X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Fbuffer.cpp;h=71ab6e2387a4d451e3a70c8d76a828cd6a598176;hb=6065f6622cc275dc0b20baaf7c267e71169d18f3;hp=4750846ab1dceb291a600043977f1c06f868f403;hpb=f1244e29afd2a36aafc2373d485457b4cb0411ff;p=libs%2Fgl.git diff --git a/source/core/buffer.cpp b/source/core/buffer.cpp index 4750846a..71ab6e23 100644 --- a/source/core/buffer.cpp +++ b/source/core/buffer.cpp @@ -2,21 +2,19 @@ #include #include #include +#include #include +#include #include #include "buffer.h" -#include "deviceinfo.h" #include "error.h" -#include "misc.h" -#include "vertexsetup.h" using namespace std; namespace Msp { namespace GL { -const Buffer *Buffer::bound[5] = { 0, 0, 0, 0, 0 }; -BufferType buffer_types[] = { ARRAY_BUFFER, ELEMENT_ARRAY_BUFFER, PIXEL_PACK_BUFFER, PIXEL_UNPACK_BUFFER, UNIFORM_BUFFER }; +Buffer *Buffer::scratch_binding = 0; Buffer::Buffer(): size(0), @@ -32,21 +30,11 @@ Buffer::Buffer(): Buffer::~Buffer() { - for(unsigned i=0; i<5; ++i) - if(bound[i]==this) - unbind_from(buffer_types[i]); + if(this==scratch_binding) + unbind_scratch(); glDeleteBuffers(1, &id); } -void Buffer::require_buffer_type(BufferType type) -{ - static Require _req_vbo(ARB_vertex_buffer_object); - if(type==PIXEL_PACK_BUFFER || type==PIXEL_UNPACK_BUFFER) - static Require _req_pbo(ARB_pixel_buffer_object); - else if(type==UNIFORM_BUFFER) - static Require _req_ubo(ARB_uniform_buffer_object); -} - void Buffer::storage(unsigned sz) { if(size>0) @@ -75,8 +63,8 @@ void Buffer::allocate() glNamedBufferStorage(id, size, 0, flags); else { - BindRestore _bind(this, ARRAY_BUFFER); - glBufferStorage(ARRAY_BUFFER, size, 0, flags); + bind_scratch(); + glBufferStorage(GL_ARRAY_BUFFER, size, 0, flags); } allocated = true; @@ -85,10 +73,6 @@ void Buffer::allocate() data(0); } -void Buffer::set_usage(BufferUsage) -{ -} - void Buffer::data(const void *d) { if(size==0) @@ -98,26 +82,16 @@ void Buffer::data(const void *d) return sub_data(0, size, d); if(ARB_direct_state_access) - glNamedBufferData(id, size, d, STATIC_DRAW); + glNamedBufferData(id, size, d, GL_STATIC_DRAW); else { - BindRestore _bind(this, ARRAY_BUFFER); - glBufferData(ARRAY_BUFFER, size, d, STATIC_DRAW); + bind_scratch(); + glBufferData(GL_ARRAY_BUFFER, size, d, GL_STATIC_DRAW); } allocated = true; } -void Buffer::data(unsigned sz, const void *d) -{ - if(size==0) - storage(sz); - else if(sz!=size) - throw incompatible_data("Buffer::data"); - - data(d); -} - void Buffer::sub_data(unsigned off, unsigned sz, const void *d) { if(size==0) @@ -129,8 +103,8 @@ void Buffer::sub_data(unsigned off, unsigned sz, const void *d) glNamedBufferSubData(id, off, sz, d); else { - BindRestore _bind(this, ARRAY_BUFFER); - glBufferSubData(ARRAY_BUFFER, off, sz, d); + bind_scratch(); + glBufferSubData(GL_ARRAY_BUFFER, off, sz, d); } } @@ -140,11 +114,6 @@ void Buffer::require_size(unsigned req_sz) const throw buffer_too_small(format("buffer has %d bytes; %d required", size, req_sz)); } -BufferRange *Buffer::create_range(unsigned s, unsigned o) -{ - return new BufferRange(*this, s, o); -} - void *Buffer::map() { static Require _req(ARB_map_buffer_range); @@ -154,8 +123,9 @@ void *Buffer::map() return glMapNamedBufferRange(id, 0, size, GL_MAP_READ_BIT|GL_MAP_WRITE_BIT); else { - BindRestore _bind(this, ARRAY_BUFFER); - return glMapBufferRange(ARRAY_BUFFER, 0, size, GL_MAP_READ_BIT|GL_MAP_WRITE_BIT); + bind_scratch(); + void *result = glMapBufferRange(GL_ARRAY_BUFFER, 0, size, GL_MAP_READ_BIT|GL_MAP_WRITE_BIT); + return result; } } @@ -166,67 +136,14 @@ bool Buffer::unmap() return glUnmapNamedBuffer(id); else if(OES_mapbuffer) { - BindRestore _bind(this, ARRAY_BUFFER); - return glUnmapBuffer(ARRAY_BUFFER); + bind_scratch(); + bool result = glUnmapBuffer(GL_ARRAY_BUFFER); + return result; } else return true; } -void Buffer::bind_to(BufferType t) const -{ - require_buffer_type(t); - if(t==ELEMENT_ARRAY_BUFFER) - if(const VertexSetup *vs = VertexSetup::current()) - { - // Don't change the binding in a vertex array object - if(this==vs->get_index_buffer()) - return; - throw invalid_operation("Buffer::bind_to(ELEMENT_ARRAY_BUFFER)"); - } - if(set_current(t, this)) - glBindBuffer(t, id); -} - -const Buffer *Buffer::current(BufferType t) -{ - if(t==ELEMENT_ARRAY_BUFFER) - if(const VertexSetup *vs = VertexSetup::current()) - return vs->get_index_buffer(); - return binding(t); -} - -void Buffer::unbind_from(BufferType type) -{ - if(type==ELEMENT_ARRAY_BUFFER && VertexSetup::current()) - throw invalid_operation("Buffer::unbind_from(ELEMENT_ARRAY_BUFFER)"); - if(set_current(type, 0)) - glBindBuffer(type, 0); -} - -const Buffer *&Buffer::binding(BufferType type) -{ - switch(type) - { - case ARRAY_BUFFER: return bound[0]; - case ELEMENT_ARRAY_BUFFER: return bound[1]; - case PIXEL_PACK_BUFFER: return bound[2]; - case PIXEL_UNPACK_BUFFER: return bound[3]; - case UNIFORM_BUFFER: return bound[4]; - default: throw invalid_argument("Buffer::binding"); - } -} - -bool Buffer::set_current(BufferType type, const Buffer *buf) -{ - const Buffer *&ptr = binding(type); - if(ptr==buf) - return false; - - ptr = buf; - return true; -} - void Buffer::set_debug_name(const string &name) { #ifdef DEBUG @@ -237,82 +154,22 @@ void Buffer::set_debug_name(const string &name) #endif } - -vector BufferRange::bound_uniform; - -BufferRange::BufferRange(Buffer &b, unsigned o, unsigned s): - buffer(b), - offset(o), - size(s) -{ - if(o>buffer.get_size() || o+s>buffer.get_size()) - throw out_of_range("BufferRange::BufferRange"); -} - -BufferRange::~BufferRange() -{ - for(unsigned i=0; i=Limits::get_global().max_uniform_bindings) - throw out_of_range("BufferRange::binding"); - if(bound_uniform.size()<=index) - bound_uniform.resize(index+1); - return bound_uniform[index]; + glBindBuffer(GL_ARRAY_BUFFER, 0); + scratch_binding = 0; } - else - throw invalid_argument("BufferRange::binding"); -} - -bool BufferRange::set_current(BufferType type, unsigned index, const BufferRange *buf) -{ - const BufferRange *&ptr = binding(type, index); - if(ptr==buf) - return false; - - ptr = buf; - return true; -} - -unsigned BufferRange::get_n_uniform_buffer_bindings() -{ - return Limits::get_global().max_uniform_bindings; -} - -unsigned BufferRange::get_uniform_buffer_alignment() -{ - return Limits::get_global().uniform_buffer_alignment; } } // namespace GL