X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Fprogram.cpp;h=b1516e2dc329c95d6d26f7cc1ce6d575f990ef45;hb=052b85720688900bc36f8844a94269cb1c0cdd52;hp=473d8a0b0d2c79e8a147e4b278e02ffbf303cb73;hpb=3a1b9cbe2441ae670a97541dc8ccb0a2860c8302;p=libs%2Fgl.git diff --git a/source/core/program.cpp b/source/core/program.cpp index 473d8a0b..b1516e2d 100644 --- a/source/core/program.cpp +++ b/source/core/program.cpp @@ -1,9 +1,5 @@ #include -#include #include -#include -#include -#include #include #include #include @@ -16,54 +12,40 @@ #include #include #include -#include -#include "buffer.h" #include "error.h" -#include "misc.h" #include "program.h" -#include "resources.h" -#include "shader.h" #include "glsl/compiler.h" using namespace std; -namespace Msp { -namespace GL { +namespace { -Program::Program() +template +void uniform_wrapper(unsigned index, unsigned count, const void *data) { - init(); + func(index, count, static_cast(data)); } -Program::Program(const string &source) +template +void uniform_matrix_wrapper(unsigned index, unsigned count, const void *data) { - init(); - - GlslModule mod; - mod.set_source(source); - add_stages(mod); + func(index, count, false, static_cast(data)); +} - link(); - module = 0; } -Program::Program(const string &vert, const string &frag) +namespace Msp { +namespace GL { + +Program::Program() { init(); - -#pragma GCC diagnostic push -#pragma GCC diagnostic ignored "-Wdeprecated-declarations" - attach_shader_owned(new VertexShader(vert)); - attach_shader_owned(new FragmentShader(frag)); -#pragma GCC diagnostic pop - link(); } Program::Program(const Module &mod, const map &spec_values) { init(); add_stages(mod, spec_values); - link(); } void Program::init() @@ -72,8 +54,6 @@ void Program::init() id = glCreateProgram(); fill(stage_ids, stage_ids+MAX_STAGES, 0); - module = 0; - transient = 0; linked = false; } @@ -90,12 +70,20 @@ void Program::add_stages(const Module &mod, const map &spec_values) if(has_stages()) throw invalid_operation("Program::add_stages"); + TransientData transient; switch(mod.get_format()) { - case Module::GLSL: return add_glsl_stages(static_cast(mod), spec_values); - case Module::SPIR_V: return add_spirv_stages(static_cast(mod), spec_values); - default: throw invalid_argument("Program::add_stages"); + case Module::GLSL: + add_glsl_stages(static_cast(mod), spec_values, transient); + break; + case Module::SPIR_V: + add_spirv_stages(static_cast(mod), spec_values, transient); + break; + default: + throw invalid_argument("Program::add_stages"); } + + finalize(mod, transient); } bool Program::has_stages() const @@ -132,10 +120,8 @@ unsigned Program::add_stage(Stage type) return stage_id; } -void Program::add_glsl_stages(const GlslModule &mod, const map &spec_values) +void Program::add_glsl_stages(const GlslModule &mod, const map &spec_values, TransientData &transient) { - module = &mod; - SL::Compiler compiler; compiler.set_source(mod.get_prepared_source(), ""); compiler.specialize(spec_values); @@ -147,6 +133,9 @@ void Program::add_glsl_stages(const GlslModule &mod, const map &spe #endif vector stages = compiler.get_stages(); + if(stages.empty()) + throw invalid_argument("Program::add_glsl_stages"); + for(SL::Stage::Type st: stages) { unsigned stage_id = 0; @@ -175,28 +164,27 @@ void Program::add_glsl_stages(const GlslModule &mod, const map &spe glBindFragDataLocation(id, kvp.second, kvp.first.c_str()); } - compile_glsl_stage(stage_id); + compile_glsl_stage(mod, stage_id); } - if(!transient) - transient = new TransientData; - transient->textures = compiler.get_texture_bindings(); - transient->blocks = compiler.get_uniform_block_bindings(); + transient.textures = compiler.get_texture_bindings(); + transient.blocks = compiler.get_uniform_block_bindings(); } -void Program::compile_glsl_stage(unsigned stage_id) +void Program::compile_glsl_stage(const GlslModule &mod, unsigned stage_id) { glCompileShader(stage_id); - bool compiled = get_shader_i(stage_id, GL_COMPILE_STATUS); + int status = 0; + glGetShaderiv(stage_id, GL_COMPILE_STATUS, &status); - GLsizei info_log_len = get_shader_i(stage_id, GL_INFO_LOG_LENGTH); + int info_log_len = 0; + glGetShaderiv(stage_id, GL_INFO_LOG_LENGTH, &info_log_len); string info_log(info_log_len+1, 0); glGetShaderInfoLog(stage_id, info_log_len+1, &info_log_len, &info_log[0]); info_log.erase(info_log_len); - if(module && module->get_format()==Module::GLSL) - info_log = static_cast(module)->get_source_map().translate_errors(info_log); + info_log = mod.get_source_map().translate_errors(info_log); - if(!compiled) + if(!status) throw compile_error(info_log); #ifdef DEBUG if(!info_log.empty()) @@ -204,13 +192,11 @@ void Program::compile_glsl_stage(unsigned stage_id) #endif } -void Program::add_spirv_stages(const SpirVModule &mod, const map &spec_values) +void Program::add_spirv_stages(const SpirVModule &mod, const map &spec_values, TransientData &transient) { static Require _req(ARB_gl_spirv); static Require _req2(ARB_ES2_compatibility); - module = &mod; - unsigned n_stages = 0; unsigned used_stage_ids[MAX_STAGES]; for(const SpirVModule::EntryPoint &e: mod.get_entry_points()) @@ -227,12 +213,12 @@ void Program::add_spirv_stages(const SpirVModule &mod, const map &s used_stage_ids[n_stages++] = stage_id; } + if(!n_stages) + throw invalid_argument("Program::add_spirv_stages"); + const vector &code = mod.get_code(); glShaderBinary(n_stages, used_stage_ids, GL_SHADER_BINARY_FORMAT_SPIR_V, &code[0], code.size()*4); - if(!spec_values.empty() && !transient) - transient = new TransientData; - const vector &spec_consts = mod.get_spec_constants(); vector spec_id_array; vector spec_value_array; @@ -245,7 +231,7 @@ void Program::add_spirv_stages(const SpirVModule &mod, const map &s { spec_id_array.push_back(c.constant_id); spec_value_array.push_back(i->second); - transient->spec_values[c.constant_id] = i->second; + transient.spec_values[c.constant_id] = i->second; } } @@ -255,79 +241,22 @@ void Program::add_spirv_stages(const SpirVModule &mod, const map &s glSpecializeShader(stage_ids[i], j->name.c_str(), spec_id_array.size(), &spec_id_array[0], &spec_value_array[0]); } -#pragma GCC diagnostic push -#pragma GCC diagnostic ignored "-Wdeprecated-declarations" -void Program::attach_shader(Shader &shader) -{ - unsigned shader_id = shader.steal_id(); - if(!shader_id) - throw invalid_argument("Program::attach_shader"); - - int type; - glGetShaderiv(shader_id, GL_SHADER_TYPE, &type); - switch(type) - { - case GL_VERTEX_SHADER: stage_ids[VERTEX] = shader_id; break; - case GL_GEOMETRY_SHADER: stage_ids[GEOMETRY] = shader_id; break; - case GL_FRAGMENT_SHADER: stage_ids[FRAGMENT] = shader_id; break; - } - - glAttachShader(id, shader_id); - compile_glsl_stage(shader_id); -} - -void Program::attach_shader_owned(Shader *shader) -{ - attach_shader(*shader); - delete shader; -} - -void Program::detach_shader(Shader &) -{ -} - -const vector &Program::get_attached_shaders() const -{ - static vector dummy; - return dummy; -} - -void Program::bind_attribute(unsigned index, const string &name) -{ - static Require _req(ARB_vertex_shader); - glBindAttribLocation(id, index, name.c_str()); -} - -void Program::bind_attribute(VertexAttribute attr, const string &name) -{ - bind_attribute(get_attribute_semantic(attr), name); -} - -void Program::bind_fragment_data(unsigned index, const string &name) -{ - static Require _req(EXT_gpu_shader4); - glBindFragDataLocation(id, index, name.c_str()); -} -#pragma GCC diagnostic pop - -void Program::link() +void Program::finalize(const Module &mod, const TransientData &transient) { - if(!has_stages()) - throw invalid_operation("Program::link"); - - uniforms.clear(); - uniform_blocks.clear(); - attributes.clear(); + reflect_data = ReflectData(); glLinkProgram(id); - linked = get_program_i(id, GL_LINK_STATUS); + int status = 0; + glGetProgramiv(id, GL_LINK_STATUS, &status); + linked = status; - GLsizei info_log_len = get_program_i(id, GL_INFO_LOG_LENGTH); + int info_log_len = 0; + glGetProgramiv(id, GL_INFO_LOG_LENGTH, &info_log_len); string info_log(info_log_len+1, 0); glGetProgramInfoLog(id, info_log_len+1, &info_log_len, &info_log[0]); info_log.erase(info_log_len); - if(module && module->get_format()==Module::GLSL) - info_log = static_cast(module)->get_source_map().translate_errors(info_log); + if(mod.get_format()==Module::GLSL) + info_log = static_cast(mod).get_source_map().translate_errors(info_log); if(!linked) throw compile_error(info_log); @@ -336,56 +265,51 @@ void Program::link() IO::print("Program link info log:\n%s", info_log); #endif - if(module->get_format()==Module::GLSL) + if(mod.get_format()==Module::GLSL) { query_uniforms(); query_attributes(); - if(transient) + for(unsigned i=0; iblocks.find(uniform_blocks[i].name); - if(j!=transient->blocks.end()) - { - glUniformBlockBinding(id, i, j->second); - uniform_blocks[i].bind_point = j->second; - } + glUniformBlockBinding(id, i, j->second); + reflect_data.uniform_blocks[i].bind_point = j->second; } + } - if(!ARB_separate_shader_objects) - glUseProgram(id); - for(const auto &kvp: transient->textures) + if(!ARB_separate_shader_objects) + glUseProgram(id); + for(const auto &kvp: transient.textures) + { + int location = get_uniform_location(kvp.first); + if(location>=0) { - int location = get_uniform_location(kvp.first); - if(location>=0) - { - if(ARB_separate_shader_objects) - glProgramUniform1i(id, location, kvp.second); - else - glUniform1i(location, kvp.second); - } + if(ARB_separate_shader_objects) + glProgramUniform1i(id, location, kvp.second); + else + glUniform1i(location, kvp.second); } } } - else if(module->get_format()==Module::SPIR_V) + else if(mod.get_format()==Module::SPIR_V) { - collect_uniforms(); - collect_attributes(); + collect_uniforms(static_cast(mod), transient.spec_values); + collect_attributes(static_cast(mod)); } - delete transient; - transient = 0; - - for(const UniformInfo &u: uniforms) + for(const ReflectData::UniformInfo &u: reflect_data.uniforms) require_type(u.type); - for(const AttributeInfo &a: attributes) + for(const ReflectData::AttributeInfo &a: reflect_data.attributes) require_type(a.type); } void Program::query_uniforms() { - unsigned count = get_program_i(id, GL_ACTIVE_UNIFORMS); - uniforms.reserve(count); + unsigned count = 0; + glGetProgramiv(id, GL_ACTIVE_UNIFORMS, reinterpret_cast(&count)); + reflect_data.uniforms.reserve(count); vector uniform_names(count); for(unsigned i=0; i3 && !strcmp(name+len-3, "[0]")) name[len-3] = 0; - uniforms.push_back(UniformInfo()); - UniformInfo &info = uniforms.back(); + reflect_data.uniforms.push_back(ReflectData::UniformInfo()); + ReflectData::UniformInfo &info = reflect_data.uniforms.back(); info.name = name; info.tag = name; info.array_size = size; @@ -411,49 +335,99 @@ void Program::query_uniforms() } } - sort_member(uniforms, &UniformInfo::tag); + sort_member(reflect_data.uniforms, &ReflectData::UniformInfo::tag); if(ARB_uniform_buffer_object) { - vector uniforms_by_index(count); + vector uniforms_by_index(count); for(unsigned i=0; i=0) - glGetUniformiv(id, u.location, &u.binding); + if(u.location>=0) + { + UniformCall::FuncPtr func = 0; + if(u.type==FLOAT) + func = &uniform_wrapper; + else if(u.type==FLOAT_VEC2) + func = &uniform_wrapper; + else if(u.type==FLOAT_VEC3) + func = &uniform_wrapper; + else if(u.type==FLOAT_VEC4) + func = &uniform_wrapper; + else if(u.type==INT) + func = &uniform_wrapper; + else if(u.type==INT_VEC2) + func = &uniform_wrapper; + else if(u.type==INT_VEC3) + func = &uniform_wrapper; + else if(u.type==INT_VEC4) + func = &uniform_wrapper; + else if(u.type==FLOAT_MAT2) + func = &uniform_matrix_wrapper; + else if(u.type==FLOAT_MAT3) + func = &uniform_matrix_wrapper; + else if(u.type==FLOAT_MAT4) + func = &uniform_matrix_wrapper; + else if(u.type==FLOAT_MAT2x3) + func = &uniform_matrix_wrapper; + else if(u.type==FLOAT_MAT3x2) + func = &uniform_matrix_wrapper; + else if(u.type==FLOAT_MAT2x4) + func = &uniform_matrix_wrapper; + else if(u.type==FLOAT_MAT4x2) + func = &uniform_matrix_wrapper; + else if(u.type==FLOAT_MAT3x4) + func = &uniform_matrix_wrapper; + else if(u.type==FLOAT_MAT4x3) + func = &uniform_matrix_wrapper; + else if(is_image(u.type)) + glGetUniformiv(id, u.location, &u.binding); + + if(func) + uniform_calls.push_back(UniformCall(u.location, u.array_size, func)); + } } - default_block.layout_hash = compute_layout_hash(default_block.uniforms); - - update_layout_hash(); + default_block.sort_uniforms(); + if(!default_block.uniforms.empty()) + { + const ReflectData::UniformInfo &uni = *default_block.uniforms.back(); + default_block.data_size = uni.location*16+uni.array_size*get_type_size(uni.type); + } + default_block.update_layout_hash(); + reflect_data.update_layout_hash(); } -void Program::query_uniform_blocks(const vector &uniforms_by_index) +void Program::query_uniform_blocks(const vector &uniforms_by_index) { - unsigned count = get_program_i(id, GL_ACTIVE_UNIFORM_BLOCKS); + unsigned count = 0; + glGetProgramiv(id, GL_ACTIVE_UNIFORM_BLOCKS, reinterpret_cast(&count)); // Reserve an extra index for the default block - uniform_blocks.reserve(count+1); + reflect_data.uniform_blocks.reserve(count+1); for(unsigned i=0; i &uniforms_by_inde uniforms_by_index[query_indices[j]]->matrix_stride = values[j]; } - sort(info.uniforms, uniform_location_compare); - info.layout_hash = compute_layout_hash(info.uniforms); + info.sort_uniforms(); + info.update_layout_hash(); } } void Program::query_attributes() { - unsigned count = get_program_i(id, GL_ACTIVE_ATTRIBUTES); - attributes.reserve(count); + unsigned count = 0; + glGetProgramiv(id, GL_ACTIVE_ATTRIBUTES, reinterpret_cast(&count)); + reflect_data.attributes.reserve(count); for(unsigned i=0; i3 && !strcmp(name+len-3, "[0]")) name[len-3] = 0; - attributes.push_back(AttributeInfo()); - AttributeInfo &info = attributes.back(); + reflect_data.attributes.push_back(ReflectData::AttributeInfo()); + ReflectData::AttributeInfo &info = reflect_data.attributes.back(); info.name = name; info.location = glGetAttribLocation(id, name); info.array_size = size; @@ -536,20 +511,18 @@ void Program::query_attributes() } } -void Program::collect_uniforms() +void Program::collect_uniforms(const SpirVModule &mod, const map &spec_values) { - const SpirVModule &mod = static_cast(*module); - // Prepare the default block - uniform_blocks.push_back(UniformBlockInfo()); + reflect_data.uniform_blocks.push_back(ReflectData::UniformBlockInfo()); vector > block_uniform_names(1); for(const SpirVModule::Variable &v: mod.get_variables()) { if(v.storage==SpirVModule::UNIFORM && v.struct_type) { - uniform_blocks.push_back(UniformBlockInfo()); - UniformBlockInfo &info = uniform_blocks.back(); + reflect_data.uniform_blocks.push_back(ReflectData::UniformBlockInfo()); + ReflectData::UniformBlockInfo &info = reflect_data.uniform_blocks.back(); info.name = v.struct_type->name; info.bind_point = v.binding; info.data_size = v.struct_type->size; @@ -558,13 +531,13 @@ void Program::collect_uniforms() if(!v.name.empty()) prefix = v.struct_type->name+"."; block_uniform_names.push_back(vector()); - collect_block_uniforms(*v.struct_type, prefix, 0, block_uniform_names.back()); + collect_block_uniforms(*v.struct_type, prefix, 0, spec_values, block_uniform_names.back()); } else if(v.storage==SpirVModule::UNIFORM_CONSTANT && v.location>=0) { block_uniform_names[0].push_back(v.name); - uniforms.push_back(UniformInfo()); - UniformInfo &info = uniforms.back(); + reflect_data.uniforms.push_back(ReflectData::UniformInfo()); + ReflectData::UniformInfo &info = reflect_data.uniforms.back(); info.name = v.name; info.tag = v.name; info.location = v.location; @@ -574,26 +547,26 @@ void Program::collect_uniforms() } } - sort_member(uniforms, &UniformInfo::tag); + sort_member(reflect_data.uniforms, &ReflectData::UniformInfo::tag); - for(unsigned i=0; i &uniform_names) +void Program::collect_block_uniforms(const SpirVModule::Structure &strct, const string &prefix, unsigned base_offset, const map &spec_values, vector &uniform_names) { for(const SpirVModule::StructMember &m: strct.members) { @@ -604,28 +577,25 @@ void Program::collect_block_uniforms(const SpirVModule::Structure &strct, const if(m.array_size_spec) { array_size = m.array_size_spec->i_value; - if(transient) - { - auto j = transient->spec_values.find(m.array_size_spec->constant_id); - if(j!=transient->spec_values.end()) - array_size = j->second; - } + auto j = spec_values.find(m.array_size_spec->constant_id); + if(j!=spec_values.end()) + array_size = j->second; } if(array_size) { for(unsigned j=0; j(*module); - for(const SpirVModule::EntryPoint &e: mod.get_entry_points()) if(e.stage==SpirVModule::VERTEX && e.name=="main") { for(const SpirVModule::Variable *v: e.globals) if(v->storage==SpirVModule::INPUT) { - attributes.push_back(AttributeInfo()); - AttributeInfo &info = attributes.back(); + reflect_data.attributes.push_back(ReflectData::AttributeInfo()); + ReflectData::AttributeInfo &info = reflect_data.attributes.back(); info.name = v->name; info.location = v->location; info.array_size = v->array_size; @@ -657,56 +625,26 @@ void Program::collect_attributes() } } -void Program::update_layout_hash() -{ - string layout_descriptor; - for(const UniformBlockInfo &b: uniform_blocks) - layout_descriptor += format("%d:%x\n", b.bind_point, b.layout_hash); - uniform_layout_hash = hash32(layout_descriptor); -} - -Program::LayoutHash Program::compute_layout_hash(const vector &uniforms) -{ - string layout_descriptor; - for(const UniformInfo *u: uniforms) - layout_descriptor += format("%d:%s:%x:%d\n", u->location, u->name, u->type, u->array_size); - return hash32(layout_descriptor); -} - -bool Program::uniform_location_compare(const UniformInfo *uni1, const UniformInfo *uni2) -{ - return uni1->locationlocation; -} - -string Program::get_info_log() const +const ReflectData::UniformBlockInfo &Program::get_uniform_block_info(const string &name) const { - GLsizei len = get_program_i(id, GL_INFO_LOG_LENGTH); - string log(len+1, 0); - glGetProgramInfoLog(id, len+1, &len, &log[0]); - log.erase(len); - return log; -} - -const Program::UniformBlockInfo &Program::get_uniform_block_info(const string &name) const -{ - auto i = find_member(uniform_blocks, name, &UniformBlockInfo::name); - if(i==uniform_blocks.end()) + auto i = find_member(reflect_data.uniform_blocks, name, &ReflectData::UniformBlockInfo::name); + if(i==reflect_data.uniform_blocks.end()) throw key_error(name); return *i; } -const Program::UniformInfo &Program::get_uniform_info(const string &name) const +const ReflectData::UniformInfo &Program::get_uniform_info(const string &name) const { - auto i = lower_bound_member(uniforms, Tag(name), &UniformInfo::tag); - if(i==uniforms.end() || i->name!=name) + auto i = lower_bound_member(reflect_data.uniforms, Tag(name), &ReflectData::UniformInfo::tag); + if(i==reflect_data.uniforms.end() || i->name!=name) throw key_error(name); return *i; } -const Program::UniformInfo &Program::get_uniform_info(Tag tag) const +const ReflectData::UniformInfo &Program::get_uniform_info(Tag tag) const { - auto i = lower_bound_member(uniforms, tag, &UniformInfo::tag); - if(i==uniforms.end() || i->tag!=tag) + auto i = lower_bound_member(reflect_data.uniforms, tag, &ReflectData::UniformInfo::tag); + if(i==reflect_data.uniforms.end() || i->tag!=tag) throw key_error(tag); return *i; } @@ -716,26 +654,26 @@ int Program::get_uniform_location(const string &name) const if(name[name.size()-1]==']') throw invalid_argument("Program::get_uniform_location"); - auto i = lower_bound_member(uniforms, Tag(name), &UniformInfo::tag); - return i!=uniforms.end() && i->name==name && i->block->bind_point<0 ? i->location : -1; + auto i = lower_bound_member(reflect_data.uniforms, Tag(name), &ReflectData::UniformInfo::tag); + return i!=reflect_data.uniforms.end() && i->name==name && i->block->bind_point<0 ? i->location : -1; } int Program::get_uniform_location(Tag tag) const { - auto i = lower_bound_member(uniforms, tag, &UniformInfo::tag); - return i!=uniforms.end() && i->tag==tag && i->block->bind_point<0 ? i->location : -1; + auto i = lower_bound_member(reflect_data.uniforms, tag, &ReflectData::UniformInfo::tag); + return i!=reflect_data.uniforms.end() && i->tag==tag && i->block->bind_point<0 ? i->location : -1; } int Program::get_uniform_binding(Tag tag) const { - auto i = lower_bound_member(uniforms, tag, &UniformInfo::tag); - return i!=uniforms.end() && i->tag==tag ? i->binding : -1; + auto i = lower_bound_member(reflect_data.uniforms, tag, &ReflectData::UniformInfo::tag); + return i!=reflect_data.uniforms.end() && i->tag==tag ? i->binding : -1; } -const Program::AttributeInfo &Program::get_attribute_info(const string &name) const +const ReflectData::AttributeInfo &Program::get_attribute_info(const string &name) const { - auto i = lower_bound_member(attributes, name, &AttributeInfo::name); - if(i==attributes.end() || i->name!=name) + auto i = lower_bound_member(reflect_data.attributes, name, &ReflectData::AttributeInfo::name); + if(i==reflect_data.attributes.end() || i->name!=name) throw key_error(name); return *i; } @@ -745,8 +683,8 @@ int Program::get_attribute_location(const string &name) const if(name[name.size()-1]==']') throw invalid_argument("Program::get_attribute_location"); - auto i = lower_bound_member(attributes, name, &AttributeInfo::name); - return i!=attributes.end() && i->name==name ? i->location : -1; + auto i = lower_bound_member(reflect_data.attributes, name, &ReflectData::AttributeInfo::name); + return i!=reflect_data.attributes.end() && i->name==name ? i->location : -1; } void Program::set_debug_name(const string &name) @@ -777,46 +715,10 @@ void Program::set_stage_debug_name(unsigned stage_id, Stage type) } -Program::UniformInfo::UniformInfo(): - block(0), - location(-1), - array_size(0), - array_stride(0), - matrix_stride(0), - type(VOID), - binding(-1) -{ } - - -Program::UniformBlockInfo::UniformBlockInfo(): - data_size(0), - bind_point(-1), - layout_hash(0) -{ } - - -Program::AttributeInfo::AttributeInfo(): - location(-1), - array_size(0), - type(VOID) -{ } - - Program::Loader::Loader(Program &p, Collection &c): DataFile::CollectionObjectLoader(p, &c) { - add("module", &Loader::module); - - // Deprecated - add("attribute", &Loader::attribute); - add("fragment_shader", &Loader::fragment_shader); - add("geometry_shader", &Loader::geometry_shader); - add("vertex_shader", &Loader::vertex_shader); -} - -void Program::Loader::finish() -{ - obj.link(); + add("module", &Loader::module); } void Program::Loader::module(const string &n) @@ -827,29 +729,6 @@ void Program::Loader::module(const string &n) obj.add_stages(get_collection().get(n), spec_values); } -#pragma GCC diagnostic push -#pragma GCC diagnostic ignored "-Wdeprecated-declarations" -void Program::Loader::attribute(unsigned i, const string &n) -{ - obj.bind_attribute(i, n); -} - -void Program::Loader::fragment_shader(const string &src) -{ - obj.attach_shader_owned(new FragmentShader(src)); -} - -void Program::Loader::geometry_shader(const string &src) -{ - obj.attach_shader_owned(new GeometryShader(src)); -} - -void Program::Loader::vertex_shader(const string &src) -{ - obj.attach_shader_owned(new VertexShader(src)); -} -#pragma GCC diagnostic pop - DataFile::Loader::ActionMap Program::SpecializationLoader::shared_actions;