X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcamera.h;h=634557607c112abdd619e622203cfafe1b9eddd0;hb=c6149a1e9f488f790378969ff655e6bc94369d16;hp=a0e4d6f65fb3215a5d8f64e2fbc1fef58347377f;hpb=fac4decfa4744ac6dc7f13c0348b0ec1ec80f6a4;p=libs%2Fgl.git diff --git a/source/camera.h b/source/camera.h index a0e4d6f6..63455760 100644 --- a/source/camera.h +++ b/source/camera.h @@ -20,7 +20,8 @@ private: Vector3 position; Vector3 look_dir; Vector3 up_dir; - Matrix matrix; + Matrix view_matrix; + Matrix object_matrix; public: Camera(); @@ -41,7 +42,17 @@ public: const Vector3 &get_position() const { return position; } const Vector3 &get_look_direction() const { return look_dir; } const Vector3 &get_up_direction() const { return up_dir; } - const Matrix &get_matrix() const { return matrix; } + + /** Deprecated alias for get_view_matrix. */ + const Matrix &get_matrix() const { return get_view_matrix(); } + + /** Returns the view matrix, used to transform coordinates from world space + to eye space. */ + const Matrix &get_view_matrix() const { return view_matrix; } + + /** Returns the object matrix, used to transform coordinates from eye space + to world space. */ + const Matrix &get_object_matrix() const { return object_matrix; } Vector3 project(const Vector4 &) const; Vector3 project(const Vector3 &) const; @@ -50,7 +61,7 @@ public: void apply() const; private: - void compute_matrix(); + void update_object_matrix(); }; } // namespace GL