X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Fprogram.cpp;h=dd22033e7e4369df1fa7818dbc59f70f29436bb1;hb=7c069241318b7133ac2df65ee13cb1d2968c5974;hp=c41976ed8eef270a238de46b837e529ad4904dd9;hpb=fc5a3640bd7a007c2da025308e6d6a33402eb098;p=libs%2Fgl.git diff --git a/source/core/program.cpp b/source/core/program.cpp index c41976ed..dd22033e 100644 --- a/source/core/program.cpp +++ b/source/core/program.cpp @@ -254,21 +254,6 @@ void Program::link() require_type(i->second.type); } -void Program::require_type(GLenum t) -{ - switch(t) - { - case GL_FLOAT_MAT2x3: - case GL_FLOAT_MAT2x4: - case GL_FLOAT_MAT3x2: - case GL_FLOAT_MAT3x4: - case GL_FLOAT_MAT4x2: - case GL_FLOAT_MAT4x3: - { static Require _req(NV_non_square_matrices); } - break; - } -} - void Program::query_uniforms() { unsigned count = get_program_i(id, GL_ACTIVE_UNIFORMS); @@ -290,10 +275,10 @@ void Program::query_uniforms() UniformInfo &info = uniforms[name]; info.block = 0; info.name = name; - info.size = size; + info.array_size = size; info.array_stride = 0; info.matrix_stride = 0; - info.type = type; + info.type = from_gl_type(type); uniforms_by_index[i] = &info; } } @@ -358,7 +343,7 @@ void Program::query_uniform_blocks(const vector &uniforms_by_inde indices2.clear(); for(vector::iterator j=indices.begin(); j!=indices.end(); ++j) - if(uniforms_by_index[*j]->size>1) + if(uniforms_by_index[*j]->array_size>1) indices2.push_back(*j); if(!indices2.empty()) { @@ -370,10 +355,8 @@ void Program::query_uniform_blocks(const vector &uniforms_by_inde indices2.clear(); for(vector::iterator j=indices.begin(); j!=indices.end(); ++j) { - GLenum t = uniforms_by_index[*j]->type; - if(t==GL_FLOAT_MAT4 || t==GL_FLOAT_MAT3 || t==GL_FLOAT_MAT2 || - t==GL_FLOAT_MAT2x3 || t==GL_FLOAT_MAT2x4 || t==GL_FLOAT_MAT3x2 || - t==GL_FLOAT_MAT3x4 || t==GL_FLOAT_MAT4x2 || t==GL_FLOAT_MAT4x3) + DataType t = uniforms_by_index[*j]->type; + if(is_matrix(t)) indices2.push_back(*j); } if(!indices2.empty()) @@ -412,8 +395,8 @@ void Program::query_attributes() AttributeInfo &info = attributes[name]; info.name = name; info.location = glGetAttribLocation(id, name); - info.size = size; - info.type = type; + info.array_size = size; + info.type = from_gl_type(type); } } } @@ -422,7 +405,7 @@ Program::LayoutHash Program::compute_layout_hash(const vector::const_iterator i = uniforms.begin(); i!=uniforms.end(); ++i) - layout_descriptor += format("%d:%s:%x:%d\n", (*i)->location, (*i)->name, (*i)->type, (*i)->size); + layout_descriptor += format("%d:%s:%x:%d\n", (*i)->location, (*i)->name, (*i)->type, (*i)->array_size); return hash32(layout_descriptor); }