X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcontainer.h;h=4c38675ea85e4f1dbc2cab354feb183c2ef8b780;hb=56c41b294aa47a38ac3e1be70d4868f260cb4274;hp=6c75e38e9625f6a17a14d69209358aa69883351a;hpb=18a5af8e80903eb9738cefe03825595877fbf447;p=libs%2Fgltk.git diff --git a/source/container.h b/source/container.h index 6c75e38..4c38675 100644 --- a/source/container.h +++ b/source/container.h @@ -4,12 +4,13 @@ #include #include #include +#include "mspgltk_api.h" #include "widget.h" namespace Msp { namespace GLtk { -class hierarchy_error: public std::logic_error +class MSPGLTK_API hierarchy_error: public std::logic_error { public: hierarchy_error(const std::string &); @@ -17,13 +18,14 @@ public: }; -class Container: virtual public Widget +class MSPGLTK_API Container: virtual public Widget { protected: struct Child: public sigc::trackable { Container &container; Widget *widget; + Time::TimeDelta time_since_animate; Child(Container &, Widget *); virtual ~Child(); @@ -32,6 +34,8 @@ protected: void request_focus(); void grab_pointer(); void ungrab_pointer(); + void request_animation(const Time::TimeDelta &); + void rebuild_needed(); }; std::list children; @@ -40,7 +44,9 @@ protected: Widget *pointer_focus; bool pointer_grabbed; Widget *input_focus; + Widget *saved_input_focus; Widget *touch_focus; + bool children_rebuild_needed; Container(); public: @@ -60,12 +66,19 @@ public: void raise(Widget &); protected: - void set_pointer_focus(Widget *); + void set_pointer_focus(Widget *, bool = false); void set_input_focus(Widget *); public: Widget *get_input_focus() const { return input_focus; } Widget *get_final_input_focus() const; +private: + void check_animation_interval(); + +protected: + virtual void rebuild_hierarchy(); + +public: virtual void button_press(int, int, unsigned); virtual void button_release(int, int, unsigned); virtual void pointer_motion(int, int); @@ -76,14 +89,18 @@ public: virtual void touch_press(int, int, unsigned); virtual void touch_release(int, int, unsigned); virtual void touch_motion(int, int, unsigned); - virtual void key_press(unsigned, unsigned); - virtual void key_release(unsigned, unsigned); - virtual void character(wchar_t); + virtual bool key_press(unsigned, unsigned); + virtual bool key_release(unsigned, unsigned); + virtual bool character(wchar_t); + virtual void focus_in(); virtual void focus_out(); + virtual bool navigate(Navigation); + virtual void animate(const Time::TimeDelta &); protected: virtual void on_reparent(); virtual void on_child_added(Widget &) { } virtual void on_child_removed(Widget &) { } + virtual void on_input_focus_changed(Widget *); }; } // namespace GLtk