X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Fprogram.cpp;h=038c031393ae33a5fcaeee27a1c00910f5da0c3c;hb=52335491d6e3b568f2b19bd0ec15c8d7b5f011da;hp=9b5400a38122073af034eb05a17cdef434ad5820;hpb=ca174bb730e3484cc9572013186d83bbc39bac99;p=libs%2Fgl.git diff --git a/source/core/program.cpp b/source/core/program.cpp index 9b5400a3..038c0313 100644 --- a/source/core/program.cpp +++ b/source/core/program.cpp @@ -71,7 +71,7 @@ void Program::init() id = glCreateProgram(); module = 0; - bindings = 0; + transient = 0; linked = false; } @@ -160,10 +160,10 @@ void Program::add_glsl_stages(const GlslModule &mod, const map &spe compile_glsl_stage(stage_id); } - if(!bindings) - bindings = new Bindings; - bindings->textures = compiler.get_texture_bindings(); - bindings->blocks = compiler.get_uniform_block_bindings(); + if(!transient) + transient = new TransientData; + transient->textures = compiler.get_texture_bindings(); + transient->blocks = compiler.get_uniform_block_bindings(); } void Program::compile_glsl_stage(unsigned stage_id) @@ -214,18 +214,22 @@ void Program::add_spirv_stages(const SpirVModule &mod, const map &s const vector &code = mod.get_code(); glShaderBinary(stage_ids.size(), &stage_ids[0], GL_SHADER_BINARY_FORMAT_SPIR_V, &code[0], code.size()*4); - const vector &spec_consts = mod.get_spec_constants(); + if(!spec_values.empty() && !transient) + transient = new TransientData; + + const vector &spec_consts = mod.get_spec_constants(); vector spec_id_array; vector spec_value_array; spec_id_array.reserve(spec_consts.size()); spec_value_array.reserve(spec_consts.size()); - for(vector::const_iterator i=spec_consts.begin(); i!=spec_consts.end(); ++i) + for(vector::const_iterator i=spec_consts.begin(); i!=spec_consts.end(); ++i) { map::const_iterator j = spec_values.find(i->name); if(j!=spec_values.end()) { spec_id_array.push_back(i->constant_id); spec_value_array.push_back(j->second); + transient->spec_values[i->constant_id] = j->second; } } @@ -309,12 +313,12 @@ void Program::link() { query_uniforms(); query_attributes(); - if(bindings) + if(transient) { for(unsigned i=0; i::const_iterator j = bindings->blocks.find(uniform_blocks[i].name); - if(j!=bindings->blocks.end()) + map::const_iterator j = transient->blocks.find(uniform_blocks[i].name); + if(j!=transient->blocks.end()) { glUniformBlockBinding(id, i, j->second); uniform_blocks[i].bind_point = j->second; @@ -322,7 +326,7 @@ void Program::link() } Conditional _bind(!ARB_separate_shader_objects, this); - for(map::const_iterator i=bindings->textures.begin(); i!=bindings->textures.end(); ++i) + for(map::const_iterator i=transient->textures.begin(); i!=transient->textures.end(); ++i) { int location = get_uniform_location(i->first); if(location>=0) @@ -333,9 +337,6 @@ void Program::link() glUniform1i(location, i->second); } } - - delete bindings; - bindings = 0; } } else if(module->get_format()==Module::SPIR_V) @@ -344,6 +345,9 @@ void Program::link() collect_attributes(); } + delete transient; + transient = 0; + for(vector::const_iterator i=uniforms.begin(); i!=uniforms.end(); ++i) require_type(i->type); for(vector::const_iterator i=attributes.begin(); i!=attributes.end(); ++i) @@ -570,9 +574,21 @@ void Program::collect_block_uniforms(const SpirVModule::Structure &strct, const unsigned offset = base_offset+i->offset; if(i->struct_type) { - if(i->array_size) + unsigned array_size = i->array_size; + if(i->array_size_spec) + { + array_size = i->array_size_spec->i_value; + if(transient) + { + map::const_iterator j = transient->spec_values.find(i->array_size_spec->constant_id); + if(j!=transient->spec_values.end()) + array_size = j->second; + } + } + + if(array_size) { - for(unsigned j=0; jarray_size; ++j, offset+=i->array_stride) + for(unsigned j=0; jarray_stride) collect_block_uniforms(*i->struct_type, format("%s%s[%d].", prefix, i->name, j), offset, uniform_names); } else