X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Fbuffer.cpp;h=240fcd72754b67babe7a28b9ee2fe42a80f1fe4b;hb=e70662d7812464159f2e47f4bebb69d88f89ae93;hp=71ab6e2387a4d451e3a70c8d76a828cd6a598176;hpb=6065f6622cc275dc0b20baaf7c267e71169d18f3;p=libs%2Fgl.git diff --git a/source/core/buffer.cpp b/source/core/buffer.cpp index 71ab6e23..240fcd72 100644 --- a/source/core/buffer.cpp +++ b/source/core/buffer.cpp @@ -1,10 +1,4 @@ #include -#include -#include -#include -#include -#include -#include #include #include "buffer.h" #include "error.h" @@ -14,28 +8,7 @@ using namespace std; namespace Msp { namespace GL { -Buffer *Buffer::scratch_binding = 0; - -Buffer::Buffer(): - size(0), - allocated(false) -{ - static Require _req(ARB_vertex_buffer_object); - - if(ARB_direct_state_access) - glCreateBuffers(1, &id); - else - glGenBuffers(1, &id); -} - -Buffer::~Buffer() -{ - if(this==scratch_binding) - unbind_scratch(); - glDeleteBuffers(1, &id); -} - -void Buffer::storage(unsigned sz) +void Buffer::storage(size_t sz) { if(size>0) { @@ -47,130 +20,30 @@ void Buffer::storage(unsigned sz) throw invalid_argument("Buffer::storage"); size = sz; -} - -void Buffer::allocate() -{ - if(size==0) - throw invalid_operation("Buffer::allocate"); - if(allocated) - return; - if(ARB_buffer_storage) - { - static const int flags = GL_MAP_READ_BIT|GL_MAP_WRITE_BIT|GL_DYNAMIC_STORAGE_BIT; - if(ARB_direct_state_access) - glNamedBufferStorage(id, size, 0, flags); - else - { - bind_scratch(); - glBufferStorage(GL_ARRAY_BUFFER, size, 0, flags); - } - - allocated = true; - } - else - data(0); + allocate(); } void Buffer::data(const void *d) { - if(size==0) - throw invalid_operation("Buffer::data"); - - if(ARB_buffer_storage) - return sub_data(0, size, d); - - if(ARB_direct_state_access) - glNamedBufferData(id, size, d, GL_STATIC_DRAW); - else - { - bind_scratch(); - glBufferData(GL_ARRAY_BUFFER, size, d, GL_STATIC_DRAW); - } - - allocated = true; + return sub_data(0, size, d); } -void Buffer::sub_data(unsigned off, unsigned sz, const void *d) +void Buffer::sub_data(size_t off, size_t sz, const void *d) { if(size==0) throw invalid_operation("Buffer::sub_data"); + if(off>size || off+sz>size) + throw out_of_range("Buffer::sub_data"); - allocate(); - - if(ARB_direct_state_access) - glNamedBufferSubData(id, off, sz, d); - else - { - bind_scratch(); - glBufferSubData(GL_ARRAY_BUFFER, off, sz, d); - } + BufferBackend::sub_data(off, sz, d); } -void Buffer::require_size(unsigned req_sz) const +void Buffer::require_size(size_t req_sz) const { if(size