X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Fprogram.cpp;h=9b5400a38122073af034eb05a17cdef434ad5820;hb=ca174bb730e3484cc9572013186d83bbc39bac99;hp=999a94ad75a6d6c3edc1899c9fb0944c69a373eb;hpb=2576b6182929e26af1db22811665cf88f8f20e8e;p=libs%2Fgl.git diff --git a/source/core/program.cpp b/source/core/program.cpp index 999a94ad..9b5400a3 100644 --- a/source/core/program.cpp +++ b/source/core/program.cpp @@ -3,10 +3,12 @@ #include #include #include +#include #include #include #include #include +#include #include #include #include @@ -32,7 +34,7 @@ Program::Program() init(); } -Program::Program(const std::string &source) +Program::Program(const string &source) { init(); @@ -69,6 +71,7 @@ void Program::init() id = glCreateProgram(); module = 0; + bindings = 0; linked = false; } @@ -156,6 +159,11 @@ void Program::add_glsl_stages(const GlslModule &mod, const map &spe compile_glsl_stage(stage_id); } + + if(!bindings) + bindings = new Bindings; + bindings->textures = compiler.get_texture_bindings(); + bindings->blocks = compiler.get_uniform_block_bindings(); } void Program::compile_glsl_stage(unsigned stage_id) @@ -301,6 +309,34 @@ void Program::link() { query_uniforms(); query_attributes(); + if(bindings) + { + for(unsigned i=0; i::const_iterator j = bindings->blocks.find(uniform_blocks[i].name); + if(j!=bindings->blocks.end()) + { + glUniformBlockBinding(id, i, j->second); + uniform_blocks[i].bind_point = j->second; + } + } + + Conditional _bind(!ARB_separate_shader_objects, this); + for(map::const_iterator i=bindings->textures.begin(); i!=bindings->textures.end(); ++i) + { + int location = get_uniform_location(i->first); + if(location>=0) + { + if(ARB_separate_shader_objects) + glProgramUniform1i(id, location, i->second); + else + glUniform1i(location, i->second); + } + } + + delete bindings; + bindings = 0; + } } else if(module->get_format()==Module::SPIR_V) { @@ -336,13 +372,14 @@ void Program::query_uniforms() uniforms.push_back(UniformInfo()); UniformInfo &info = uniforms.back(); info.name = name; + info.tag = name; info.array_size = size; info.type = from_gl_type(type); uniform_names[i] = name; } } - sort(uniforms, &uniform_name_compare); + sort_member(uniforms, &UniformInfo::tag); if(ARB_uniform_buffer_object) { @@ -350,7 +387,7 @@ void Program::query_uniforms() for(unsigned i=0; i); + uniforms_by_index[i] = &*lower_bound_member(uniforms, Tag(uniform_names[i]), &UniformInfo::tag); query_uniform_blocks(uniforms_by_index); } @@ -363,6 +400,9 @@ void Program::query_uniforms() i->location = glGetUniformLocation(id, i->name.c_str()); i->block = &default_block; default_block.uniforms.push_back(&*i); + + if(is_image(i->type) && i->location>=0) + glGetUniformiv(id, i->location, &i->binding); } default_block.layout_hash = compute_layout_hash(default_block.uniforms); @@ -372,7 +412,6 @@ void Program::query_uniforms() void Program::query_uniform_blocks(const vector &uniforms_by_index) { - std::set used_bind_points; unsigned count = get_program_i(id, GL_ACTIVE_UNIFORM_BLOCKS); // Reserve an extra index for the default block uniform_blocks.reserve(count+1); @@ -389,6 +428,9 @@ void Program::query_uniform_blocks(const vector &uniforms_by_inde glGetActiveUniformBlockiv(id, i, GL_UNIFORM_BLOCK_DATA_SIZE, &value); info.data_size = value; + glGetActiveUniformBlockiv(id, i, GL_UNIFORM_BLOCK_BINDING, &value); + info.bind_point = value; + glGetActiveUniformBlockiv(id, i, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, &value); vector indices(value); glGetActiveUniformBlockiv(id, i, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, &indices[0]); @@ -431,14 +473,8 @@ void Program::query_uniform_blocks(const vector &uniforms_by_inde uniforms_by_index[query_indices[j]]->matrix_stride = values[j]; } - sort(info.uniforms.begin(), info.uniforms.end(), uniform_location_compare); + sort(info.uniforms, uniform_location_compare); info.layout_hash = compute_layout_hash(info.uniforms); - unsigned n_bindings = BufferRange::get_n_uniform_buffer_bindings(); - info.bind_point = info.layout_hash%n_bindings; - while(used_bind_points.count(info.bind_point)) - info.bind_point = (info.bind_point+1)%n_bindings; - glUniformBlockBinding(id, i, info.bind_point); - used_bind_points.insert(info.bind_point); } } @@ -499,13 +535,15 @@ void Program::collect_uniforms() uniforms.push_back(UniformInfo()); UniformInfo &info = uniforms.back(); info.name = i->name; + info.tag = i->name; info.location = i->location; + info.binding = i->binding; info.array_size = i->array_size; info.type = i->type; } } - sort(uniforms, &uniform_name_compare); + sort_member(uniforms, &UniformInfo::tag); for(unsigned i=0; i::const_iterator j=names.begin(); j!=names.end(); ++j) { // The element is already known to be present - UniformInfo &uni = *lower_bound(uniforms, *j, &name_search); + UniformInfo &uni = *lower_bound_member(uniforms, Tag(*j), &UniformInfo::tag); block.uniforms.push_back(&uni); uni.block = █ } + sort(block.uniforms, uniform_location_compare); block.layout_hash = compute_layout_hash(block.uniforms); } @@ -546,6 +585,7 @@ void Program::collect_block_uniforms(const SpirVModule::Structure &strct, const uniforms.push_back(UniformInfo()); UniformInfo &info = uniforms.back(); info.name = name; + info.tag = name; info.offset = offset; info.array_size = i->array_size; info.array_stride = i->array_stride; @@ -597,17 +637,6 @@ bool Program::uniform_location_compare(const UniformInfo *uni1, const UniformInf return uni1->locationlocation; } -bool Program::uniform_name_compare(const UniformInfo &uni1, const UniformInfo &uni2) -{ - return uni1.name -bool Program::name_search(const T &item, const string &name) -{ - return item.name::const_iterator i = lower_bound(uniforms, name, &name_search); + vector::const_iterator i = lower_bound_member(uniforms, Tag(name), &UniformInfo::tag); if(i==uniforms.end() || i->name!=name) throw key_error(name); return *i; } +const Program::UniformInfo &Program::get_uniform_info(Tag tag) const +{ + vector::const_iterator i = lower_bound_member(uniforms, tag, &UniformInfo::tag); + if(i==uniforms.end() || i->tag!=tag) + throw key_error(tag); + return *i; +} + int Program::get_uniform_location(const string &name) const { if(name[name.size()-1]==']') throw invalid_argument("Program::get_uniform_location"); - vector::const_iterator i = lower_bound(uniforms, name, &name_search); + vector::const_iterator i = lower_bound_member(uniforms, Tag(name), &UniformInfo::tag); return i!=uniforms.end() && i->name==name && i->block->bind_point<0 ? i->location : -1; } +int Program::get_uniform_location(Tag tag) const +{ + vector::const_iterator i = lower_bound_member(uniforms, tag, &UniformInfo::tag); + return i!=uniforms.end() && i->tag==tag && i->block->bind_point<0 ? i->location : -1; +} + +int Program::get_uniform_binding(Tag tag) const +{ + vector::const_iterator i = lower_bound_member(uniforms, tag, &UniformInfo::tag); + return i!=uniforms.end() && i->tag==tag ? i->binding : -1; +} + const Program::AttributeInfo &Program::get_attribute_info(const string &name) const { - vector::const_iterator i = lower_bound(attributes, name, &name_search); + vector::const_iterator i = lower_bound_member(attributes, name, &AttributeInfo::name); if(i==attributes.end() || i->name!=name) throw key_error(name); return *i; @@ -655,7 +704,7 @@ int Program::get_attribute_location(const string &name) const if(name[name.size()-1]==']') throw invalid_argument("Program::get_attribute_location"); - vector::const_iterator i = lower_bound(attributes, name, &name_search); + vector::const_iterator i = lower_bound_member(attributes, name, &AttributeInfo::name); return i!=attributes.end() && i->name==name ? i->location : -1; } @@ -685,7 +734,8 @@ Program::UniformInfo::UniformInfo(): array_size(0), array_stride(0), matrix_stride(0), - type(VOID) + type(VOID), + binding(-1) { }