X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Fmodule.h;h=c669af0506ab64d26b25bf504ec28533e7e1cf92;hb=5cbd8664a7300d0c0076862572adeda9955b1c97;hp=7713d3ce0a77a79af54b61298868a31b24c77d1a;hpb=38712d8ecc57d043a2419ffbaeeb57f7a6586f14;p=libs%2Fgl.git diff --git a/source/core/module.h b/source/core/module.h index 7713d3ce..c669af05 100644 --- a/source/core/module.h +++ b/source/core/module.h @@ -6,6 +6,7 @@ #include #include #include "datatype.h" +#include "module_backend.h" #include "glsl/compiler.h" #include "glsl/sourcemap.h" @@ -21,6 +22,14 @@ public: class Resources; +/** +Base class for shader modules. Internal representation depends on the +concrete type. + +Modules can be loaded from files. + +Applications normally use the Program class to access shaders. +*/ class Module { public: @@ -37,13 +46,26 @@ public: virtual Format get_format() const = 0; + /** Sets the module's content from GLSL source code. */ void set_source(const std::string &); - void load_source(IO::Base &, Resources *, const std::string &); + + /** Loads GLSL source from a file or other I/O object. Any import + statements are resolved using res. */ + void load_source(IO::Base &, Resources *res, const std::string &name); + + /** Loads GLSL source from a file or other I/O object. Only builtin + shader fragments can be imported. */ void load_source(IO::Base &, const std::string &); + private: virtual void compile(SL::Compiler &) = 0; + + SL::Features create_features() const; }; +/** +A shader module in GLSL source code format. +*/ class GlslModule: public Module { private: @@ -61,7 +83,16 @@ public: const SL::SourceMap &get_source_map() const { return source_map; } }; -class SpirVModule: public Module +/** +A shader module in SPIR-V binary format. + +When the module's contents are set from GLSL source, it will be automatically +compiled to SPIR-V. Pre-compiled SPIR-V modules can also be loaded. + +Afterwards reflection data is available, providing information about variables +forming the module's interface. +*/ +class SpirVModule: public Module, public SpirVModuleBackend { public: enum Stage @@ -76,7 +107,17 @@ public: UNIFORM_CONSTANT = 0, INPUT = 1, UNIFORM = 2, - OUTPUT = 3 + OUTPUT = 3, + PUSH_CONSTANT = 9 + }; + + enum BuiltinSemantic + { + NOT_BUILTIN = -1, + POSITION = 0, + CLIP_DISTANCE = 3, + LAYER = 9, + FRAG_DEPTH = 22 }; struct Constant; @@ -97,9 +138,9 @@ public: const Structure *struct_type = 0; unsigned offset = 0; unsigned array_size = 0; - const Constant *array_size_spec = 0; unsigned array_stride = 0; unsigned matrix_stride = 0; + BuiltinSemantic builtin = NOT_BUILTIN; }; struct Structure @@ -115,11 +156,11 @@ public: StorageClass storage = static_cast(-1); DataType type = VOID; const Structure *struct_type = 0; - const Constant *array_size_spec = 0; unsigned array_size = 0; int location = -1; - int descriptor_set = -1; + unsigned descriptor_set = 0; int binding = -1; + BuiltinSemantic builtin = NOT_BUILTIN; bool operator==(const Variable &) const; }; @@ -141,7 +182,6 @@ private: { DataType type = VOID; const Structure *struct_type = 0; - const Constant *array_size_spec = 0; unsigned array_size = 0; unsigned array_stride = 0; StorageClass storage = static_cast(-1); @@ -189,16 +229,10 @@ private: std::vector variables; std::vector spec_constants; -public: - SpirVModule() = default; - SpirVModule(const SpirVModule &); - SpirVModule &operator=(const SpirVModule &); -private: - void remap_pointers_from(const SpirVModule &); - public: virtual Format get_format() const { return SPIR_V; } + /** Loads a SPIR-V binary from a file or other I/O object. */ void load_code(IO::Base &); private: virtual void compile(SL::Compiler &);