X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcontainer.h;h=d100dacf94aaa80538194fc77e2d95a486c869b3;hb=HEAD;hp=61502e44177c2d963f617da91fc1e4e5d86a570d;hpb=9f38197854e699a6093a906ab43f4238f3cd2388;p=libs%2Fgltk.git diff --git a/source/container.h b/source/container.h index 61502e4..d100dac 100644 --- a/source/container.h +++ b/source/container.h @@ -1,8 +1,9 @@ #ifndef MSP_GLTK_CONTAINER_H_ #define MSP_GLTK_CONTAINER_H_ -#include +#include #include +#include #include #include "mspgltk_api.h" #include "widget.h" @@ -14,7 +15,6 @@ class MSPGLTK_API hierarchy_error: public std::logic_error { public: hierarchy_error(const std::string &); - virtual ~hierarchy_error() throw() { } }; @@ -24,10 +24,12 @@ protected: struct Child: public sigc::trackable { Container &container; - Widget *widget = 0; + std::unique_ptr own_widget; + Widget *widget = nullptr; Time::TimeDelta time_since_animate; Child(Container &, Widget *); + Child(Container &, std::unique_ptr); virtual ~Child(); void visibility_changed(bool); @@ -38,31 +40,36 @@ protected: void rebuild_needed(); }; - std::list children; - Widget *click_focus = 0; + std::vector> children; + Widget *click_focus = nullptr; unsigned click_button = 0; - Widget *pointer_focus = 0; + Widget *pointer_focus = nullptr; bool pointer_grabbed = false; - Widget *input_focus = 0; - Widget *saved_input_focus = 0; - Widget *touch_focus = 0; + Widget *input_focus = nullptr; + Widget *saved_input_focus = nullptr; + Widget *touch_focus = nullptr; bool children_rebuild_needed = false; Container() = default; public: virtual ~Container(); - void add(Widget &); + void add(Widget &w) { add_child(w); } + void add(std::unique_ptr); + + template + T &add_new(Args &&...); + void remove(Widget &); protected: - virtual Child *create_child(Widget *); + Child &add_child(Widget &); Geometry determine_child_geometry(const Widget &, const Part &) const; void autosize_child(const Widget &, const Part &, Geometry &) const; void reposition_child(Widget &, const Part &) const; public: - std::list get_children() const; - Widget *get_child_at(int, int) const; - Widget *get_descendant_at(int, int) const; + std::vector get_children() const; + Widget *find_child_at(int, int) const; + Widget *find_descendant_at(int, int) const; void raise(Widget &); protected: @@ -76,33 +83,43 @@ private: void check_animation_interval(); protected: - virtual void rebuild_hierarchy(); + void rebuild_hierarchy() override; public: - virtual void button_press(int, int, unsigned); - virtual void button_release(int, int, unsigned); - virtual void pointer_motion(int, int); + void button_press(int, int, unsigned) override; + void button_release(int, int, unsigned) override; + void pointer_motion(int, int) override; private: Widget *get_pointer_target(int, int, bool) const; public: - virtual void pointer_leave(); - virtual void touch_press(int, int, unsigned); - virtual void touch_release(int, int, unsigned); - virtual void touch_motion(int, int, unsigned); - virtual bool key_press(unsigned, unsigned); - virtual bool key_release(unsigned, unsigned); - virtual bool character(wchar_t); - virtual void focus_in(); - virtual void focus_out(); - virtual bool navigate(Navigation); - virtual void animate(const Time::TimeDelta &); + void pointer_leave() override; + void touch_press(int, int, unsigned) override; + void touch_release(int, int, unsigned) override; + void touch_motion(int, int, unsigned) override; + bool key_press(unsigned, unsigned) override; + bool key_release(unsigned, unsigned) override; + bool character(wchar_t) override; + void focus_in() override; + void focus_out() override; + bool navigate(Navigation) override; + void animate(const Time::TimeDelta &) override; protected: - virtual void on_reparent(); + void on_reparent() override; virtual void on_child_added(Widget &) { } virtual void on_child_removed(Widget &) { } virtual void on_input_focus_changed(Widget *); }; + +template +T &Container::add_new(Args &&... args) +{ + std::unique_ptr wdg = std::make_unique(std::forward(args)...); + T *ptr = wdg.get(); + add(move(wdg)); + return *ptr; +} + } // namespace GLtk } // namespace Msp