struct AttributeInfo { std::string name; unsigned location; - unsigned size; + unsigned array_size; DataType type; - }; - typedef std::map UniformMap; - typedef std::map UniformBlockMap; - typedef std::map AttributeMap; + AttributeInfo(); + }; private: unsigned id; std::vector stage_ids; const Module *module; bool linked; - UniformBlockMap uniform_blocks; - UniformMap uniforms; + std::vector uniform_blocks; + std::vector uniforms; LayoutHash uniform_layout_hash; - AttributeMap attributes; + std::vector attributes; public: /// Constructs an empty Program with no shader stages attached. @@ -125,6 +130,7 @@ private: unsigned add_stage(GLenum); void add_glsl_stages(const GlslModule &, const std::map &); void compile_glsl_stage(unsigned); + void add_spirv_stages(const SpirVModule &, const std::map &); public: DEPRECATED void attach_shader(Shader &shader); @@ -141,19 +147,26 @@ private: void query_uniforms(); void query_uniform_blocks(const std::vector &); void query_attributes(); + void collect_uniforms(); + void collect_block_uniforms(const SpirVModule::Structure &, const std::string &, unsigned, std::vector &); + void collect_attributes(); + void update_layout_hash(); static LayoutHash compute_layout_hash(const std::vector &); static bool uniform_location_compare(const UniformInfo *, const UniformInfo *); + static bool uniform_name_compare(const UniformInfo &, const UniformInfo &); + template + static bool name_search(const T &, const std::string &); public: bool is_linked() const { return linked; } DEPRECATED std::string get_info_log() const; LayoutHash get_uniform_layout_hash() const { return uniform_layout_hash; } - const UniformBlockMap &get_uniform_blocks() const { return uniform_blocks; } + const std::vector &get_uniform_blocks() const { return uniform_blocks; } const UniformBlockInfo &get_uniform_block_info(const std::string &) const; - const UniformMap &get_uniforms() const { return uniforms; } + const std::vector &get_uniforms() const { return uniforms; } const UniformInfo &get_uniform_info(const std::string &) const; int get_uniform_location(const std::string &) const; - const AttributeMap &get_attributes() const { return attributes; } + const std::vector &get_attributes() const { return attributes; } const AttributeInfo &get_attribute_info(const std::string &) const; int get_attribute_location(const std::string &) const;