X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcamera.cpp;h=fca3ea33d504773d90e073c598175a33d9be2f46;hb=e66511d118f702928c9649bb802a7a2faf0b5c11;hp=df4119a9e20b663503f6a14858a4633ca064a1e9;hpb=ea3487f52f8621f07deb47fa1af22a85b8b23519;p=libs%2Fgl.git diff --git a/source/camera.cpp b/source/camera.cpp index df4119a9..fca3ea33 100644 --- a/source/camera.cpp +++ b/source/camera.cpp @@ -15,7 +15,10 @@ Camera::Camera(): position(0, 0, 0), look_dir(0, 0, -1), up_dir(0, 1, 0) -{ } +{ + update_projection_matrix(); + update_object_matrix(); +} void Camera::set_field_of_view(const Geometry::Angle &f) { @@ -79,7 +82,7 @@ Vector3 Camera::project(const Vector3 &p) const Vector4 Camera::unproject(const Vector4 &p) const { - Vector4 r = invert(proj_matrix)*LinAl::Vector(p.x, p.y, p.z, 1.0f); + Vector4 r = invert(proj_matrix)*Vector4(p.x, p.y, p.z, 1.0f); r = object_matrix*Vector4(r.x, r.y, r.z, p.w); return r; } @@ -104,11 +107,11 @@ void Camera::update_projection_matrix() void Camera::update_object_matrix() { Vector3 right_dir = normalize(cross(look_dir, up_dir)); - LinAl::Vector columns[4]; - columns[0] = LinAl::Vector(right_dir, 0.0f); - columns[1] = LinAl::Vector(cross(right_dir, look_dir), 0.0f); - columns[2] = LinAl::Vector(-look_dir, 0.0f); - columns[3] = LinAl::Vector(position, 1.0f); + Vector4 columns[4]; + columns[0] = Vector4(right_dir, 0.0f); + columns[1] = Vector4(cross(right_dir, look_dir), 0.0f); + columns[2] = Vector4(-look_dir, 0.0f); + columns[3] = Vector4(position, 1.0f); object_matrix = Matrix::from_columns(columns); view_matrix = invert(object_matrix); }