X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Fbuffer.h;h=2366ec5ce0dd3269ee13db7d80bd53eade0fd565;hb=f2bb1caa233930e1148613e9d5daa2c29b0fe271;hp=83e75927ae31c3a44cd81420cea8f626a39c605e;hpb=f1244e29afd2a36aafc2373d485457b4cb0411ff;p=libs%2Fgl.git diff --git a/source/core/buffer.h b/source/core/buffer.h index 83e75927..2366ec5c 100644 --- a/source/core/buffer.h +++ b/source/core/buffer.h @@ -3,13 +3,7 @@ #include #include -#include -#include -#include "gl.h" -#include -#include -#include -#include +#include "buffer_backend.h" namespace Msp { namespace GL { @@ -21,83 +15,28 @@ public: virtual ~buffer_too_small() throw() { } }; -enum BufferType -{ - ARRAY_BUFFER = GL_ARRAY_BUFFER, - ELEMENT_ARRAY_BUFFER = GL_ELEMENT_ARRAY_BUFFER, - PIXEL_PACK_BUFFER = GL_PIXEL_PACK_BUFFER, - PIXEL_UNPACK_BUFFER = GL_PIXEL_UNPACK_BUFFER, - UNIFORM_BUFFER = GL_UNIFORM_BUFFER -}; - -enum BufferUsage -{ - STREAM_DRAW = GL_STREAM_DRAW, - STREAM_READ = GL_STREAM_READ, - STREAM_COPY = GL_STREAM_COPY, - STATIC_DRAW = GL_STATIC_DRAW, - STATIC_READ = GL_STATIC_READ, - STATIC_COPY = GL_STATIC_COPY, - DYNAMIC_DRAW = GL_DYNAMIC_DRAW, - DYNAMIC_READ = GL_DYNAMIC_READ, - DYNAMIC_COPY = GL_DYNAMIC_COPY -}; - -enum BufferAccess -{ - READ_ONLY = GL_READ_ONLY, - WRITE_ONLY = GL_WRITE_ONLY, - READ_WRITE = GL_READ_WRITE -}; - -class BufferRange; - /** A buffer for storing data in GL memory. Putting vertex and index data in buffers can improve rendering performance. The VertexArray, Mesh and UniformBlock classes contain built-in support for buffers. */ -class Buffer +class Buffer: public BufferBackend { - friend class BufferRange; + friend BufferBackend; private: - unsigned id; - unsigned size; - bool allocated; - - static const Buffer *bound[5]; + unsigned size = 0; public: - Buffer(); - ~Buffer(); - -private: - static void require_buffer_type(BufferType); - -public: - /** Returns the OpenGL ID of the buffer. For internal use only. */ - unsigned get_id() const { return id; } - /** Defines the storage size of the buffer. Must be called before data can be uploaded. Storage cannot be changed once set. */ void storage(unsigned); - /** Allocates storage for the buffer. The contents are initially undefined. - If storage has already been allocated, does nothing. */ - void allocate(); - - /** Sets the usage hint of the buffer. It will take effect the next time - the buffer's contents are defined. */ - DEPRECATED void set_usage(BufferUsage); - /** Uploads data into the buffer, completely replacing any previous contents. Storage must be defined beforehand. The data must have size matching the defined storage. */ void data(const void *); - DEPRECATED void data(unsigned, const void *); - /** Overwrites part of the buffer data with new data. Storage must be defined beforehand. */ void sub_data(unsigned, unsigned, const void *); @@ -106,55 +45,10 @@ public: void require_size(unsigned) const; - BufferRange *create_range(unsigned, unsigned); - - void *map(); - DEPRECATED void *map(BufferAccess) { return map(); } - bool unmap(); - - /** Binds the buffer. */ - void bind_to(BufferType) const; + using BufferBackend::map; + using BufferBackend::unmap; - static const Buffer *current(BufferType); - static void unbind_from(BufferType); -private: - static const Buffer *&binding(BufferType); - static bool set_current(BufferType, const Buffer *); - -public: - void set_debug_name(const std::string &); -}; - - -/** -A proxy for a subset of a buffer. Can be bound for use with uniform blocks. -*/ -class BufferRange -{ -private: - Buffer &buffer; - unsigned offset; - unsigned size; - - static std::vector bound_uniform; - -public: - BufferRange(Buffer &, unsigned, unsigned); - ~BufferRange(); - - void data(const void *); - - void bind_to(BufferType, unsigned); - - static const BufferRange *current(BufferType t, unsigned i) { return binding(t, i); } - static void unbind_from(BufferType, unsigned); -private: - static const BufferRange *&binding(BufferType, unsigned); - static bool set_current(BufferType, unsigned, const BufferRange *); - -public: - DEPRECATED static unsigned get_n_uniform_buffer_bindings(); - DEPRECATED static unsigned get_uniform_buffer_alignment(); + using BufferBackend::set_debug_name; }; } // namespace GL